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Searched
defs:lighting
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/QW/client/
r_main.c
551
alight_t
lighting
;
local
552
// FIXME: remove and do real
lighting
582
lighting
.ambientlight = j;
583
lighting
.shadelight = j;
585
lighting
.plightvec = lightvec;
597
lighting
.ambientlight += add;
601
// clamp
lighting
so it doesn't overbright as much
602
if (
lighting
.ambientlight > 128)
603
lighting
.ambientlight = 128;
604
if (
lighting
.ambientlight + lighting.shadelight > 192
[
all
...]
/external/quake/quake/src/WinQuake/
r_main.cpp
531
alight_t
lighting
;
local
532
// FIXME: remove and do real
lighting
565
lighting
.ambientlight = j;
566
lighting
.shadelight = j;
568
lighting
.plightvec = lightvec;
580
lighting
.ambientlight += add;
584
// clamp
lighting
so it doesn't overbright as much
585
if (
lighting
.ambientlight > 128)
586
lighting
.ambientlight = 128;
587
if (
lighting
.ambientlight + lighting.shadelight > 192)
[
all
...]
/frameworks/base/include/private/opengles/
gl_context.h
126
LIT = 0x4000, //
lighting
has been applied
280
//
lighting
623
lighting_t
lighting
;
member in struct:android::gl::ogles_context_t
Completed in 121 milliseconds