Lines Matching full:needs
43 const needs_t& needs = mBuilderContext.needs;
229 void GGLAssembler::decodeLogicOpNeeds(const needs_t& needs)
232 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR;
263 void GGLAssembler::decodeTMUNeeds(const needs_t& needs, context_t const* c)
277 tmu.format_idx = GGL_READ_NEEDS(T_FORMAT, needs.t[i]);
280 tmu.swrap = GGL_READ_NEEDS(T_S_WRAP, needs.t[i]);
281 tmu.twrap = GGL_READ_NEEDS(T_T_WRAP, needs.t[i]);
282 tmu.env = ggl_needs_to_env(GGL_READ_NEEDS(T_ENV, needs.t[i]));
283 tmu.pot = GGL_READ_NEEDS(T_POT, needs.t[i]);
284 tmu.linear = GGL_READ_NEEDS(T_LINEAR, needs.t[i])
327 const needs_t& needs = mBuilderContext.needs;
337 const int cb_format_idx = GGL_READ_NEEDS(CB_FORMAT, needs.n);
368 const int need_w = GGL_READ_NEEDS(W, needs.n);
405 const needs_t& needs = mBuilderContext.needs;