Lines Matching full:quads
1052 Vector<FloatQuad> quads;
1053 absoluteQuads(quads);
1055 size_t n = quads.size();
1059 IntRect result = quads[0].enclosingBoundingBox();
1061 result.unite(quads[i].enclosingBoundingBox());
1079 void RenderObject::absoluteFocusRingQuads(Vector<FloatQuad>& quads)
1092 quads.append(localToAbsoluteQuad(FloatQuad(rect)));