Lines Matching full:skin
82 * path to the skin directory (including the skin name).
84 #define SKIN_PATH "skin.path"
86 /* default skin name */
136 IniFile* hardwareIni; /* skin-specific hardware.ini */
139 char* skinName; /* skin name */
140 char* skinDirPath; /* skin directory */
803 /* check that a given directory contains a valid skin.
811 /* for now, if it has a 'layout' file, it is a valid skin path */
819 /* check that there is a skin named 'skinName' listed from 'skinDirRoot'
822 * skin directory (after alias expansion), including the skin name.
838 DD(" ignore bad skin directory %s", temp);
842 /* first, is this a normal skin directory ? */
845 DD(" found skin directory: %s", temp);
849 /* second, is it an alias to another skin ? */
868 DD(" skin alias '%s' points to skin directory: %s",
879 /* try to see if the skin name leads to a magic skin or skin path directly
888 /* if the skin name has the format 'NNNNxNNN' where
889 * NNN is a decimal value, then this is a 'magic' skin
890 * name that doesn't require a skin directory
895 D("'magic' skin format detected: %s", skinName);
902 /* is the skin name a direct path to the skin directory ? */
907 /* is the skin name a relative path from the SDK root ? */
919 derror("malformed skin name: %s", skinName);
922 D("found skin '%s' in directory: %s", i->skinName, i->skinDirPath);
940 * - command-line option '-skin <name>' can be used to specify the
941 * name of a skin, to override the AVD settings.
948 * shall give the full path to the skin directory, either relative
951 * - skin names like '320x480' corresponds to "magic skins" that
953 * corresponding size. They do not correspond to any real skin
964 /* first, check that the skin name is not magic or a direct
980 /* now try to find the skin directory for that name -
983 /* if there is a single 'skin' directory in
988 p = bufprint(temp, end, "%s/skin", i->contentPath);
990 D("using skin content from %s", temp);
992 i->skinName = ASTRDUP("skin");
1022 derror("could not find directory for skin '%s',"
1026 dwarning("no skin directory matched '%s', so reverted to default",
1037 /* separate skin name from parent directory. the skin name
1044 derror("weird skin path: %s", temp);
1047 DD("found skin '%s' in directory: %s", i->skinName, i->skinDirPath);
1130 ***** - the kernel and default skin directory are taken from
1272 /* the (current) default skin name for our build system */
1279 /* the (current) default skin name for the build system */
1281 D("selecting default skin name '%s'", skinName);
1297 /* the (current) default skin directory */
1308 DD("skin content directory does not exist: %s", temp);
1310 dwarning("could not find valid skin '%s' in %s:\n",
1315 DD("found skin path: %s", temp);
1321 /* Read a hardware.ini if it is located in the skin directory */
1332 DD("no skin-specific hardware.ini in %s", i->skinDirPath);
1336 D("found skin-specific hardware.ini: %s", temp);
1366 /* we don't need to fail if there is no valid skin */