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252 	__u32	bg_block_bitmap;	/* Blocks bitmap block */
253 __u32 bg_inode_bitmap; /* Inodes bitmap block */
273 <Literal remap="tt">bg&lowbar;block&lowbar;bitmap</Literal> contains the block number of the <Literal remap="tt">block allocation
274 bitmap block</Literal>. This is used to allocate / deallocate each block in the
279 <Literal remap="tt">bg&lowbar;inode&lowbar;bitmap</Literal> is fully analogous to the previous variable - It
280 contains the block number of the <Literal remap="tt">inode allocation bitmap block</Literal>, which
291 The block bitmap block, inode bitmap block and the inode table are created
310 <Title>The block bitmap allocation block</Title>
315 <Literal remap="tt">bit</Literal> in the block bitmap indicated whether a specific block in the
336 Block 0 in the blocks group is managed by bit 0 of byte 0 in the bitmap
343 Block 7 in the blocks group is managed by bit 7 of byte 0 in the bitmap
350 Block 8 in the blocks group is managed by bit 0 of byte 1 in the bitmap
358 bitmap block.
383 <Title>The inode allocation bitmap</Title>
386 The format of the inode allocation bitmap block is exactly like the format of
387 the block allocation bitmap block. The explanation above is valid here, with
389 inodes then blocks in a blocks group and thus only part of the inode bitmap