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    Searched defs:fullpath (Results 1 - 7 of 7) sorted by null

  /external/bluetooth/glib/gio/inotify/
inotify-helper.c 146 gchar *fullpath; local
154 fullpath = g_strdup_printf ("%s/%s", sub->dirname, event->name);
156 fullpath = g_strdup_printf ("%s/", sub->dirname);
158 child = g_file_new_for_path (fullpath);
159 g_free (fullpath);
171 gchar *fullpath; local
181 fullpath = g_strdup_printf ("%s/%s", sub->dirname, sub->filename);
182 g_warning ("Missing callback called fullpath = %s\n", fullpath);
183 if (!g_file_test (fullpath, G_FILE_TEST_EXISTS)
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  /external/quake/quake/src/QW/client/
gl_mesh.c 290 char cache[MAX_QPATH], fullpath[MAX_OSPATH]; local
324 sprintf (fullpath, "%s/%s", com_gamedir, cache);
325 f = fopen (fullpath, "wb");
331 f = fopen (fullpath, "wb");
  /external/quake/quake/src/WinQuake/
gl_mesh.cpp 303 char cache[MAX_QPATH], fullpath[MAX_OSPATH], *c; local
339 sprintf (fullpath, "%s/%s", com_gamedir, cache);
340 f = fopen (fullpath, "wb");
gl_draw.cpp 285 char fullpath[MAX_OSPATH]; local
286 sprintf(fullpath, "%s/%s", com_gamedir, TEXTURE_STORE_NAME);
288 mFileId = open(fullpath, O_RDWR | O_CREAT, 0666);
290 Sys_Error("Could not open texture store file %s: %d", fullpath,
309 Sys_Error("Could not mmap file %s: %d", fullpath, errno);
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  /external/fsck_msdos/
dir.c 100 static char *fullpath(struct dosDirEntry *);
170 fullpath(struct dosDirEntry *dir) function
399 fullpath(dir), dir->size, physicalSize);
411 fullpath(dir));
498 fullpath(dir));
624 fullpath(dir), 2);
663 fullpath(&dirent), 0);
679 fullpath(&dirent));
705 fullpath(&dirent));
709 fullpath(&dirent)
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  /external/skia/src/ports/
SkFontHost_android.cpp 314 SkString fullpath; local
317 GetFullPathForSysFonts(&fullpath, path);
318 path = fullpath.c_str();
361 SkString fullpath; local
362 GetFullPathForSysFonts(&fullpath, path);
364 SkMMAPStream stream(fullpath.c_str());
370 SkFILEStream stream(fullpath.c_str());
378 SkDebugf("---- failed to open <%s> as a font\n", fullpath.c_str());
  /prebuilt/common/ant/
ant.jar 

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