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      1 /* ------------------------------------------------------------------
      2  * Copyright (C) 1998-2009 PacketVideo
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
     13  * express or implied.
     14  * See the License for the specific language governing permissions
     15  * and limitations under the License.
     16  * -------------------------------------------------------------------
     17  */
     18 /*
     19 * ==============================================================================
     20 *  Name        : pv_player_datasink.h
     21 *  Part of     :
     22 *  Interface   :
     23 *  Description : Abstract base class for player engine data sink
     24 *  Version     : (see RELEASE field in copyright header above)
     25 *
     26 * ==============================================================================
     27 */
     28 
     29 #ifndef PV_PLAYER_DATASINK_H_INCLUDED
     30 #define PV_PLAYER_DATASINK_H_INCLUDED
     31 
     32 #ifndef OSCL_BASE_H_INCLUDED
     33 #include "oscl_base.h"
     34 #endif
     35 
     36 #ifndef OSCL_STRING_H_INCLUDED
     37 #include "oscl_string.h"
     38 #endif
     39 
     40 #ifndef PVMF_FORMAT_TYPE_H_INCLUDED
     41 #include "pvmf_format_type.h"
     42 #endif
     43 
     44 class PVMFNodeInterface;
     45 
     46 typedef enum
     47 {
     48     PVP_DATASINKTYPE_UNKNOWN,
     49     PVP_DATASINKTYPE_FILENAME,
     50     PVP_DATASINKTYPE_SINKNODE
     51 } PVPDataSinkType;
     52 
     53 
     54 // CLASS DECLARATION
     55 /**
     56  * PVPlayerDataSink is an abstract base class for player engine data sink.
     57  * Player engine expects the data sink to be derived from PVPlayerDataSink.
     58  **/
     59 class PVPlayerDataSink
     60 {
     61     public:
     62         /**
     63          * Object destructor function
     64          **/
     65         virtual ~PVPlayerDataSink() {};
     66 
     67         /**
     68          * Returns this instance's data sink type
     69          *
     70          * @returns The PVPlayer data sink type
     71          **/
     72         virtual PVPDataSinkType GetDataSinkType() = 0;
     73 
     74         /**
     75          * Returns this data sink instance's format type
     76          *
     77          * @returns The format type
     78          **/
     79         virtual PVMFFormatType GetDataSinkFormatType() = 0;
     80 
     81         /**
     82          * Returns the filename for the data sink
     83          *
     84          * @returns The filename as an OSCL_wString
     85          **/
     86         virtual OSCL_wString& GetDataSinkFilename() = 0;
     87 
     88         /**
     89          * Returns the node interface for the data sink
     90          *
     91          * @returns The node interface pointer to the data sink
     92          **/
     93         virtual PVMFNodeInterface* GetDataSinkNodeInterface() = 0;
     94 };
     95 
     96 #endif // PV_PLAYER_DATASINK_H_INCLUDED
     97 
     98