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Lines Matching full:pass

702     private void drawDisplayItem(RenderView view, GL11 gl, DisplayItem displayItem, Texture texture, int pass,
712 if (pass == PASS_PLACEHOLDER || pass == PASS_FRAME_PLACEHOLDER) {
715 if (pass == PASS_FRAME)
717 if ((pass == PASS_TEXT_LABEL || pass == PASS_LOCATION_LABEL || pass == PASS_SELECTION_LABEL) && !displayItem.isAlive()) {
720 if (pass == PASS_TEXT_LABEL && translateZf > 0) {
726 if ((pass != PASS_THUMBNAIL_CONTENT)
743 } else if (stackId >= maxDisplayedItemsPerSlot && pass == PASS_THUMBNAIL_CONTENT) {
747 if (pass == PASS_THUMBNAIL_CONTENT) {
759 if (pass == PASS_THUMBNAIL_CONTENT || pass == PASS_FOCUS_CONTENT) {
766 float theta = (pass == PASS_FOCUS_CONTENT) ? displayItem.mAnimatedImageTheta + displayItem.mAnimatedTheta
772 if (pass == PASS_THUMBNAIL_CONTENT && displayItem.mAnimatedImageTheta != 0.0f) {
775 if (pass == PASS_FRAME || pass == PASS_FRAME_PLACEHOLDER) {