Home | History | Annotate | Download | only in rendering

Lines Matching refs:radius

761     int radius = topLeftRadius.width();
770 FloatRect bottomGradient(r.x() + radius, r.y() + r.height() / 2.0f, r.width() - 2.0f * radius, r.height() / 2.0f);
779 RetainPtr<CGShadingRef> leftShading(AdoptCF, CGShadingCreateAxial(cspace.get(), CGPointMake(r.x(), r.y()), CGPointMake(r.x() + radius, r.y()), mainFunction.get(), false, false));
781 RetainPtr<CGShadingRef> rightShading(AdoptCF, CGShadingCreateAxial(cspace.get(), CGPointMake(r.right(), r.y()), CGPointMake(r.right() - radius, r.y()), mainFunction.get(), false, false));
984 IntSize radius(trackRadius, trackRadius);
986 radius, radius,
987 radius, radius);