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Lines Matching full:layer

187     // Indicate that the layer contents need to be repainted. Only has an effect
188 // if layer compositing is being used,
190 void setBackingNeedsRepaintInRect(const IntRect& r); // r is in the coordinate space of the layer's render object
291 // Allows updates of layer content without repainting.
321 // Get the enclosing stacking context for this layer. A stacking context is a layer
349 // Gets the nearest enclosing positioned ancestor layer (also includes
350 // the <html> layer and the root layer).
353 // The layer relative to which clipping rects for this layer are computed.
357 // Enclosing compositing layer; if includeSelf is true, may return this.
359 // Ancestor compositing layer, excluding this.
368 // The two main functions that use the layer system. The paint method
381 // Compute and cache clip rects computed with the given layer as the root
388 IntRect childrenClipRect() const; // Returns the foreground clip rect of the layer in the document's coordinate space.
389 IntRect selfClipRect() const; // Returns the background clip rect of the layer in the document's coordinate space.
393 // Bounding box relative to some ancestor layer.
395 // Bounding box in the coordinates of this layer.
402 // Return a cached repaint rect, computed relative to the layer renderer's containerForRepaint.
416 // resulting transform has transform-origin baked in. If the layer does not have a transform,
422 // Returns true if the layer has a -webkit-perspective.
543 // Convert a point in absolute coords into layer coords, taking transforms into account
581 // Our (x,y) coordinates are in our parent layer's coordinate space.
585 // The layer's width/height
603 // Keeps track of whether the layer is currently resizing, so events can cause resizing to start and stop.
619 const RenderLayer* m_clipRectsRoot; // Root layer used to compute clip rects.
627 bool m_usedTransparency : 1; // Tracks whether we need to close a transparent layer, i.e., whether
628 // we ended up painting this layer or any descendants (and therefore need to
643 bool m_has3DTransformedDescendant : 1; // Set on a stacking context layer that has 3D descendants anywhere
677 void showLayerTree(const WebCore::RenderLayer* layer);