Lines Matching full:child
439 // completed() signal for the child by hand and mark the load as being
442 // it's being added to the child list. It would be a good idea to
443 // create the child first, then invoke the loader separately.
593 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling())
594 child->loader()->stopLoading(unloadEventPolicy);
919 // We impose this condition because somebody can make a child frame
1107 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling()) {
1108 if (!child->loader()->m_isComplete)
1228 // of this child frame with whatever was there at that point.
1539 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling()) {
1540 if (!child->loader()->canCachePageContainingThisFrame())
1728 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling())
1729 if (!child->loader()->logCanCacheFrameDecision(indentLevel + 1))
1750 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling())
1751 child->loader()->setFirstPartyForCookies(url);
2340 for (RefPtr<Frame> child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling())
2341 child->loader()->stopAllLoaders();
2717 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling())
2718 child->loader()->closeOldDataSources();
2919 for (Frame* child = m_frame->tree()->lastChild(); child; child = child->tree()->previousSibling()) {
2920 FrameLoader* childLoader = child->loader();
3148 for (Frame* child = m_frame->tree()->lastChild(); child; child = previous) {
3149 previous = child->tree()->previousSibling();
3150 child->loader()->detachFromParent();
3154 void FrameLoader::closeAndRemoveChild(Frame* child)
3156 child->tree()->detachFromParent();
3158 child->setView(0);
3159 if (child->ownerElement() && child->page())
3160 child->page()->decrementFrameCount();
3161 child->pageDestroyed();
3163 m_frame->tree()->removeChild(child);
3743 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling())
3744 child->loader()->pageHidden();
3798 // Remember this item so we can traverse any child items as child frames load
4029 for (Frame* child = m_frame->tree()->firstChild(); child; child = child->tree()->nextSibling())
4030 child->loader()->updateSandboxFlags();