Home | History | Annotate | Download | only in Visual Studio 15 2017 Win64
      1 <?xml version="1.0" encoding="utf-8"?>
      2 <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3   <ItemGroup>
      4     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\AnalyzeCallDepth.cpp">
      5       <Filter>src\OpenGL\compiler</Filter>
      6     </ClCompile>
      7     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\Compiler.cpp">
      8       <Filter>src\OpenGL\compiler</Filter>
      9     </ClCompile>
     10     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\Diagnostics.cpp">
     11       <Filter>src\OpenGL\compiler</Filter>
     12     </ClCompile>
     13     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\DirectiveHandler.cpp">
     14       <Filter>src\OpenGL\compiler</Filter>
     15     </ClCompile>
     16     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\InfoSink.cpp">
     17       <Filter>src\OpenGL\compiler</Filter>
     18     </ClCompile>
     19     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\Initialize.cpp">
     20       <Filter>src\OpenGL\compiler</Filter>
     21     </ClCompile>
     22     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\InitializeParseContext.cpp">
     23       <Filter>src\OpenGL\compiler</Filter>
     24     </ClCompile>
     25     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\IntermTraverse.cpp">
     26       <Filter>src\OpenGL\compiler</Filter>
     27     </ClCompile>
     28     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\Intermediate.cpp">
     29       <Filter>src\OpenGL\compiler</Filter>
     30     </ClCompile>
     31     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\OutputASM.cpp">
     32       <Filter>src\OpenGL\compiler</Filter>
     33     </ClCompile>
     34     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\ParseHelper.cpp">
     35       <Filter>src\OpenGL\compiler</Filter>
     36     </ClCompile>
     37     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\PoolAlloc.cpp">
     38       <Filter>src\OpenGL\compiler</Filter>
     39     </ClCompile>
     40     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\SymbolTable.cpp">
     41       <Filter>src\OpenGL\compiler</Filter>
     42     </ClCompile>
     43     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\TranslatorASM.cpp">
     44       <Filter>src\OpenGL\compiler</Filter>
     45     </ClCompile>
     46     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\ValidateLimitations.cpp">
     47       <Filter>src\OpenGL\compiler</Filter>
     48     </ClCompile>
     49     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\ValidateSwitch.cpp">
     50       <Filter>src\OpenGL\compiler</Filter>
     51     </ClCompile>
     52     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\debug.cpp">
     53       <Filter>src\OpenGL\compiler</Filter>
     54     </ClCompile>
     55     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\glslang_lex.cpp">
     56       <Filter>src\OpenGL\compiler</Filter>
     57     </ClCompile>
     58     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\glslang_tab.cpp">
     59       <Filter>src\OpenGL\compiler</Filter>
     60     </ClCompile>
     61     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\intermOut.cpp">
     62       <Filter>src\OpenGL\compiler</Filter>
     63     </ClCompile>
     64     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\parseConst.cpp">
     65       <Filter>src\OpenGL\compiler</Filter>
     66     </ClCompile>
     67     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\DiagnosticsBase.cpp">
     68       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     69     </ClCompile>
     70     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\DirectiveHandlerBase.cpp">
     71       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     72     </ClCompile>
     73     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\DirectiveParser.cpp">
     74       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     75     </ClCompile>
     76     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\ExpressionParser.cpp">
     77       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     78     </ClCompile>
     79     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Input.cpp">
     80       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     81     </ClCompile>
     82     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Lexer.cpp">
     83       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     84     </ClCompile>
     85     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Macro.cpp">
     86       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     87     </ClCompile>
     88     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\MacroExpander.cpp">
     89       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     90     </ClCompile>
     91     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Preprocessor.cpp">
     92       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     93     </ClCompile>
     94     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Token.cpp">
     95       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     96     </ClCompile>
     97     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Tokenizer.cpp">
     98       <Filter>src\OpenGL\compiler\preprocessor</Filter>
     99     </ClCompile>
    100     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\util.cpp">
    101       <Filter>src\OpenGL\compiler</Filter>
    102     </ClCompile>
    103     <ClCompile Include="$(SolutionDir)src\OpenGL\compiler\ossource_win.cpp">
    104       <Filter>src\OpenGL\compiler</Filter>
    105     </ClCompile>
    106   </ItemGroup>
    107   <ItemGroup>
    108     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\AnalyzeCallDepth.h">
    109       <Filter>src\OpenGL\compiler</Filter>
    110     </ClInclude>
    111     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\BaseTypes.h">
    112       <Filter>src\OpenGL\compiler</Filter>
    113     </ClInclude>
    114     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\Common.h">
    115       <Filter>src\OpenGL\compiler</Filter>
    116     </ClInclude>
    117     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\Compiler.h">
    118       <Filter>src\OpenGL\compiler</Filter>
    119     </ClInclude>
    120     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\ConstantUnion.h">
    121       <Filter>src\OpenGL\compiler</Filter>
    122     </ClInclude>
    123     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\Diagnostics.h">
    124       <Filter>src\OpenGL\compiler</Filter>
    125     </ClInclude>
    126     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\DirectiveHandler.h">
    127       <Filter>src\OpenGL\compiler</Filter>
    128     </ClInclude>
    129     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\ExtensionBehavior.h">
    130       <Filter>src\OpenGL\compiler</Filter>
    131     </ClInclude>
    132     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\InfoSink.h">
    133       <Filter>src\OpenGL\compiler</Filter>
    134     </ClInclude>
    135     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\Initialize.h">
    136       <Filter>src\OpenGL\compiler</Filter>
    137     </ClInclude>
    138     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\InitializeGlobals.h">
    139       <Filter>src\OpenGL\compiler</Filter>
    140     </ClInclude>
    141     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\InitializeParseContext.h">
    142       <Filter>src\OpenGL\compiler</Filter>
    143     </ClInclude>
    144     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\MMap.h">
    145       <Filter>src\OpenGL\compiler</Filter>
    146     </ClInclude>
    147     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\OutputASM.h">
    148       <Filter>src\OpenGL\compiler</Filter>
    149     </ClInclude>
    150     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\ParseHelper.h">
    151       <Filter>src\OpenGL\compiler</Filter>
    152     </ClInclude>
    153     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\PoolAlloc.h">
    154       <Filter>src\OpenGL\compiler</Filter>
    155     </ClInclude>
    156     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\Pragma.h">
    157       <Filter>src\OpenGL\compiler</Filter>
    158     </ClInclude>
    159     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\SymbolTable.h">
    160       <Filter>src\OpenGL\compiler</Filter>
    161     </ClInclude>
    162     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\TranslatorASM.h">
    163       <Filter>src\OpenGL\compiler</Filter>
    164     </ClInclude>
    165     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\Types.h">
    166       <Filter>src\OpenGL\compiler</Filter>
    167     </ClInclude>
    168     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\ValidateLimitations.h">
    169       <Filter>src\OpenGL\compiler</Filter>
    170     </ClInclude>
    171     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\ValidateSwitch.h">
    172       <Filter>src\OpenGL\compiler</Filter>
    173     </ClInclude>
    174     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\debug.h">
    175       <Filter>src\OpenGL\compiler</Filter>
    176     </ClInclude>
    177     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\glslang.h">
    178       <Filter>src\OpenGL\compiler</Filter>
    179     </ClInclude>
    180     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\glslang_tab.h">
    181       <Filter>src\OpenGL\compiler</Filter>
    182     </ClInclude>
    183     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\intermediate.h">
    184       <Filter>src\OpenGL\compiler</Filter>
    185     </ClInclude>
    186     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\localintermediate.h">
    187       <Filter>src\OpenGL\compiler</Filter>
    188     </ClInclude>
    189     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\osinclude.h">
    190       <Filter>src\OpenGL\compiler</Filter>
    191     </ClInclude>
    192     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\DiagnosticsBase.h">
    193       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    194     </ClInclude>
    195     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\DirectiveHandlerBase.h">
    196       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    197     </ClInclude>
    198     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\DirectiveParser.h">
    199       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    200     </ClInclude>
    201     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\ExpressionParser.h">
    202       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    203     </ClInclude>
    204     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Input.h">
    205       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    206     </ClInclude>
    207     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Lexer.h">
    208       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    209     </ClInclude>
    210     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Macro.h">
    211       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    212     </ClInclude>
    213     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\MacroExpander.h">
    214       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    215     </ClInclude>
    216     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Preprocessor.h">
    217       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    218     </ClInclude>
    219     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\SourceLocation.h">
    220       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    221     </ClInclude>
    222     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Token.h">
    223       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    224     </ClInclude>
    225     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\Tokenizer.h">
    226       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    227     </ClInclude>
    228     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\length_limits.h">
    229       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    230     </ClInclude>
    231     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\numeric_lex.h">
    232       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    233     </ClInclude>
    234     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\preprocessor\pp_utils.h">
    235       <Filter>src\OpenGL\compiler\preprocessor</Filter>
    236     </ClInclude>
    237     <ClInclude Include="$(SolutionDir)src\OpenGL\compiler\util.h">
    238       <Filter>src\OpenGL\compiler</Filter>
    239     </ClInclude>
    240   </ItemGroup>
    241   <ItemGroup>
    242     <Filter Include="src">
    243       <UniqueIdentifier>{96A3A3C5-1BBA-3A3D-ADF6-3F1639D231D2}</UniqueIdentifier>
    244     </Filter>
    245     <Filter Include="src\OpenGL">
    246       <UniqueIdentifier>{B51EB8AA-BF83-3BC6-A1FF-13DAC5584B2A}</UniqueIdentifier>
    247     </Filter>
    248     <Filter Include="src\OpenGL\compiler">
    249       <UniqueIdentifier>{CD6058C3-8BF7-38A3-92F5-32A22882191E}</UniqueIdentifier>
    250     </Filter>
    251     <Filter Include="src\OpenGL\compiler\preprocessor">
    252       <UniqueIdentifier>{2A23E6C7-90D4-306D-B43E-84817BB54DB7}</UniqueIdentifier>
    253     </Filter>
    254   </ItemGroup>
    255 </Project>
    256