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Lines Matching refs:RUNNING

84     if (RUNNING == iState)
179 if (iState == RUNNING)
230 if (iState == RUNNING)
288 // Change to running state
289 SetClockState(RUNNING);
300 // Can only pause during running state
301 if (iState != RUNNING)
321 // Can only stop when running or paused
392 // Clock can only be adjusted when it is running
393 if (iState != RUNNING)
545 // Running state
606 if (RUNNING == iState)