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Lines Matching full:bitmap

260     // unused in the bitmap. We get away with setting all bits in the block
261 // bitmap each time we write to a new block. This might cause Virtual PC to
265 uint8_t bitmap[s->bitmap_size];
268 memset(bitmap, 0xff, s->bitmap_size);
269 bdrv_pwrite(s->hd, bitmap_offset, bitmap, s->bitmap_size);
285 // Scary! Bitmap is stored as big endian 32bit entries,
339 uint8_t bitmap[s->bitmap_size];
352 // Initialize the block's bitmap
353 memset(bitmap, 0xff, s->bitmap_size);
354 bdrv_pwrite(s->hd, s->free_data_block_offset, bitmap, s->bitmap_size);