Lines Matching refs:t1
1036 #define GL_SAME_METHOD_1(glname, name, t1) \
1037 void GraphicsContext3D::name(t1 a1) \
1043 #define GL_SAME_METHOD_1_X(glname, name, t1) \
1044 void GraphicsContext3D::name(t1 a1) \
1050 #define GL_SAME_METHOD_2(glname, name, t1, t2) \
1051 void GraphicsContext3D::name(t1 a1, t2 a2) \
1057 #define GL_SAME_METHOD_2_X12(glname, name, t1, t2) \
1058 void GraphicsContext3D::name(t1 a1, t2 a2) \
1064 #define GL_SAME_METHOD_2_X2(glname, name, t1, t2) \
1065 void GraphicsContext3D::name(t1 a1, t2 a2) \
1071 #define GL_SAME_METHOD_3(glname, name, t1, t2, t3) \
1072 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \
1078 #define GL_SAME_METHOD_3_X12(glname, name, t1, t2, t3) \
1079 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \
1085 #define GL_SAME_METHOD_3_X2(glname, name, t1, t2, t3) \
1086 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3) \
1092 #define GL_SAME_METHOD_4(glname, name, t1, t2, t3, t4) \
1093 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \
1099 #define GL_SAME_METHOD_4_X4(glname, name, t1, t2, t3, t4) \
1100 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4) \
1106 #define GL_SAME_METHOD_5(glname, name, t1, t2, t3, t4, t5) \
1107 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) \
1113 #define GL_SAME_METHOD_5_X4(glname, name, t1, t2, t3, t4, t5) \
1114 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5) \
1120 #define GL_SAME_METHOD_6(glname, name, t1, t2, t3, t4, t5, t6) \
1121 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6) \
1127 #define GL_SAME_METHOD_8(glname, name, t1, t2, t3, t4, t5, t6, t7, t8) \
1128 void GraphicsContext3D::name(t1 a1, t2 a2, t3 a3, t4 a4, t5 a5, t6 a6, t7 a7, t8 a8) \