Lines Matching full:bitmap
181 // reshape(), then we need an intermediate bitmap to read back the
770 const SkBitmap* canvasBitmap = imageBuffer->context()->platformContext()->bitmap();
782 // We need to allocate a temporary bitmap for reading back the
783 // pixel data. We will then use Skia to rescale this bitmap to
826 // We need to draw the resizing bitmap into the canvas's backing store.