Home | History | Annotate | Download | only in audio

Lines Matching full:play

70             SoundPlay* play = reinterpret_cast<SoundPlay*>(user);
71 size_t amount = fread(buffer->bufferData, 1, buffer->size, play->file);
74 gSoundI.stop(play->track);
75 fclose(play->file);
76 play->file = NULL;
80 if (play->fileSize > 0) {
82 play->progress = 1;
83 inval(play->instance);
237 // draw the play box (under track box)
243 // draw the play box (under track box)
244 const char playText[] = "Play";