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Lines Matching refs:image

31  * Here's the loading strategy.  For any given image, load the thumbnail
34 * Then proceed to load the full image bitmap. Three things can
37 * 1. the image fails to load because the UI thread decided
38 * to move on to a different image. This "cancellation" happens
40 * image being decoded. BitmapFactory.decodeStream returns null
43 * 2. the image loaded successfully. At that point we post
46 * 3. when the post runs it checks to see if the image that was
48 * to some other image and if so we just drop the newly loaded
80 // The callback to invoke for each image.
83 // The image list for the images.
169 IImage image = mImageList.getImageAt(imageNumber);
170 if (image == null) continue;
173 Bitmap b = image.thumbBitmap(IImage.NO_ROTATE);
182 new RotateBitmap(b, image.getDegreesRotated()),
197 IImage image = mImageList.getImageAt(imageNumber);
198 if (image == null) continue;
199 if (image instanceof VideoObject) continue;
204 Bitmap b = image.fullSizeBitmap(sizeToUse, 3 * 1024 * 1024,
214 image.getDegreesRotated());
252 // Stops this image getter.