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Searched
defs:pPos
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/WinQuake/
gl_rlight.cpp
98
float*
pPos
= gVertexBuffer;
105
*
pPos
++ = light->origin[i] - vpn[i]*rad;
114
*
pPos
++ = light->origin[j] + vright[j]*cos(a)*rad
r_part.cpp
659
float*
pPos
= gVertexBuffer;
742
pPos
= gVertexBuffer;
752
*
pPos
++ = p->org[0];
753
*
pPos
++ = p->org[1];
754
*
pPos
++ = p->org[2];
761
*
pPos
++ = p->org[0] + up[0]*scale;
762
*
pPos
++ = p->org[1] + up[1]*scale;
763
*
pPos
++ = p->org[2] + up[2]*scale;
770
*
pPos
++ = p->org[0] + right[0]*scale;
771
*
pPos
++ = p->org[1] + right[1]*scale
[
all
...]
gl_rsurf.cpp
585
float*
pPos
= gVertexBuffer;
589
*
pPos
++ = v[0] + 8*sinf(v[1]*0.05f+realtime)*sinf(v[2]*0.05f+realtime);
590
*
pPos
++ = v[1] + 8*sinf(v[0]*0.05f+realtime)*sinf(v[2]*0.05f+realtime);
591
*
pPos
++ = v[2];
[
all
...]
gl_rmain.cpp
359
float*
pPos
;
375
pPos
= gVertexBuffer;
391
*
pPos
++ = verts->v[0];
392
*
pPos
++ = verts->v[1];
393
*
pPos
++ = verts->v[2];
[
all
...]
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