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Lines Matching refs:WAITING

67     // Timers related to CDMA Call Waiting
76 // Boolean to keep track of whether or not a CDMA Call Waiting call timed out.
79 // notification from the telephony layer that a call-waiting call has
80 // stopped ringing. Instead, when a call-waiting call first comes in we
84 // If this field is true, that means that the current Call Waiting call
87 // explicitly rejected this call-waiting call.
89 // This field is reset to false any time a call-waiting call first comes
90 // in, and after cleaning up a missed call-waiting call. It's only ever
169 // Call waiting tone player
192 if (DBG) log("Registering for Call Waiting, Signal and Display Info.");
417 // State will be either INCOMING or WAITING.
429 // it would be a "call waiting" call or a regular ringing call.
449 // - don't ring for call waiting connections
455 if (VDBG) log("- starting call waiting tone...");
633 // stop call waiting tone if needed when answering
737 // Clear call waiting tone player
750 if (DBG) log("Registering for Call Waiting, Signal and Display Info.");
779 * class itself, it is assumed that we have been waiting for the ringtone
844 // Remove Call waiting timers
884 // stop call waiting tone if needed when disconnecting
1230 // Call waiting tone is stopped by stopTone() method
1517 * 3 - On answering a Call Waiting Call
1525 * Plays a Call waiting tone if it is present in the second incoming call.
1528 // Remove any previous Call waiting timers in the queue
1533 // else we would not have received Call waiting
1554 // Extract the Call waiting information
1575 * CDMA call-waiting call.
1585 * Performs Call logging based on Timeout or Ignore Call Waiting Call for CDMA,
1586 * and finally calls Hangup on the Call Waiting connection.
1594 // Call waiting timeout scenario
1595 if (ringingCall.getState() == Call.State.WAITING) {
1635 // Remove Call waiting 20 second display timer in the queue