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      1 /* ------------------------------------------------------------------
      2  * Copyright (C) 1998-2009 PacketVideo
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
     13  * express or implied.
     14  * See the License for the specific language governing permissions
     15  * and limitations under the License.
     16  * -------------------------------------------------------------------
     17  */
     18 /*
     19 * ==============================================================================
     20 *  Name        : pv_player_datasource.h
     21 *  Part of     :
     22 *  Interface   :
     23 *  Description : Abstract base class for player engine data source
     24 *  Version     : (see RELEASE field in copyright header above)
     25 *
     26 * ==============================================================================
     27 */
     28 
     29 #ifndef PV_PLAYER_DATASOURCE_H_INCLUDED
     30 #define PV_PLAYER_DATASOURCE_H_INCLUDED
     31 
     32 #ifndef OSCL_BASE_H_INCLUDED
     33 #include "oscl_base.h"
     34 #endif
     35 
     36 #ifndef OSCL_STRING_H_INCLUDED
     37 #include "oscl_string.h"
     38 #endif
     39 
     40 #ifndef OSCL_STRING_CONTAINERS_H_INCLUDED
     41 #include "oscl_string_containers.h"
     42 #endif
     43 
     44 #ifndef PVMF_FORMAT_TYPE_H_INCLUDED
     45 #include "pvmf_format_type.h"
     46 #endif
     47 
     48 class PVMFNodeInterface;
     49 
     50 typedef enum
     51 {
     52     PVP_DATASRCTYPE_UNKNOWN,
     53     PVP_DATASRCTYPE_URL,
     54     PVP_DATASRCTYPE_SOURCENODE
     55 } PVPDataSourceType;
     56 
     57 
     58 // CLASS DECLARATION
     59 /**
     60  * PVPlayerDataSource is an abstract base class for player engine data source.
     61  * Player engine expects the data source to be derived from PVPlayerDataSource.
     62  **/
     63 class PVPlayerDataSource
     64 {
     65     public:
     66         /**
     67          * Object destructor function
     68          **/
     69         virtual ~PVPlayerDataSource() {};
     70 
     71         /**
     72          * Returns this instance's data source type
     73          *
     74          * @returns The PVPlayer data source type
     75          **/
     76         virtual PVPDataSourceType GetDataSourceType() = 0;
     77 
     78         /**
     79          * Returns this data source instance's format type
     80          *
     81          * @returns The format type
     82          **/
     83         virtual PVMFFormatType GetDataSourceFormatType() = 0;
     84 
     85         /**
     86          * Returns the URL for the data source
     87          *
     88          * @returns The URL as an OSCL_wString
     89          **/
     90         virtual OSCL_wString& GetDataSourceURL() = 0;
     91 
     92         /**
     93          * Returns the opaque data specific for the data source
     94          *
     95          * @returns The opaque data as OsclAny pointer
     96          **/
     97         virtual OsclAny* GetDataSourceContextData() = 0;
     98 
     99         /**
    100          * Returns the node interface for the data source
    101          *
    102          * @returns The node interface pointer to the data source
    103          **/
    104         virtual PVMFNodeInterface* GetDataSourceNodeInterface() = 0;
    105 
    106         /**
    107          * Sets alternate source format type. The format types
    108          * would internally go into a queue(FIFO). So in case the caller
    109          * has a certain order of priority for alternates, then the
    110          * caller would have to make sure the calls are made in that
    111          * order.
    112          * These alternates are used in case the app wants to the
    113          * engine to try alternate source nodes for the same url
    114          *
    115          * @returns true if the alternate source format type was
    116          * successfully added to the queue, false otherwise.
    117          **/
    118         virtual bool SetAlternateSourceFormatType(PVMFFormatType aFormatType) = 0;
    119 
    120         /**
    121          * Returns the number of alternate source format types, if any.
    122          * These alternates are used in case the app wants to the
    123          * engine to try alternate source nodes for the same url
    124          *
    125          * @returns Number of alternate source format types
    126          **/
    127         virtual uint32 GetNumAlternateSourceFormatTypes() = 0;
    128 
    129         /**
    130          * Returns the alternate source format type, based on index.
    131          * (Index is zero based)
    132          * These alternates are used in case the app wants to the
    133          * engine to try alternate source nodes for the same url
    134          *
    135          * @returns true if a valid source format type is found
    136          * corresponding to the mentioned index, false otherwise.
    137          **/
    138         virtual bool GetAlternateSourceFormatType(PVMFFormatType& aFormatType,
    139                 uint32 aIndex) = 0;
    140 
    141 };
    142 
    143 #endif // PV_PLAYER_DATASOURCE_H_INCLUDED
    144 
    145