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Lines Matching refs:SLEEP_TIME

94 #define SLEEP_TIME 2
1004 printf("Component Has Stopped here and waiting for %d seconds before it plays further\n",SLEEP_TIME);
1005 sleep(SLEEP_TIME);
1066 printf("Sleeping for %d secs....\n\n",SLEEP_TIME);
1067 sleep(SLEEP_TIME);
1223 printf("%d :: sleeping here for %d secs\n",__LINE__,SLEEP_TIME);
1224 sleep (SLEEP_TIME);