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Lines Matching defs:texs

218     const SkGLVertex* texs = shader.useTex() ? vertex : NULL;
232 SkGL::DrawVertices(4, GL_TRIANGLE_FAN, vertex, texs, NULL, NULL,
280 const SkGLVertex* texs = shader.useTex() ? verts : NULL;
282 SkGL::DrawVertices(count, gPointMode2GL[mode], verts, texs, NULL, NULL,
352 const SkGLVertex* texs = shader.useTex() ? vertex : NULL;
353 SkGL::DrawVertices(vertCount, vertMode, vertex, texs, NULL, NULL,
492 const SkPoint texs[], const SkColor colors[],
504 SkDebugf("---- drawverts: %d pts, texs=%d colors=%d indices=%d bounds [%d %d]\n",
505 vertexCount, texs!=0, colors!=0, indexCount, ibounds.width(), ibounds.height());
533 if (texs && paint.getShader()) {
558 glTexs = (const SkGLVertex*)texs;
561 texArray->setPoints(texs, vertexCount);