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      1 /*
      2  * Copyright (C) 2008 Apple Inc. All Rights Reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef ThemeTypes_h
     27 #define ThemeTypes_h
     28 
     29 namespace WebCore {
     30 
     31 enum ControlState {
     32     HoverState = 1,
     33     PressedState = 1 << 1,
     34     FocusState = 1 << 2,
     35     EnabledState = 1 << 3,
     36     CheckedState = 1 << 4,
     37     ReadOnlyState = 1 << 5,
     38     DefaultState = 1 << 6,
     39     WindowInactiveState = 1 << 7,
     40     IndeterminateState = 1 << 8,
     41     SpinUpState = 1 << 9, // Sub-state for HoverState and PressedState.
     42     AllStates = 0xffffffff
     43 };
     44 
     45 typedef unsigned ControlStates;
     46 
     47 // Must follow CSSValueKeywords.in order
     48 enum ControlPart {
     49     NoControlPart, CheckboxPart, RadioPart, PushButtonPart, SquareButtonPart, ButtonPart,
     50     ButtonBevelPart, DefaultButtonPart, InnerSpinButtonPart, ListButtonPart, ListboxPart, ListItemPart,
     51     MediaFullscreenButtonPart, MediaMuteButtonPart, MediaPlayButtonPart, MediaSeekBackButtonPart,
     52     MediaSeekForwardButtonPart, MediaRewindButtonPart, MediaReturnToRealtimeButtonPart, MediaToggleClosedCaptionsButtonPart,
     53     MediaSliderPart, MediaSliderThumbPart, MediaVolumeSliderContainerPart, MediaVolumeSliderPart, MediaVolumeSliderThumbPart,
     54     MediaControlsBackgroundPart, MediaCurrentTimePart, MediaTimeRemainingPart,
     55     MenulistPart, MenulistButtonPart, MenulistTextPart, MenulistTextFieldPart, OuterSpinButtonPart,
     56     SliderHorizontalPart, SliderVerticalPart, SliderThumbHorizontalPart,
     57     SliderThumbVerticalPart, CaretPart, SearchFieldPart, SearchFieldDecorationPart,
     58     SearchFieldResultsDecorationPart, SearchFieldResultsButtonPart,
     59     SearchFieldCancelButtonPart, TextFieldPart, TextAreaPart, CapsLockIndicatorPart
     60 };
     61 
     62 enum SelectionPart {
     63     SelectionBackground, SelectionForeground
     64 };
     65 
     66 enum ThemeFont {
     67     CaptionFont, IconFont, MenuFont, MessageBoxFont, SmallCaptionFont, StatusBarFont, MiniControlFont, SmallControlFont, ControlFont
     68 };
     69 
     70 enum ThemeColor {
     71     ActiveBorderColor, ActiveCaptionColor, AppWorkspaceColor, BackgroundColor, ButtonFaceColor, ButtonHighlightColor, ButtonShadowColor,
     72     ButtonTextColor, CaptionTextColor, GrayTextColor, HighlightColor, HighlightTextColor, InactiveBorderColor, InactiveCaptionColor,
     73     InactiveCaptionTextColor, InfoBackgroundColor, InfoTextColor, MatchColor, MenuTextColor, ScrollbarColor, ThreeDDarkDhasowColor,
     74     ThreeDFaceColor, ThreeDHighlightColor, ThreeDLightShadowColor, ThreeDShadowCLor, WindowColor, WindowFrameColor, WindowTextColor,
     75     FocusRingColor
     76 };
     77 
     78 }
     79 #endif
     80