1 /* 2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 28 #if ENABLE(NETSCAPE_PLUGIN_API) 29 30 #include "IdentifierRep.h" 31 #include "npruntime_internal.h" 32 #include "npruntime_impl.h" 33 #include "npruntime_priv.h" 34 35 #include "c_utility.h" 36 #include <runtime/Identifier.h> 37 #include <runtime/JSLock.h> 38 #include <wtf/Assertions.h> 39 #include <wtf/HashMap.h> 40 41 using namespace JSC::Bindings; 42 using namespace WebCore; 43 44 NPIdentifier _NPN_GetStringIdentifier(const NPUTF8* name) 45 { 46 return static_cast<NPIdentifier>(IdentifierRep::get(name)); 47 } 48 49 void _NPN_GetStringIdentifiers(const NPUTF8** names, int32_t nameCount, NPIdentifier* identifiers) 50 { 51 ASSERT(names); 52 ASSERT(identifiers); 53 54 if (names && identifiers) { 55 for (int i = 0; i < nameCount; i++) 56 identifiers[i] = _NPN_GetStringIdentifier(names[i]); 57 } 58 } 59 60 NPIdentifier _NPN_GetIntIdentifier(int32_t intid) 61 { 62 return static_cast<NPIdentifier>(IdentifierRep::get(intid)); 63 } 64 65 bool _NPN_IdentifierIsString(NPIdentifier identifier) 66 { 67 return static_cast<IdentifierRep*>(identifier)->isString(); 68 } 69 70 NPUTF8 *_NPN_UTF8FromIdentifier(NPIdentifier identifier) 71 { 72 const char* string = static_cast<IdentifierRep*>(identifier)->string(); 73 if (!string) 74 return 0; 75 76 return strdup(string); 77 } 78 79 int32_t _NPN_IntFromIdentifier(NPIdentifier identifier) 80 { 81 return static_cast<IdentifierRep*>(identifier)->number(); 82 } 83 84 void NPN_InitializeVariantWithStringCopy(NPVariant* variant, const NPString* value) 85 { 86 variant->type = NPVariantType_String; 87 variant->value.stringValue.UTF8Length = value->UTF8Length; 88 variant->value.stringValue.UTF8Characters = (NPUTF8 *)malloc(sizeof(NPUTF8) * value->UTF8Length); 89 if (!variant->value.stringValue.UTF8Characters) 90 CRASH(); 91 memcpy((void*)variant->value.stringValue.UTF8Characters, value->UTF8Characters, sizeof(NPUTF8) * value->UTF8Length); 92 } 93 94 void _NPN_ReleaseVariantValue(NPVariant* variant) 95 { 96 ASSERT(variant); 97 98 if (variant->type == NPVariantType_Object) { 99 _NPN_ReleaseObject(variant->value.objectValue); 100 variant->value.objectValue = 0; 101 } else if (variant->type == NPVariantType_String) { 102 free((void*)variant->value.stringValue.UTF8Characters); 103 variant->value.stringValue.UTF8Characters = 0; 104 variant->value.stringValue.UTF8Length = 0; 105 } 106 107 variant->type = NPVariantType_Void; 108 } 109 110 NPObject *_NPN_CreateObject(NPP npp, NPClass* aClass) 111 { 112 ASSERT(aClass); 113 114 if (aClass) { 115 NPObject* obj; 116 if (aClass->allocate != NULL) 117 obj = aClass->allocate(npp, aClass); 118 else 119 obj = (NPObject*)malloc(sizeof(NPObject)); 120 if (!obj) 121 CRASH(); 122 obj->_class = aClass; 123 obj->referenceCount = 1; 124 125 return obj; 126 } 127 128 return 0; 129 } 130 131 NPObject* _NPN_RetainObject(NPObject* obj) 132 { 133 ASSERT(obj); 134 135 if (obj) 136 obj->referenceCount++; 137 138 return obj; 139 } 140 141 void _NPN_ReleaseObject(NPObject* obj) 142 { 143 ASSERT(obj); 144 ASSERT(obj->referenceCount >= 1); 145 146 if (obj && obj->referenceCount >= 1) { 147 if (--obj->referenceCount == 0) 148 _NPN_DeallocateObject(obj); 149 } 150 } 151 152 void _NPN_DeallocateObject(NPObject *obj) 153 { 154 ASSERT(obj); 155 156 if (obj) { 157 if (obj->_class->deallocate) 158 obj->_class->deallocate(obj); 159 else 160 free(obj); 161 } 162 } 163 164 #endif // ENABLE(NETSCAPE_PLUGIN_API) 165