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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.example.android.apis.graphics.kube;
     18 
     19 import android.util.Log;
     20 
     21 import java.nio.ShortBuffer;
     22 import java.util.ArrayList;
     23 
     24 public class GLFace {
     25 
     26 	public GLFace() {
     27 
     28 	}
     29 
     30 	// for triangles
     31 	public GLFace(GLVertex v1, GLVertex v2, GLVertex v3) {
     32 		addVertex(v1);
     33 		addVertex(v2);
     34 		addVertex(v3);
     35 	}
     36 	// for quadrilaterals
     37 	public GLFace(GLVertex v1, GLVertex v2, GLVertex v3, GLVertex v4) {
     38 		addVertex(v1);
     39 		addVertex(v2);
     40 		addVertex(v3);
     41 		addVertex(v4);
     42 	}
     43 
     44 	public void addVertex(GLVertex v) {
     45 		mVertexList.add(v);
     46 	}
     47 
     48 	// must be called after all vertices are added
     49 	public void setColor(GLColor c) {
     50 
     51 		int last = mVertexList.size() - 1;
     52 		if (last < 2) {
     53 			Log.e("GLFace", "not enough vertices in setColor()");
     54 		} else {
     55 			GLVertex vertex = mVertexList.get(last);
     56 
     57 			// only need to do this if the color has never been set
     58 			if (mColor == null) {
     59 				while (vertex.color != null) {
     60 					mVertexList.add(0, vertex);
     61 					mVertexList.remove(last + 1);
     62 					vertex = mVertexList.get(last);
     63 				}
     64 			}
     65 
     66 			vertex.color = c;
     67 		}
     68 
     69 		mColor = c;
     70 	}
     71 
     72 	public int getIndexCount() {
     73 		return (mVertexList.size() - 2) * 3;
     74 	}
     75 
     76 	public void putIndices(ShortBuffer buffer) {
     77 		int last = mVertexList.size() - 1;
     78 
     79 		GLVertex v0 = mVertexList.get(0);
     80 		GLVertex vn = mVertexList.get(last);
     81 
     82 		// push triangles into the buffer
     83 		for (int i = 1; i < last; i++) {
     84 			GLVertex v1 = mVertexList.get(i);
     85 			buffer.put(v0.index);
     86 			buffer.put(v1.index);
     87 			buffer.put(vn.index);
     88 			v0 = v1;
     89 		}
     90 	}
     91 
     92 	private ArrayList<GLVertex> mVertexList = new ArrayList<GLVertex>();
     93 	private GLColor mColor;
     94 }
     95