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    Searched defs:AccessUnitImplementation (Results 1 - 2 of 2) sorted by null

  /external/opencore/baselibs/media_data_structures/src/
access_unit_impl.cpp 29 AccessUnitImplementation::AccessUnitImplementation(const int num_reserved_frags)
45 AccessUnitImplementation::~AccessUnitImplementation()
57 MediaStatusClass::status_t AccessUnitImplementation::AddCodecInfo(BufferFragment& fragment)
67 MediaStatusClass::status_t AccessUnitImplementation::AddCodecInfo(void *ptr, int len)
81 MediaStatusClass::status_t AccessUnitImplementation::AddAUFrag(const BufferFragment& frag, BufferState* buffer_state,
88 MediaStatusClass::status_t AccessUnitImplementation::AddLocalAUFrag(const BufferFragment& frag, int32 location_offset)
94 void AccessUnitImplementation::GetMediaFragment(uint32 index, BufferFragment& frag, BufferState*& buffer_state) const
125 bool AccessUnitImplementation::seek(int & idx, int & offset, uint8 * & ptr, bool & boundaryReached
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access_unit_impl.h 27 class AccessUnitImplementation : public MediaData<AccessUnit, AU_MAX_FRAGMENTS, AU_IMMEDIATE_DATA>
31 OSCL_IMPORT_REF AccessUnitImplementation(const int num_reserved_frags = 1);
32 virtual ~AccessUnitImplementation();
157 virtual AccessUnitImplementation * allocate(void * hint, const int num_reserved_frags = 1)
159 return OSCL_NEW(AccessUnitImplementation, (num_reserved_frags));
162 virtual void deallocate(AccessUnitImplementation * au_implp)

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