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  /external/freetype/src/type1/
t1load.c 369 FT_Fixed* coords )
396 factor = m < num_coords ? coords[m] : 0x8000;
423 FT_Fixed* coords )
428 error = t1_set_mm_blend( face, num_coords, coords );
444 FT_Fixed* coords )
468 coords[i] = axiscoords[i];
470 coords[i] = 0x8000;
479 FT_Long* coords )
507 design = coords[n];
581 FT_Fixed* coords )
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  /external/mesa3d/src/amd/common/
ac_llvm_build.c 525 * vec3 \p coords, for the face implied by \p selcoords.
528 * selcoords.ma; i.e., a positive out_ma means that coords is pointed towards
533 const LLVMValueRef *coords,
538 LLVMTypeRef f32 = LLVMTypeOf(coords[0]);
559 tmp = LLVMBuildSelect(builder, is_ma_x, coords[2], coords[0], "");
566 tmp = LLVMBuildSelect(builder, is_ma_y, coords[2], coords[1], "");
572 tmp = LLVMBuildSelect(builder, is_ma_z, coords[2],
573 LLVMBuildSelect(builder, is_ma_y, coords[1], coords[0], ""), "")
588 LLVMValueRef coords[3]; local
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_tgsi_soa.c 2033 LLVMValueRef coords[5]; local
2240 LLVMValueRef coords[5]; local
2420 LLVMValueRef coords[5]; local
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lp_bld_tgsi_aos.c 310 LLVMValueRef coords; local
320 coords = lp_build_emit_fetch( &bld->bld_base, inst, 0 , LP_CHAN_ALL);
334 coords, derivs,
346 LLVMValueRef coords; local
354 coords = lp_build_emit_fetch( &bld->bld_base, inst, 0 , LP_CHAN_ALL);
365 coords, derivs,
  /external/fonttools/Lib/fontTools/otlLib/
builder.py 542 def buildLigCaretList(coords, points, glyphMap):
544 glyphs = set(coords.keys()) if coords else set()
547 carets = {g: buildLigGlyph(coords.get(g), points.get(g)) for g in glyphs}
558 def buildLigGlyph(coords, points):
559 """([500], [4]) --> otTables.LigGlyph; None for empty coords/points"""
561 if coords:
562 carets.extend([buildCaretValueForCoord(c) for c in sorted(coords)])
  /external/arm-optimized-routines/auxiliary/
remez.jl 602 # coords An array of BigFloats giving the x-coordinates. There should
620 function ratfn_equal_deviation(f::Function, coords::Array{BigFloat},
623 @debug("equaldev", "n=", n, " d=", d, " coords=", repr(coords))
624 @assert(length(coords) == n+d+2)
643 x = coords[i]
697 x = coords[i]
721 x = coords[n+d+2]
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  /external/python/cpython2/Lib/lib-tk/
Canvas.py 59 def coords(self, pts = ()): member in class:CanvasItem
62 return self.canvas.coords(self.id, *flat)
158 def coords(self, *pts): member in class:Group
159 return self._do('coords', pts)
  /device/google/cuttlefish_common/host/frontend/vnc_server/
vnc_client_connection.cpp 510 auto coords = CoordinatesForOrientation(orientation); local
511 UpdateAccelerometer(coords.x, coords.y, coords.z);
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationFractionalSpacingTests.cpp 132 const std::vector<float>& coords,
140 const std::vector<float> sortedCoords = sorted(coords);
143 if (static_cast<int>(coords.size()) != finalLevel + 1)
145 log << tcu::TestLog::Message << "Failure: number of vertices is " << coords.size() << "; expected " << finalLevel + 1
528 // Result buffer: generated tess coords go here.
579 // Repeat the test for all tessellation coords cases
654 //! Check validity of fractional spacing modes. Draws a single isoline, reads tess coords with SSBO.
  /external/deqp/modules/gles3/functional/
es3fShaderLoopTests.cpp 185 static void evalLoop0Iters (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
186 static void evalLoop1Iters (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(1,2,3); }
187 static void evalLoop2Iters (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(2,3,0); }
188 static void evalLoop3Iters (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,0,1); }
305 vtx << " ${PRECISION} vec4 coords = a_coords;\n";
307 frag << " ${PRECISION} vec4 coords = v_coords;\n";
328 op << " ${PRECISION} vec4 res = coords;\n";
504 vtx << " ${PRECISION} vec4 coords = a_coords;\n";
506 frag << " ${PRECISION} vec4 coords = v_coords;\n";
509 op << " ${PRECISION} vec4 res = coords;\n"
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es3fShaderBuiltinVarTests.cpp 490 vector<tcu::Vec3> coords (numPoints);
506 for (vector<tcu::Vec3>::iterator coord = coords.begin(); coord != coords.end(); ++coord)
537 glu::VertexArrayBinding posBinding = glu::va::Float("a_positionSize", 3, (int)coords.size(), 0, (const float*)&coords[0]);
548 glu::pr::Points((int)coords.size()));
556 for (vector<tcu::Vec3>::const_iterator pointIter = coords.begin(); pointIter != coords.end(); ++pointIter)
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  /external/dng_sdk/source/
dng_resample.cpp 107 int32 *coords = fCoords->Buffer_int32 (); local
119 coords [j] = Round_int32 (y * (real64) kResampleSubsampleCount);
128 coords [k] = coords [dstCount - 1];
714 const int32 *rowCoords = fRowCoords.Coords (0 );
715 const int32 *colCoords = fColCoords.Coords (dstArea.l);
  /external/skia/tests/
OnFlushCallbackTest.cpp 96 // The vertex attrib order is always pos, color, local coords.
149 // Setup local coords
151 SkPoint* coords = (SkPoint*)((intptr_t) vertices + kLocalOffset); variable
153 *coords = fLocalQuad.point(i);
154 coords = (SkPoint*)((intptr_t) coords + vertexStride);
206 // Note that we force creation of a NonAARectOp that has local coords in anticipation of
  /external/skqp/tests/
OnFlushCallbackTest.cpp 95 // The vertex attrib order is always pos, color, local coords.
148 // Setup local coords
150 SkPoint* coords = (SkPoint*)((intptr_t) vertices + kLocalOffset); variable
152 *coords = fLocalQuad.point(i);
153 coords = (SkPoint*)((intptr_t) coords + vertexStride);
202 // Note that we force creation of a NonAARectOp that has local coords in anticipation of
  /external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.hpp 216 void (*glDrawTexsvOES)(const GLshort *coords);
217 void (*glDrawTexivOES)(const GLint *coords);
218 void (*glDrawTexxvOES)(const GLfixed *coords);
220 void (*glDrawTexfvOES)(const GLfloat *coords);
  /external/libaom/libaom/test/
noise_model_test.cc 42 // with the provided n coefficients sampled at the given coords.
44 const int (*coords)[2], const double *coeffs, double *data,
62 const int dx = coords[i][0];
63 const int dy = coords[i][1];
257 // Test interpolation between to non-zero y coords.
282 EXPECT_EQ(coord[0], model.coords[i][0]);
283 EXPECT_EQ(coord[1], model.coords[i][1]);
299 EXPECT_EQ(coord[0], model.coords[i][0]);
300 EXPECT_EQ(coord[1], model.coords[i][1]);
768 noise_synth(&this->random_, model.params.lag, model.n, model.coords,
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  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 101 const float coords[] = local
118 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
  /external/python/cpython2/Demo/turtle/
tdemo_nim.py 95 x, y = self.coords(row, col)
104 def coords(self, row, col): member in class:Stick
  /external/python/cpython3/Lib/turtledemo/
nim.py 95 x, y = self.coords(row, col)
104 def coords(self, row, col): member in class:Stick
  /external/libaom/libaom/aom_dsp/
noise_model.c 457 const double coords[3] = { yd, xd, 1 }; local
465 eqns.A[kLowPolyNumParams * i + j] += coords[i] * coords[j];
706 model->coords = (int(*)[2])aom_malloc(sizeof(*model->coords) * n);
714 model->coords[i][0] = x;
715 model->coords[i][1] = y;
720 model->coords[i][0] = x;
721 model->coords[i][1] = y;
739 aom_free(model->coords);
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  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktOpaqueTypeIndexingTests.cpp 663 vector<float> coords; local
671 // The shadow sampler with unnormalized coordinates is only used with the reference texture. Actual samplers in shaders use normalized coords.
690 coords.resize(numInvocations * getDataTypeScalarSize(coordType));
696 for (size_t i = 0; i < coords.size() / 4; i++)
698 coords[4 * i] = 1.0f;
699 coords[4 * i + 1] = coords[4 * i + 2] = coords[4 * i + 3] = 0.0f;
704 for (size_t i = 0; i < coords.size() / 3; i++)
706 coords[3 * i] = 1.0f
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  /external/freetype/src/pshinter/
pshrec.c 1128 FT_Fixed* coords )
1133 stems[0] = FIXED_TO_INT( coords[0] );
1134 stems[1] = FIXED_TO_INT( coords[1] );
1173 FT_Fixed* coords )
1190 y += coords[n];
  /external/freetype/src/sfnt/
sfdriver.c 781 FT_Fixed* coords; local
865 &coords, local
953 for ( i = 0; i < num_coords; i++, coords++, axis++ )
960 if ( *coords == axis->def )
964 p = fixed2float( *coords, p );
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  /external/skia/src/pdf/
SkPDFGradientShader.cpp 617 std::unique_ptr<SkPDFArray> coords; local
625 coords = SkPDFMakeArray(pt1.x(),
633 coords = SkPDFMakeArray(pt1.x(),
642 coords = SkPDFMakeArray(pt1.x(),
648 pdfShader->insertObject("Coords", std::move(coords));
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  /external/skqp/src/pdf/
SkPDFGradientShader.cpp 617 std::unique_ptr<SkPDFArray> coords; local
625 coords = SkPDFMakeArray(pt1.x(),
633 coords = SkPDFMakeArray(pt1.x(),
642 coords = SkPDFMakeArray(pt1.x(),
648 pdfShader->insertObject("Coords", std::move(coords));
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