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Lines Matching refs:field

129             for (uint32_t field=0; field < e->getFieldCount(); field++) {
130 const Element *f = e->getField(field);
143 mShader.append(e->getFieldName(field));
151 for (uint32_t field=0; field < e->getFieldCount(); field++) {
152 const Element *f = e->getField(field);
165 mShader.append(e->getFieldName(field));
234 for (uint32_t field=0; field < e->getFieldCount(); field++) {
235 const Element *f = e->getField(field);
236 uint32_t offset = e->getFieldOffsetBytes(field);
241 //LOGE("Uniform slot=%i, offset=%i, constant=%i, field=%i, uidx=%i", slot, offset, ct, field, uidx);