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1928 represents a time where the player is supposed to press the left button, and

1929 the red arrow is for the right button. The yellow arrow tells the game engine
1936 not pressed a button, a timer is set to half the length of the window. If the
1937 player presses the button before the timer expires, the game registers a
1942 <p class=MsoNormal><span lang=EN-IE>If the player presses the button before the
2111 button to browse to the directory where you have saved your .jtc file.</span></span></p>
2221 Starts playback of all queue?d segments. This button changes to Stop if any
2277 the segment is derived. The button to the immediate right will bring up a
2381 contain the event, then select the Add button. This will bring up the Event
2479 can select the Play button. This will initiate playback. The trigger button
2539 button. The parameters are as follows:</span></p>
2595 events you wish to move in time, then click the Move button. The parameters are
2622 <p class=MsoNormal><span lang=EN-IE>Clicking the Audition button in the main