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  /external/swiftshader/src/Main/
FrameBufferGDI.cpp 133 void FrameBufferGDI::init(HWND window)
135 bitmapWindow = window;
137 windowContext = GetDC(window);
152 updateBounds(window);
FrameBufferX11.cpp 45 FrameBufferX11::FrameBufferX11(Display *display, Window window, int width, int height) : FrameBuffer(width, height, false, false), ownX11(!display), x_display(display), x_window(window)
189 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, int height)
191 return new sw::FrameBufferX11((::Display*)display, window, width, height);
FrameBufferX11.hpp 30 FrameBufferX11(Display *display, Window window, int width, int height);
43 const Window x_window;
  /external/swiftshader/src/WSI/
FrameBufferGDI.cpp 133 void FrameBufferGDI::init(HWND window)
135 bitmapWindow = window;
137 windowContext = GetDC(window);
152 updateBounds(window);