Lines Matching full:push
209 // reachable from the objects on the marking stack, but no longer push them on
214 // the heap looking for objects marked as overflowed, push them on the stack,
361 // Mark the map pointer and body, and push them on the marking stack.
419 marking_stack.Push(map);
423 marking_stack.Push(object);
467 marking_stack.Push(object);
473 marking_stack.Push(descriptors);
518 marking_stack.Push(object);
616 // push them on the marking stack. Stop early if the marking stack fills