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Searched
defs:devPath
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/core/
SkRasterizer.cpp
57
SkPath
devPath
;
59
fillPath.transform(matrix, &
devPath
);
60
return SkDraw::DrawToMask(
devPath
, clipBounds, NULL, NULL, mask, mode);
SkScalerContext.cpp
314
SkPath
devPath
, fillPath;
317
this->internalGetPath(*glyph, &fillPath, &
devPath
, &fillToDevMatrix);
333
// just use
devPath
335
devPath
.getBounds().roundOut(&ir);
401
SkPath
devPath
, fillPath;
404
this->internalGetPath(*glyph, &fillPath, &
devPath
, &fillToDevMatrix);
450
draw.drawPath(
devPath
, paint);
532
void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath*
devPath
, SkMatrix* fillToDevMatrix)
579
if (
devPath
)
580
localPath.transform(matrix,
devPath
);
[
all
...]
SkCanvas.cpp
858
SkPath
devPath
;
859
path.transform(*fMCRec->fMatrix, &
devPath
);
862
return fMCRec->fRegion->setPath(
devPath
, *fMCRec->fRegion);
869
return fMCRec->fRegion->setPath(
devPath
, base);
872
rgn.setPath(
devPath
, base);
[
all
...]
/external/skia/src/effects/
SkLayerRasterizer.cpp
66
SkPath fillPath,
devPath
;
81
p->transform(m, &
devPath
);
85
if (!SkDraw::DrawToMask(
devPath
, clipBounds, paint.getMaskFilter(), &matrix,
Completed in 919 milliseconds