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Lines Matching full:ftop

348     this->addRect(rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, dir);
402 this->moveTo(rect.fRight - rx, rect.fTop);
405 this->lineTo(rect.fLeft + rx, rect.fTop); // top
407 this->cubicTo(rect.fLeft + rx - sx, rect.fTop,
408 rect.fLeft, rect.fTop + ry - sy,
409 rect.fLeft, rect.fTop + ry); // top-left
423 this->lineTo(rect.fRight, rect.fTop + ry);
425 this->cubicTo(rect.fRight, rect.fTop + ry - sy,
426 rect.fRight - rx + sx, rect.fTop,
427 rect.fRight - rx, rect.fTop); // top-right
429 this->cubicTo(rect.fRight - rx + sx, rect.fTop,
430 rect.fRight, rect.fTop + ry - sy,
431 rect.fRight, rect.fTop + ry); // top-right
445 this->lineTo(rect.fLeft, rect.fTop + ry); // left
447 this->cubicTo(rect.fLeft, rect.fTop + ry - sy,
448 rect.fLeft + rx - sx, rect.fTop,
449 rect.fLeft + rx, rect.fTop); // top-left
451 this->lineTo(rect.fRight - rx, rect.fTop); // top
473 case 180: r.offset(rect.fLeft - r.fLeft, rect.fTop - r.fTop); break;
474 case 270: r.offset(rect.fRight - r.fRight, rect.fTop - r.fTop); break;
543 const SkScalar T = oval.fTop; // cy - ry