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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef RECOVERY_COMMON_H
     18 #define RECOVERY_COMMON_H
     19 
     20 #include <stdio.h>
     21 
     22 // Initialize the graphics system.
     23 void ui_init();
     24 
     25 // Use KEY_* codes from <linux/input.h> or KEY_DREAM_* from "minui/minui.h".
     26 int ui_wait_key();            // waits for a key/button press, returns the code
     27 int ui_key_pressed(int key);  // returns >0 if the code is currently pressed
     28 int ui_text_visible();        // returns >0 if text log is currently visible
     29 void ui_clear_key_queue();
     30 
     31 // Write a message to the on-screen log shown with Alt-L (also to stderr).
     32 // The screen is small, and users may need to report these messages to support,
     33 // so keep the output short and not too cryptic.
     34 void ui_print(const char *fmt, ...);
     35 
     36 // Display some header text followed by a menu of items, which appears
     37 // at the top of the screen (in place of any scrolling ui_print()
     38 // output, if necessary).
     39 void ui_start_menu(char** headers, char** items);
     40 // Set the menu highlight to the given index, and return it (capped to
     41 // the range [0..numitems).
     42 int ui_menu_select(int sel);
     43 // End menu mode, resetting the text overlay so that ui_print()
     44 // statements will be displayed.
     45 void ui_end_menu();
     46 
     47 // Set the icon (normally the only thing visible besides the progress bar).
     48 enum {
     49   BACKGROUND_ICON_NONE,
     50   BACKGROUND_ICON_INSTALLING,
     51   BACKGROUND_ICON_ERROR,
     52   NUM_BACKGROUND_ICONS
     53 };
     54 void ui_set_background(int icon);
     55 
     56 // Show a progress bar and define the scope of the next operation:
     57 //   portion - fraction of the progress bar the next operation will use
     58 //   seconds - expected time interval (progress bar moves at this minimum rate)
     59 void ui_show_progress(float portion, int seconds);
     60 void ui_set_progress(float fraction);  // 0.0 - 1.0 within the defined scope
     61 
     62 // Default allocation of progress bar segments to operations
     63 static const int VERIFICATION_PROGRESS_TIME = 60;
     64 static const float VERIFICATION_PROGRESS_FRACTION = 0.25;
     65 static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4;
     66 static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1;
     67 
     68 // Show a rotating "barberpole" for ongoing operations.  Updates automatically.
     69 void ui_show_indeterminate_progress();
     70 
     71 // Hide and reset the progress bar.
     72 void ui_reset_progress();
     73 
     74 #define LOGE(...) ui_print("E:" __VA_ARGS__)
     75 #define LOGW(...) fprintf(stderr, "W:" __VA_ARGS__)
     76 #define LOGI(...) fprintf(stderr, "I:" __VA_ARGS__)
     77 
     78 #if 0
     79 #define LOGV(...) fprintf(stderr, "V:" __VA_ARGS__)
     80 #define LOGD(...) fprintf(stderr, "D:" __VA_ARGS__)
     81 #else
     82 #define LOGV(...) do {} while (0)
     83 #define LOGD(...) do {} while (0)
     84 #endif
     85 
     86 #define STRINGIFY(x) #x
     87 #define EXPAND(x) STRINGIFY(x)
     88 
     89 #endif  // RECOVERY_COMMON_H
     90