Lines Matching refs:HandlePlayerDatapathEvent
2564 void PVPlayerEngine::HandlePlayerDatapathEvent(int32 /*aDatapathEvent*/, PVMFStatus aEventStatus, OsclAny* aContext, PVMFCmdResp* aCmdResp)
2566 PVLOGGER_LOGMSG(PVLOGMSG_INST_LLDBG, iLogger, PVLOGMSG_STACK_TRACE, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() In"));
2572 PVLOGGER_LOGMSG(PVLOGMSG_INST_LLDBG, iLogger, PVLOGMSG_STACK_TRACE, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Cancel in datapath completed for cancel command. Pending %d", iNumberCancelCmdPending));
2576 PVLOGGER_LOGMSG(PVLOGMSG_INST_LLDBG, iLogger, PVLOGMSG_STACK_TRACE, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Cancelling of all node/datapath commands complete, now reset all nodes"));
2589 PVLOGGER_LOGMSG(PVLOGMSG_INST_HLDBG, iLogger, PVLOGMSG_ERR, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Reset on iSourceNode did a leave!"));
2605 PVLOGGER_LOGMSG(PVLOGMSG_INST_LLDBG, iLogger, PVLOGMSG_STACK_TRACE, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Datapath event ignored due to cancel process"));
2625 PVLOGGER_LOGMSG(PVLOGMSG_INST_HLDBG, iLogger, PVLOGMSG_ERR, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Invalid datapath command type in PVP_ENGINE_STATE_PREPARING."));
2654 PVLOGGER_LOGMSG(PVLOGMSG_INST_HLDBG, iLogger, PVLOGMSG_ERR, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Invalid datapath command type in PVP_ENGINE_STATE_STOPPING."));
2667 PVLOGGER_LOGMSG(PVLOGMSG_INST_HLDBG, iLogger, PVLOGMSG_ERR, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Invalid datapath command type in PVP_ENGINE_STATE_RESETTING"));
2674 PVLOGGER_LOGMSG(PVLOGMSG_INST_HLDBG, iLogger, PVLOGMSG_ERR, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Invalid state for datapath command completion."));
2680 PVLOGGER_LOGMSG(PVLOGMSG_INST_LLDBG, iLogger, PVLOGMSG_STACK_TRACE, (0, "PVPlayerEngine::HandlePlayerDatapathEvent() Out"));
3870 // NodeCommandComplete, HandlePlayerDataPathEvent, RecognizeComplete
16992 // NodeCommandComplete, HandlePlayerDataPathEvent, RecognizeComplete