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/external/swiftshader/src/Main/ |
FrameBufferGDI.cpp | 133 void FrameBufferGDI::init(HWND window) 135 bitmapWindow = window; 137 windowContext = GetDC(window); 152 updateBounds(window);
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FrameBufferX11.cpp | 45 FrameBufferX11::FrameBufferX11(Display *display, Window window, int width, int height) : FrameBuffer(width, height, false, false), ownX11(!display), x_display(display), x_window(window) 189 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, int height) 191 return new sw::FrameBufferX11((::Display*)display, window, width, height);
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FrameBufferX11.hpp | 30 FrameBufferX11(Display *display, Window window, int width, int height); 43 const Window x_window;
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/external/swiftshader/src/WSI/ |
FrameBufferGDI.cpp | 133 void FrameBufferGDI::init(HWND window) 135 bitmapWindow = window; 137 windowContext = GetDC(window); 152 updateBounds(window);
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