Lines Matching full:gamma
4 // define this to use pre-compiled tables for gamma. This is slightly faster,
6 // gamma at runtime.
28 #else // use writable globals for gamma tables
63 float gamma) {
65 SkDebugf("\/\/ Gamma table for %g\n", gamma);
101 // If the luminance is <= this value, then apply the black gamma table
104 // If the luminance is >= this value, then apply the white gamma table
116 // printf("------ black gamma for [%d %d %d]\n", r, g, b);
120 // printf("------ white gamma for [%d %d %d]\n", r, g, b);