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Lines Matching full:spill

385             frame_->Spill(context.reg());
386 frame_->Spill(value.reg());
1880 // Cleanup. No need to spill because VirtualFrame::Drop is safe for
2224 // Spill everything, even constants, to the frame.
2382 frame_->Spill(literals.reg());
2417 frame_->Spill(literals.reg());
2499 frame_->Spill(literals.reg());
2544 frame_->Spill(elements.reg());
2554 frame_->Spill(prop_value.reg()); // Overwritten by the write barrier.
2803 // register references are not ref counted here. We spill them
3102 frame_->Spill(answer.reg());
3243 frame_->Spill(new_value.reg());
3470 frame_->Spill(answer.reg());
3515 frame_->Spill(answer.reg());
3776 // spill them, otherwise spill explicitly.
3778 frame_->Spill(rcx);
3792 frame_->Spill(object.reg());
3793 frame_->Spill(index.reg());
4068 frame_->Spill(obj.reg());
4152 frame_->Spill(object.reg());
4394 // state to unspilled to allow that (and explicitly spill after
4593 // We currently spill the virtual frame because constants use the
4710 // We spill the frame in the code below because the direct-frame
4747 frame_->Spill(value.reg());
5434 frame_->Spill(operand->reg());
5462 frame_->Spill(operand->reg());
5488 frame_->Spill(operand->reg());
5543 // Spill operand so it can be overwritten in the slow case.
5544 frame_->Spill(operand->reg());
5579 frame_->Spill(operand->reg());
5615 frame_->Spill(operand->reg());
5724 frame_->Spill(rax);
5725 frame_->Spill(rdx);
5769 frame_->Spill(rcx);
6076 cgen_->frame()->Spill(value.reg()); // r12 may have been shared.