Home | History | Annotate | Download | only in SDL

Lines Matching full:palette

70 	SDL_Palette *palette;
135 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
316 * at the video surface structure to determine the actual palette.
417 * it will return 0, and you should look at the surface palette to
418 * determine the actual color palette.
423 * will always return 1, and the palette is guaranteed to be set the way
433 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
435 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
476 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.