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Lines Matching full:bitmap

24 #define HB_ASHMEM_NAME "dalvik-heap-bitmap"
33 * Initialize a HeapBitmap so that it points to a bitmap large
121 * Clean up any resources associated with the bitmap.
150 * Fill the bitmap with zeroes. Returns the bitmap's memory to
176 * end of the bitmap is reached.
277 /* If one bitmap's max is larger, walk through the rest of the
368 * in a single bitmap.
376 /* Create an empty bitmap with the same extent as <hb>.
404 /* Walk each bitmap, lowest address first.