Lines Matching full:program
4 void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) {
5 CALL_GL_API(glAttachShader, program, shader);
7 void API_ENTRY(glBindAttribLocation)(GLuint program, GLuint index, const char* name) {
8 CALL_GL_API(glBindAttribLocation, program, index, name);
91 void API_ENTRY(glDeleteProgram)(GLuint program) {
92 CALL_GL_API(glDeleteProgram, program);
112 void API_ENTRY(glDetachShader)(GLuint program, GLuint shader) {
113 CALL_GL_API(glDetachShader, program, shader);
163 void API_ENTRY(glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
164 CALL_GL_API(glGetActiveAttrib, program, index, bufsize, length, size, type, name);
166 void API_ENTRY(glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
167 CALL_GL_API(glGetActiveUniform, program, index, bufsize, length, size, type, name);
169 void API_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
170 CALL_GL_API(glGetAttachedShaders, program, maxcount, count, shaders);
172 int API_ENTRY(glGetAttribLocation)(GLuint program, const char* name) {
173 CALL_GL_API_RETURN(glGetAttribLocation, program, name);
193 void API_ENTRY(glGetProgramiv)(GLuint program, GLenum pname, GLint* params) {
194 CALL_GL_API(glGetProgramiv, program, pname, params);
196 void API_ENTRY(glGetProgramInfoLog)(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
197 CALL_GL_API(glGetProgramInfoLog, program, bufsize, length, infolog);
223 void API_ENTRY(glGetUniformfv)(GLuint program, GLint location, GLfloat* params) {
224 CALL_GL_API(glGetUniformfv, program, location, params);
226 void API_ENTRY(glGetUniformiv)(GLuint program, GLint location, GLint* params) {
227 CALL_GL_API(glGetUniformiv, program, location, params);
229 int API_ENTRY(glGetUniformLocation)(GLuint program, const char* name) {
230 CALL_GL_API_RETURN(glGetUniformLocation, program, name);
253 GLboolean API_ENTRY(glIsProgram)(GLuint program) {
254 CALL_GL_API_RETURN(glIsProgram, program);
268 void API_ENTRY(glLinkProgram)(GLuint program) {
269 CALL_GL_API(glLinkProgram, program);
391 void API_ENTRY(glUseProgram)(GLuint program) {
392 CALL_GL_API(glUseProgram, program);
394 void API_ENTRY(glValidateProgram)(GLuint program) {
395 CALL_GL_API(glValidateProgram, program);