1 /* 2 * Copyright (C) 2007 Alexey Proskuryakov <ap (at) webkit.org> 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 15 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 16 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 17 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 18 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 19 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 28 #if ENABLE(XPATH) 29 #include "XPathNodeSet.h" 30 31 #include "Attr.h" 32 #include "Element.h" 33 #include "Node.h" 34 35 namespace WebCore { 36 namespace XPath { 37 38 static inline Node* parentWithDepth(unsigned depth, const Vector<Node*>& parents) 39 { 40 ASSERT(parents.size() >= depth + 1); 41 return parents[parents.size() - 1 - depth]; 42 } 43 44 static void sortBlock(unsigned from, unsigned to, Vector<Vector<Node*> >& parentMatrix, bool mayContainAttributeNodes) 45 { 46 ASSERT(from + 1 < to); // Should not call this function with less that two nodes to sort. 47 unsigned minDepth = UINT_MAX; 48 for (unsigned i = from; i < to; ++i) { 49 unsigned depth = parentMatrix[i].size() - 1; 50 if (minDepth > depth) 51 minDepth = depth; 52 } 53 54 // Find the common ancestor. 55 unsigned commonAncestorDepth = minDepth; 56 Node* commonAncestor; 57 while (true) { 58 commonAncestor = parentWithDepth(commonAncestorDepth, parentMatrix[from]); 59 if (commonAncestorDepth == 0) 60 break; 61 62 bool allEqual = true; 63 for (unsigned i = from + 1; i < to; ++i) { 64 if (commonAncestor != parentWithDepth(commonAncestorDepth, parentMatrix[i])) { 65 allEqual = false; 66 break; 67 } 68 } 69 if (allEqual) 70 break; 71 72 --commonAncestorDepth; 73 } 74 75 if (commonAncestorDepth == minDepth) { 76 // One of the nodes is the common ancestor => it is the first in document order. 77 // Find it and move it to the beginning. 78 for (unsigned i = from; i < to; ++i) 79 if (commonAncestor == parentMatrix[i][0]) { 80 parentMatrix[i].swap(parentMatrix[from]); 81 if (from + 2 < to) 82 sortBlock(from + 1, to, parentMatrix, mayContainAttributeNodes); 83 return; 84 } 85 } 86 87 if (mayContainAttributeNodes && commonAncestor->isElementNode()) { 88 // The attribute nodes and namespace nodes of an element occur before the children of the element. 89 // The namespace nodes are defined to occur before the attribute nodes. 90 // The relative order of namespace nodes is implementation-dependent. 91 // The relative order of attribute nodes is implementation-dependent. 92 unsigned sortedEnd = from; 93 // FIXME: namespace nodes are not implemented. 94 for (unsigned i = sortedEnd; i < to; ++i) { 95 Node* n = parentMatrix[i][0]; 96 if (n->isAttributeNode() && static_cast<Attr*>(n)->ownerElement() == commonAncestor) 97 parentMatrix[i].swap(parentMatrix[sortedEnd++]); 98 } 99 if (sortedEnd != from) { 100 if (to - sortedEnd > 1) 101 sortBlock(sortedEnd, to, parentMatrix, mayContainAttributeNodes); 102 return; 103 } 104 } 105 106 // Children nodes of the common ancestor induce a subdivision of our node-set. 107 // Sort it according to this subdivision, and recursively sort each group. 108 HashSet<Node*> parentNodes; 109 for (unsigned i = from; i < to; ++i) 110 parentNodes.add(parentWithDepth(commonAncestorDepth + 1, parentMatrix[i])); 111 112 unsigned previousGroupEnd = from; 113 unsigned groupEnd = from; 114 for (Node* n = commonAncestor->firstChild(); n; n = n->nextSibling()) { 115 // If parentNodes contains the node, perform a linear search to move its children in the node-set to the beginning. 116 if (parentNodes.contains(n)) { 117 for (unsigned i = groupEnd; i < to; ++i) 118 if (parentWithDepth(commonAncestorDepth + 1, parentMatrix[i]) == n) 119 parentMatrix[i].swap(parentMatrix[groupEnd++]); 120 121 if (groupEnd - previousGroupEnd > 1) 122 sortBlock(previousGroupEnd, groupEnd, parentMatrix, mayContainAttributeNodes); 123 124 ASSERT(previousGroupEnd != groupEnd); 125 previousGroupEnd = groupEnd; 126 #ifndef NDEBUG 127 parentNodes.remove(n); 128 #endif 129 } 130 } 131 132 ASSERT(parentNodes.isEmpty()); 133 } 134 135 void NodeSet::sort() const 136 { 137 if (m_isSorted) 138 return; 139 140 unsigned nodeCount = m_nodes.size(); 141 if (nodeCount < 2) { 142 const_cast<bool&>(m_isSorted) = true; 143 return; 144 } 145 146 bool containsAttributeNodes = false; 147 148 Vector<Vector<Node*> > parentMatrix(nodeCount); 149 for (unsigned i = 0; i < nodeCount; ++i) { 150 Vector<Node*>& parentsVector = parentMatrix[i]; 151 Node* n = m_nodes[i].get(); 152 parentsVector.append(n); 153 if (n->isAttributeNode()) { 154 n = static_cast<Attr*>(n)->ownerElement(); 155 parentsVector.append(n); 156 containsAttributeNodes = true; 157 } 158 while ((n = n->parent())) 159 parentsVector.append(n); 160 } 161 sortBlock(0, nodeCount, parentMatrix, containsAttributeNodes); 162 163 // It is not possible to just assign the result to m_nodes, because some nodes may get dereferenced and destroyed. 164 Vector<RefPtr<Node> > sortedNodes; 165 sortedNodes.reserveInitialCapacity(nodeCount); 166 for (unsigned i = 0; i < nodeCount; ++i) 167 sortedNodes.append(parentMatrix[i][0]); 168 169 const_cast<Vector<RefPtr<Node> >& >(m_nodes).swap(sortedNodes); 170 } 171 172 void NodeSet::reverse() 173 { 174 if (m_nodes.isEmpty()) 175 return; 176 177 unsigned from = 0; 178 unsigned to = m_nodes.size() - 1; 179 while (from < to) { 180 m_nodes[from].swap(m_nodes[to]); 181 ++from; 182 --to; 183 } 184 } 185 186 Node* NodeSet::firstNode() const 187 { 188 if (isEmpty()) 189 return 0; 190 191 sort(); // FIXME: fully sorting the node-set just to find its first node is wasteful. 192 return m_nodes.at(0).get(); 193 } 194 195 Node* NodeSet::anyNode() const 196 { 197 if (isEmpty()) 198 return 0; 199 200 return m_nodes.at(0).get(); 201 } 202 203 } 204 } 205 206 #endif // ENABLE(XPATH) 207