Lines Matching refs:x1
388 static float SC_distf2(float x1, float y1, float x2, float y2)
390 float x = x2 - x1;
395 static float SC_distf3(float x1, float y1, float z1, float x2, float y2, float z2)
397 float x = x2 - x1;
682 static void SC_drawLine(float x1, float y1, float z1,
690 float vtx[] = { x1, y1, z1, x2, y2, z2 };
722 static void SC_drawQuadTexCoords(float x1, float y1, float z1,
737 //LOGE("%4.2f, %4.2f, %4.2f", x1, y1, z1);
742 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
758 static void SC_drawQuad(float x1, float y1, float z1,
763 SC_drawQuadTexCoords(x1, y1, z1, 0, 1,
829 static void SC_drawRect(float x1, float y1,
832 SC_drawQuad(x1, y2, z,
835 x1, y1, z);
1306 "void", "(float x1, float y1, float x2, float y2, float z)" },
1308 "void", "(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4)" },
1310 "void", "(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4)" },
1318 "void", "(float x1, float y1, float z1, float x2, float y2, float z2)" },
1320 "void", "(float x1, float y1, float z1)" },