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Lines Matching defs:quad

865             FloatPoint quad[4];
868 quad[0] = FloatPoint(x1 + max(-adjbw1, 0), y1);
869 quad[1] = FloatPoint(x1 + max(adjbw1, 0), y2);
870 quad[2] = FloatPoint(x2 - max(adjbw2, 0), y2);
871 quad[3] = FloatPoint(x2 - max(-adjbw2, 0), y1);
874 quad[0] = FloatPoint(x1 + max(adjbw1, 0), y1);
875 quad[1] = FloatPoint(x1 + max(-adjbw1, 0), y2);
876 quad[2] = FloatPoint(x2 - max(-adjbw2, 0), y2);
877 quad[3] = FloatPoint(x2 - max(adjbw2, 0), y1);
880 quad[0] = FloatPoint(x1, y1 + max(-adjbw1, 0));
881 quad[1] = FloatPoint(x1, y2 - max(-adjbw2, 0));
882 quad[2] = FloatPoint(x2, y2 - max(adjbw2, 0));
883 quad[3] = FloatPoint(x2, y1 + max(adjbw1, 0));
886 quad[0] = FloatPoint(x1, y1 + max(adjbw1, 0));
887 quad[1] = FloatPoint(x1, y2 - max(adjbw2, 0));
888 quad[2] = FloatPoint(x2, y2 - max(-adjbw2, 0));
889 quad[3] = FloatPoint(x2, y1 + max(-adjbw1, 0));
892 graphicsContext->drawConvexPolygon(4, quad);