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      1 /*
      2  * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
      3  * Copyright (C) 2005 Alexey Proskuryakov.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #include "config.h"
     28 #include "TextIterator.h"
     29 
     30 #include "CharacterNames.h"
     31 #include "Document.h"
     32 #include "HTMLElement.h"
     33 #include "HTMLNames.h"
     34 #include "htmlediting.h"
     35 #include "InlineTextBox.h"
     36 #include "Range.h"
     37 #include "RenderTableCell.h"
     38 #include "RenderTableRow.h"
     39 #include "RenderTextControl.h"
     40 #include "VisiblePosition.h"
     41 #include "visible_units.h"
     42 
     43 #if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION
     44 #include "TextBreakIteratorInternalICU.h"
     45 #include <unicode/usearch.h>
     46 #endif
     47 
     48 using namespace WTF::Unicode;
     49 using namespace std;
     50 
     51 namespace WebCore {
     52 
     53 using namespace HTMLNames;
     54 
     55 // Buffer that knows how to compare with a search target.
     56 // Keeps enough of the previous text to be able to search in the future, but no more.
     57 // Non-breaking spaces are always equal to normal spaces.
     58 // Case folding is also done if <isCaseSensitive> is false.
     59 class SearchBuffer : public Noncopyable {
     60 public:
     61     SearchBuffer(const String& target, bool isCaseSensitive);
     62     ~SearchBuffer();
     63 
     64     // Returns number of characters appended; guaranteed to be in the range [1, length].
     65     size_t append(const UChar*, size_t length);
     66     void reachedBreak();
     67 
     68     // Result is the size in characters of what was found.
     69     // And <startOffset> is the number of characters back to the start of what was found.
     70     size_t search(size_t& startOffset);
     71     bool atBreak() const;
     72 
     73 #if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION
     74 
     75 private:
     76     bool isBadMatch(const UChar*, size_t length) const;
     77 
     78     String m_target;
     79     Vector<UChar> m_buffer;
     80     size_t m_overlap;
     81     bool m_atBreak;
     82 
     83     bool m_targetRequiresKanaWorkaround;
     84     Vector<UChar> m_normalizedTarget;
     85     mutable Vector<UChar> m_normalizedMatch;
     86 
     87 #else
     88 
     89 private:
     90     void append(UChar, bool isCharacterStart);
     91     size_t length() const;
     92 
     93     String m_target;
     94     bool m_isCaseSensitive;
     95 
     96     Vector<UChar> m_buffer;
     97     Vector<bool> m_isCharacterStartBuffer;
     98     bool m_isBufferFull;
     99     size_t m_cursor;
    100 
    101 #endif
    102 };
    103 
    104 // --------
    105 
    106 static const unsigned bitsInWord = sizeof(unsigned) * 8;
    107 static const unsigned bitInWordMask = bitsInWord - 1;
    108 
    109 BitStack::BitStack()
    110     : m_size(0)
    111 {
    112 }
    113 
    114 void BitStack::push(bool bit)
    115 {
    116     unsigned index = m_size / bitsInWord;
    117     unsigned shift = m_size & bitInWordMask;
    118     if (!shift && index == m_words.size()) {
    119         m_words.grow(index + 1);
    120         m_words[index] = 0;
    121     }
    122     unsigned& word = m_words[index];
    123     unsigned mask = 1U << shift;
    124     if (bit)
    125         word |= mask;
    126     else
    127         word &= ~mask;
    128     ++m_size;
    129 }
    130 
    131 void BitStack::pop()
    132 {
    133     if (m_size)
    134         --m_size;
    135 }
    136 
    137 bool BitStack::top() const
    138 {
    139     if (!m_size)
    140         return false;
    141     unsigned shift = (m_size - 1) & bitInWordMask;
    142     return m_words.last() & (1U << shift);
    143 }
    144 
    145 unsigned BitStack::size() const
    146 {
    147     return m_size;
    148 }
    149 
    150 // --------
    151 
    152 static inline Node* parentCrossingShadowBoundaries(Node* node)
    153 {
    154     if (Node* parent = node->parentNode())
    155         return parent;
    156     return node->shadowParentNode();
    157 }
    158 
    159 #if !ASSERT_DISABLED
    160 
    161 static unsigned depthCrossingShadowBoundaries(Node* node)
    162 {
    163     unsigned depth = 0;
    164     for (Node* parent = parentCrossingShadowBoundaries(node); parent; parent = parentCrossingShadowBoundaries(parent))
    165         ++depth;
    166     return depth;
    167 }
    168 
    169 #endif
    170 
    171 // This function is like Range::pastLastNode, except for the fact that it can climb up out of shadow trees.
    172 static Node* nextInPreOrderCrossingShadowBoundaries(Node* rangeEndContainer, int rangeEndOffset)
    173 {
    174     if (!rangeEndContainer)
    175         return 0;
    176     if (rangeEndOffset >= 0 && !rangeEndContainer->offsetInCharacters()) {
    177         if (Node* next = rangeEndContainer->childNode(rangeEndOffset))
    178             return next;
    179     }
    180     for (Node* node = rangeEndContainer; node; node = parentCrossingShadowBoundaries(node)) {
    181         if (Node* next = node->nextSibling())
    182             return next;
    183     }
    184     return 0;
    185 }
    186 
    187 static Node* previousInPostOrderCrossingShadowBoundaries(Node* rangeStartContainer, int rangeStartOffset)
    188 {
    189     if (!rangeStartContainer)
    190         return 0;
    191     if (rangeStartOffset > 0 && !rangeStartContainer->offsetInCharacters()) {
    192         if (Node* previous = rangeStartContainer->childNode(rangeStartOffset - 1))
    193             return previous;
    194     }
    195     for (Node* node = rangeStartContainer; node; node = parentCrossingShadowBoundaries(node)) {
    196         if (Node* previous = node->previousSibling())
    197             return previous;
    198     }
    199     return 0;
    200 }
    201 
    202 // --------
    203 
    204 static inline bool fullyClipsContents(Node* node)
    205 {
    206     RenderObject* renderer = node->renderer();
    207     if (!renderer || !renderer->isBox() || !renderer->hasOverflowClip())
    208         return false;
    209     return toRenderBox(renderer)->size().isEmpty();
    210 }
    211 
    212 static inline bool ignoresContainerClip(Node* node)
    213 {
    214     RenderObject* renderer = node->renderer();
    215     if (!renderer || renderer->isText())
    216         return false;
    217     EPosition position = renderer->style()->position();
    218     return position == AbsolutePosition || position == FixedPosition;
    219 }
    220 
    221 static void pushFullyClippedState(BitStack& stack, Node* node)
    222 {
    223     ASSERT(stack.size() == depthCrossingShadowBoundaries(node));
    224 
    225     // Push true if this node full clips its contents, or if a parent already has fully
    226     // clipped and this is not a node that ignores its container's clip.
    227     stack.push(fullyClipsContents(node) || (stack.top() && !ignoresContainerClip(node)));
    228 }
    229 
    230 static void setUpFullyClippedStack(BitStack& stack, Node* node)
    231 {
    232     // Put the nodes in a vector so we can iterate in reverse order.
    233     Vector<Node*, 100> ancestry;
    234     for (Node* parent = parentCrossingShadowBoundaries(node); parent; parent = parentCrossingShadowBoundaries(parent))
    235         ancestry.append(parent);
    236 
    237     // Call pushFullyClippedState on each node starting with the earliest ancestor.
    238     size_t size = ancestry.size();
    239     for (size_t i = 0; i < size; ++i)
    240         pushFullyClippedState(stack, ancestry[size - i - 1]);
    241     pushFullyClippedState(stack, node);
    242 
    243     ASSERT(stack.size() == 1 + depthCrossingShadowBoundaries(node));
    244 }
    245 
    246 // --------
    247 
    248 TextIterator::TextIterator()
    249     : m_startContainer(0)
    250     , m_startOffset(0)
    251     , m_endContainer(0)
    252     , m_endOffset(0)
    253     , m_positionNode(0)
    254     , m_textCharacters(0)
    255     , m_textLength(0)
    256     , m_lastCharacter(0)
    257     , m_emitCharactersBetweenAllVisiblePositions(false)
    258     , m_enterTextControls(false)
    259 {
    260 }
    261 
    262 TextIterator::TextIterator(const Range* r, bool emitCharactersBetweenAllVisiblePositions, bool enterTextControls)
    263     : m_startContainer(0)
    264     , m_startOffset(0)
    265     , m_endContainer(0)
    266     , m_endOffset(0)
    267     , m_positionNode(0)
    268     , m_textCharacters(0)
    269     , m_textLength(0)
    270     , m_emitCharactersBetweenAllVisiblePositions(emitCharactersBetweenAllVisiblePositions)
    271     , m_enterTextControls(enterTextControls)
    272 {
    273     if (!r)
    274         return;
    275 
    276     // get and validate the range endpoints
    277     Node* startContainer = r->startContainer();
    278     if (!startContainer)
    279         return;
    280     int startOffset = r->startOffset();
    281     Node* endContainer = r->endContainer();
    282     int endOffset = r->endOffset();
    283 
    284     // Callers should be handing us well-formed ranges. If we discover that this isn't
    285     // the case, we could consider changing this assertion to an early return.
    286     ASSERT(r->boundaryPointsValid());
    287 
    288     // remember range - this does not change
    289     m_startContainer = startContainer;
    290     m_startOffset = startOffset;
    291     m_endContainer = endContainer;
    292     m_endOffset = endOffset;
    293 
    294     // set up the current node for processing
    295     m_node = r->firstNode();
    296     if (!m_node)
    297         return;
    298     setUpFullyClippedStack(m_fullyClippedStack, m_node);
    299     m_offset = m_node == m_startContainer ? m_startOffset : 0;
    300     m_handledNode = false;
    301     m_handledChildren = false;
    302 
    303     // calculate first out of bounds node
    304     m_pastEndNode = nextInPreOrderCrossingShadowBoundaries(endContainer, endOffset);
    305 
    306     // initialize node processing state
    307     m_needAnotherNewline = false;
    308     m_textBox = 0;
    309 
    310     // initialize record of previous node processing
    311     m_haveEmitted = false;
    312     m_lastTextNode = 0;
    313     m_lastTextNodeEndedWithCollapsedSpace = false;
    314     m_lastCharacter = 0;
    315 
    316 #ifndef NDEBUG
    317     // need this just because of the assert in advance()
    318     m_positionNode = m_node;
    319 #endif
    320 
    321     // identify the first run
    322     advance();
    323 }
    324 
    325 void TextIterator::advance()
    326 {
    327     // reset the run information
    328     m_positionNode = 0;
    329     m_textLength = 0;
    330 
    331     // handle remembered node that needed a newline after the text node's newline
    332     if (m_needAnotherNewline) {
    333         // Emit the extra newline, and position it *inside* m_node, after m_node's
    334         // contents, in case it's a block, in the same way that we position the first
    335         // newline.  The range for the emitted newline should start where the line
    336         // break begins.
    337         // FIXME: It would be cleaner if we emitted two newlines during the last
    338         // iteration, instead of using m_needAnotherNewline.
    339         Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node;
    340         emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
    341         m_needAnotherNewline = false;
    342         return;
    343     }
    344 
    345     // handle remembered text box
    346     if (m_textBox) {
    347         handleTextBox();
    348         if (m_positionNode)
    349             return;
    350     }
    351 
    352     while (m_node && m_node != m_pastEndNode) {
    353         // if the range ends at offset 0 of an element, represent the
    354         // position, but not the content, of that element e.g. if the
    355         // node is a blockflow element, emit a newline that
    356         // precedes the element
    357         if (m_node == m_endContainer && m_endOffset == 0) {
    358             representNodeOffsetZero();
    359             m_node = 0;
    360             return;
    361         }
    362 
    363         RenderObject* renderer = m_node->renderer();
    364         if (!renderer) {
    365             m_handledNode = true;
    366             m_handledChildren = true;
    367         } else {
    368             // handle current node according to its type
    369             if (!m_handledNode) {
    370                 if (renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) // FIXME: What about CDATA_SECTION_NODE?
    371                     m_handledNode = handleTextNode();
    372                 else if (renderer && (renderer->isImage() || renderer->isWidget() ||
    373                          (renderer->node() && renderer->node()->isElementNode() &&
    374                           static_cast<Element*>(renderer->node())->isFormControlElement())))
    375                     m_handledNode = handleReplacedElement();
    376                 else
    377                     m_handledNode = handleNonTextNode();
    378                 if (m_positionNode)
    379                     return;
    380             }
    381         }
    382 
    383         // find a new current node to handle in depth-first manner,
    384         // calling exitNode() as we come back thru a parent node
    385         Node* next = m_handledChildren ? 0 : m_node->firstChild();
    386         m_offset = 0;
    387         if (!next) {
    388             next = m_node->nextSibling();
    389             if (!next) {
    390                 bool pastEnd = m_node->traverseNextNode() == m_pastEndNode;
    391                 Node* parentNode = parentCrossingShadowBoundaries(m_node);
    392                 while (!next && parentNode) {
    393                     if ((pastEnd && parentNode == m_endContainer) || m_endContainer->isDescendantOf(parentNode))
    394                         return;
    395                     bool haveRenderer = m_node->renderer();
    396                     m_node = parentNode;
    397                     m_fullyClippedStack.pop();
    398                     parentNode = parentCrossingShadowBoundaries(m_node);
    399                     if (haveRenderer)
    400                         exitNode();
    401                     if (m_positionNode) {
    402                         m_handledNode = true;
    403                         m_handledChildren = true;
    404                         return;
    405                     }
    406                     next = m_node->nextSibling();
    407                 }
    408             }
    409             m_fullyClippedStack.pop();
    410         }
    411 
    412         // set the new current node
    413         m_node = next;
    414         if (m_node)
    415             pushFullyClippedState(m_fullyClippedStack, m_node);
    416         m_handledNode = false;
    417         m_handledChildren = false;
    418 
    419         // how would this ever be?
    420         if (m_positionNode)
    421             return;
    422     }
    423 }
    424 
    425 static inline bool compareBoxStart(const InlineTextBox* first, const InlineTextBox* second)
    426 {
    427     return first->start() < second->start();
    428 }
    429 
    430 bool TextIterator::handleTextNode()
    431 {
    432     if (m_fullyClippedStack.top())
    433         return false;
    434 
    435     RenderText* renderer = toRenderText(m_node->renderer());
    436     if (renderer->style()->visibility() != VISIBLE)
    437         return false;
    438 
    439     m_lastTextNode = m_node;
    440     String str = renderer->text();
    441 
    442     // handle pre-formatted text
    443     if (!renderer->style()->collapseWhiteSpace()) {
    444         int runStart = m_offset;
    445         if (m_lastTextNodeEndedWithCollapsedSpace) {
    446             emitCharacter(' ', m_node, 0, runStart, runStart);
    447             return false;
    448         }
    449         int strLength = str.length();
    450         int end = (m_node == m_endContainer) ? m_endOffset : INT_MAX;
    451         int runEnd = min(strLength, end);
    452 
    453         if (runStart >= runEnd)
    454             return true;
    455 
    456         emitText(m_node, runStart, runEnd);
    457         return true;
    458     }
    459 
    460     if (!renderer->firstTextBox() && str.length() > 0) {
    461         m_lastTextNodeEndedWithCollapsedSpace = true; // entire block is collapsed space
    462         return true;
    463     }
    464 
    465     // Used when text boxes are out of order (Hebrew/Arabic w/ embeded LTR text)
    466     if (renderer->containsReversedText()) {
    467         m_sortedTextBoxes.clear();
    468         for (InlineTextBox* textBox = renderer->firstTextBox(); textBox; textBox = textBox->nextTextBox()) {
    469             m_sortedTextBoxes.append(textBox);
    470         }
    471         std::sort(m_sortedTextBoxes.begin(), m_sortedTextBoxes.end(), compareBoxStart);
    472         m_sortedTextBoxesPosition = 0;
    473     }
    474 
    475     m_textBox = renderer->containsReversedText() ? m_sortedTextBoxes[0] : renderer->firstTextBox();
    476     handleTextBox();
    477     return true;
    478 }
    479 
    480 void TextIterator::handleTextBox()
    481 {
    482     RenderText* renderer = toRenderText(m_node->renderer());
    483     String str = renderer->text();
    484     int start = m_offset;
    485     int end = (m_node == m_endContainer) ? m_endOffset : INT_MAX;
    486     while (m_textBox) {
    487         int textBoxStart = m_textBox->start();
    488         int runStart = max(textBoxStart, start);
    489 
    490         // Check for collapsed space at the start of this run.
    491         InlineTextBox* firstTextBox = renderer->containsReversedText() ? m_sortedTextBoxes[0] : renderer->firstTextBox();
    492         bool needSpace = m_lastTextNodeEndedWithCollapsedSpace
    493             || (m_textBox == firstTextBox && textBoxStart == runStart && runStart > 0);
    494         if (needSpace && !isCollapsibleWhitespace(m_lastCharacter) && m_lastCharacter) {
    495             if (m_lastTextNode == m_node && runStart > 0 && str[runStart - 1] == ' ') {
    496                 unsigned spaceRunStart = runStart - 1;
    497                 while (spaceRunStart > 0 && str[spaceRunStart - 1] == ' ')
    498                     --spaceRunStart;
    499                 emitText(m_node, spaceRunStart, spaceRunStart + 1);
    500             } else
    501                 emitCharacter(' ', m_node, 0, runStart, runStart);
    502             return;
    503         }
    504         int textBoxEnd = textBoxStart + m_textBox->len();
    505         int runEnd = min(textBoxEnd, end);
    506 
    507         // Determine what the next text box will be, but don't advance yet
    508         InlineTextBox* nextTextBox = 0;
    509         if (renderer->containsReversedText()) {
    510             if (m_sortedTextBoxesPosition + 1 < m_sortedTextBoxes.size())
    511                 nextTextBox = m_sortedTextBoxes[m_sortedTextBoxesPosition + 1];
    512         } else
    513             nextTextBox = m_textBox->nextTextBox();
    514 
    515         if (runStart < runEnd) {
    516             // Handle either a single newline character (which becomes a space),
    517             // or a run of characters that does not include a newline.
    518             // This effectively translates newlines to spaces without copying the text.
    519             if (str[runStart] == '\n') {
    520                 emitCharacter(' ', m_node, 0, runStart, runStart + 1);
    521                 m_offset = runStart + 1;
    522             } else {
    523                 int subrunEnd = str.find('\n', runStart);
    524                 if (subrunEnd == -1 || subrunEnd > runEnd)
    525                     subrunEnd = runEnd;
    526 
    527                 m_offset = subrunEnd;
    528                 emitText(m_node, runStart, subrunEnd);
    529             }
    530 
    531             // If we are doing a subrun that doesn't go to the end of the text box,
    532             // come back again to finish handling this text box; don't advance to the next one.
    533             if (m_positionEndOffset < textBoxEnd)
    534                 return;
    535 
    536             // Advance and return
    537             int nextRunStart = nextTextBox ? nextTextBox->start() : str.length();
    538             if (nextRunStart > runEnd)
    539                 m_lastTextNodeEndedWithCollapsedSpace = true; // collapsed space between runs or at the end
    540             m_textBox = nextTextBox;
    541             if (renderer->containsReversedText())
    542                 ++m_sortedTextBoxesPosition;
    543             return;
    544         }
    545         // Advance and continue
    546         m_textBox = nextTextBox;
    547         if (renderer->containsReversedText())
    548             ++m_sortedTextBoxesPosition;
    549     }
    550 }
    551 
    552 bool TextIterator::handleReplacedElement()
    553 {
    554     if (m_fullyClippedStack.top())
    555         return false;
    556 
    557     RenderObject* renderer = m_node->renderer();
    558     if (renderer->style()->visibility() != VISIBLE)
    559         return false;
    560 
    561     if (m_lastTextNodeEndedWithCollapsedSpace) {
    562         emitCharacter(' ', m_lastTextNode->parentNode(), m_lastTextNode, 1, 1);
    563         return false;
    564     }
    565 
    566     if (m_enterTextControls && renderer->isTextControl()) {
    567         if (HTMLElement* innerTextElement = toRenderTextControl(renderer)->innerTextElement()) {
    568             m_node = innerTextElement->shadowTreeRootNode();
    569             pushFullyClippedState(m_fullyClippedStack, m_node);
    570             m_offset = 0;
    571             return false;
    572         }
    573     }
    574 
    575     m_haveEmitted = true;
    576 
    577     if (m_emitCharactersBetweenAllVisiblePositions) {
    578         // We want replaced elements to behave like punctuation for boundary
    579         // finding, and to simply take up space for the selection preservation
    580         // code in moveParagraphs, so we use a comma.
    581         emitCharacter(',', m_node->parentNode(), m_node, 0, 1);
    582         return true;
    583     }
    584 
    585     m_positionNode = m_node->parentNode();
    586     m_positionOffsetBaseNode = m_node;
    587     m_positionStartOffset = 0;
    588     m_positionEndOffset = 1;
    589 
    590     m_textCharacters = 0;
    591     m_textLength = 0;
    592 
    593     m_lastCharacter = 0;
    594 
    595     return true;
    596 }
    597 
    598 static bool shouldEmitTabBeforeNode(Node* node)
    599 {
    600     RenderObject* r = node->renderer();
    601 
    602     // Table cells are delimited by tabs.
    603     if (!r || !isTableCell(node))
    604         return false;
    605 
    606     // Want a tab before every cell other than the first one
    607     RenderTableCell* rc = toRenderTableCell(r);
    608     RenderTable* t = rc->table();
    609     return t && (t->cellBefore(rc) || t->cellAbove(rc));
    610 }
    611 
    612 static bool shouldEmitNewlineForNode(Node* node)
    613 {
    614     // br elements are represented by a single newline.
    615     RenderObject* r = node->renderer();
    616     if (!r)
    617         return node->hasTagName(brTag);
    618 
    619     return r->isBR();
    620 }
    621 
    622 static bool shouldEmitNewlinesBeforeAndAfterNode(Node* node)
    623 {
    624     // Block flow (versus inline flow) is represented by having
    625     // a newline both before and after the element.
    626     RenderObject* r = node->renderer();
    627     if (!r) {
    628         return (node->hasTagName(blockquoteTag)
    629                 || node->hasTagName(ddTag)
    630                 || node->hasTagName(divTag)
    631                 || node->hasTagName(dlTag)
    632                 || node->hasTagName(dtTag)
    633                 || node->hasTagName(h1Tag)
    634                 || node->hasTagName(h2Tag)
    635                 || node->hasTagName(h3Tag)
    636                 || node->hasTagName(h4Tag)
    637                 || node->hasTagName(h5Tag)
    638                 || node->hasTagName(h6Tag)
    639                 || node->hasTagName(hrTag)
    640                 || node->hasTagName(liTag)
    641                 || node->hasTagName(listingTag)
    642                 || node->hasTagName(olTag)
    643                 || node->hasTagName(pTag)
    644                 || node->hasTagName(preTag)
    645                 || node->hasTagName(trTag)
    646                 || node->hasTagName(ulTag));
    647     }
    648 
    649     // Need to make an exception for table cells, because they are blocks, but we
    650     // want them tab-delimited rather than having newlines before and after.
    651     if (isTableCell(node))
    652         return false;
    653 
    654     // Need to make an exception for table row elements, because they are neither
    655     // "inline" or "RenderBlock", but we want newlines for them.
    656     if (r->isTableRow()) {
    657         RenderTable* t = toRenderTableRow(r)->table();
    658         if (t && !t->isInline())
    659             return true;
    660     }
    661 
    662     return !r->isInline() && r->isRenderBlock() && !r->isFloatingOrPositioned() && !r->isBody();
    663 }
    664 
    665 static bool shouldEmitNewlineAfterNode(Node* node)
    666 {
    667     // FIXME: It should be better but slower to create a VisiblePosition here.
    668     if (!shouldEmitNewlinesBeforeAndAfterNode(node))
    669         return false;
    670     // Check if this is the very last renderer in the document.
    671     // If so, then we should not emit a newline.
    672     while ((node = node->traverseNextSibling()))
    673         if (node->renderer())
    674             return true;
    675     return false;
    676 }
    677 
    678 static bool shouldEmitNewlineBeforeNode(Node* node)
    679 {
    680     return shouldEmitNewlinesBeforeAndAfterNode(node);
    681 }
    682 
    683 static bool shouldEmitExtraNewlineForNode(Node* node)
    684 {
    685     // When there is a significant collapsed bottom margin, emit an extra
    686     // newline for a more realistic result.  We end up getting the right
    687     // result even without margin collapsing. For example: <div><p>text</p></div>
    688     // will work right even if both the <div> and the <p> have bottom margins.
    689     RenderObject* r = node->renderer();
    690     if (!r || !r->isBox())
    691         return false;
    692 
    693     // NOTE: We only do this for a select set of nodes, and fwiw WinIE appears
    694     // not to do this at all
    695     if (node->hasTagName(h1Tag)
    696         || node->hasTagName(h2Tag)
    697         || node->hasTagName(h3Tag)
    698         || node->hasTagName(h4Tag)
    699         || node->hasTagName(h5Tag)
    700         || node->hasTagName(h6Tag)
    701         || node->hasTagName(pTag)) {
    702         RenderStyle* style = r->style();
    703         if (style) {
    704             int bottomMargin = toRenderBox(r)->collapsedMarginBottom();
    705             int fontSize = style->fontDescription().computedPixelSize();
    706             if (bottomMargin * 2 >= fontSize)
    707                 return true;
    708         }
    709     }
    710 
    711     return false;
    712 }
    713 
    714 static int collapsedSpaceLength(RenderText* renderer, int textEnd)
    715 {
    716     const UChar* characters = renderer->text()->characters();
    717     int length = renderer->text()->length();
    718     for (int i = textEnd; i < length; ++i) {
    719         if (!renderer->style()->isCollapsibleWhiteSpace(characters[i]))
    720             return i - textEnd;
    721     }
    722 
    723     return length - textEnd;
    724 }
    725 
    726 static int maxOffsetIncludingCollapsedSpaces(Node* node)
    727 {
    728     int offset = caretMaxOffset(node);
    729 
    730     if (node->renderer() && node->renderer()->isText())
    731         offset += collapsedSpaceLength(toRenderText(node->renderer()), offset);
    732 
    733     return offset;
    734 }
    735 
    736 // Whether or not we should emit a character as we enter m_node (if it's a container) or as we hit it (if it's atomic).
    737 bool TextIterator::shouldRepresentNodeOffsetZero()
    738 {
    739     if (m_emitCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isTable())
    740         return true;
    741 
    742     // Leave element positioned flush with start of a paragraph
    743     // (e.g. do not insert tab before a table cell at the start of a paragraph)
    744     if (m_lastCharacter == '\n')
    745         return false;
    746 
    747     // Otherwise, show the position if we have emitted any characters
    748     if (m_haveEmitted)
    749         return true;
    750 
    751     // We've not emitted anything yet. Generally, there is no need for any positioning then.
    752     // The only exception is when the element is visually not in the same line as
    753     // the start of the range (e.g. the range starts at the end of the previous paragraph).
    754     // NOTE: Creating VisiblePositions and comparing them is relatively expensive, so we
    755     // make quicker checks to possibly avoid that. Another check that we could make is
    756     // is whether the inline vs block flow changed since the previous visible element.
    757     // I think we're already in a special enough case that that won't be needed, tho.
    758 
    759     // No character needed if this is the first node in the range.
    760     if (m_node == m_startContainer)
    761         return false;
    762 
    763     // If we are outside the start container's subtree, assume we need to emit.
    764     // FIXME: m_startContainer could be an inline block
    765     if (!m_node->isDescendantOf(m_startContainer))
    766         return true;
    767 
    768     // If we started as m_startContainer offset 0 and the current node is a descendant of
    769     // the start container, we already had enough context to correctly decide whether to
    770     // emit after a preceding block. We chose not to emit (m_haveEmitted is false),
    771     // so don't second guess that now.
    772     // NOTE: Is this really correct when m_node is not a leftmost descendant? Probably
    773     // immaterial since we likely would have already emitted something by now.
    774     if (m_startOffset == 0)
    775         return false;
    776 
    777     // If this node is unrendered or invisible the VisiblePosition checks below won't have much meaning.
    778     // Additionally, if the range we are iterating over contains huge sections of unrendered content,
    779     // we would create VisiblePositions on every call to this function without this check.
    780     if (!m_node->renderer() || m_node->renderer()->style()->visibility() != VISIBLE)
    781         return false;
    782 
    783     // The startPos.isNotNull() check is needed because the start could be before the body,
    784     // and in that case we'll get null. We don't want to put in newlines at the start in that case.
    785     // The currPos.isNotNull() check is needed because positions in non-HTML content
    786     // (like SVG) do not have visible positions, and we don't want to emit for them either.
    787     VisiblePosition startPos = VisiblePosition(m_startContainer, m_startOffset, DOWNSTREAM);
    788     VisiblePosition currPos = VisiblePosition(m_node, 0, DOWNSTREAM);
    789     return startPos.isNotNull() && currPos.isNotNull() && !inSameLine(startPos, currPos);
    790 }
    791 
    792 bool TextIterator::shouldEmitSpaceBeforeAndAfterNode(Node* node)
    793 {
    794     return node->renderer() && node->renderer()->isTable() && (node->renderer()->isInline() || m_emitCharactersBetweenAllVisiblePositions);
    795 }
    796 
    797 void TextIterator::representNodeOffsetZero()
    798 {
    799     // Emit a character to show the positioning of m_node.
    800 
    801     // When we haven't been emitting any characters, shouldRepresentNodeOffsetZero() can
    802     // create VisiblePositions, which is expensive.  So, we perform the inexpensive checks
    803     // on m_node to see if it necessitates emitting a character first and will early return
    804     // before encountering shouldRepresentNodeOffsetZero()s worse case behavior.
    805     if (shouldEmitTabBeforeNode(m_node)) {
    806         if (shouldRepresentNodeOffsetZero())
    807             emitCharacter('\t', m_node->parentNode(), m_node, 0, 0);
    808     } else if (shouldEmitNewlineBeforeNode(m_node)) {
    809         if (shouldRepresentNodeOffsetZero())
    810             emitCharacter('\n', m_node->parentNode(), m_node, 0, 0);
    811     } else if (shouldEmitSpaceBeforeAndAfterNode(m_node)) {
    812         if (shouldRepresentNodeOffsetZero())
    813             emitCharacter(' ', m_node->parentNode(), m_node, 0, 0);
    814     }
    815 }
    816 
    817 bool TextIterator::handleNonTextNode()
    818 {
    819     if (shouldEmitNewlineForNode(m_node))
    820         emitCharacter('\n', m_node->parentNode(), m_node, 0, 1);
    821     else if (m_emitCharactersBetweenAllVisiblePositions && m_node->renderer() && m_node->renderer()->isHR())
    822         emitCharacter(' ', m_node->parentNode(), m_node, 0, 1);
    823     else
    824         representNodeOffsetZero();
    825 
    826     return true;
    827 }
    828 
    829 void TextIterator::exitNode()
    830 {
    831     // prevent emitting a newline when exiting a collapsed block at beginning of the range
    832     // FIXME: !m_haveEmitted does not necessarily mean there was a collapsed block... it could
    833     // have been an hr (e.g.). Also, a collapsed block could have height (e.g. a table) and
    834     // therefore look like a blank line.
    835     if (!m_haveEmitted)
    836         return;
    837 
    838     // Emit with a position *inside* m_node, after m_node's contents, in
    839     // case it is a block, because the run should start where the
    840     // emitted character is positioned visually.
    841     Node* baseNode = m_node->lastChild() ? m_node->lastChild() : m_node;
    842     // FIXME: This shouldn't require the m_lastTextNode to be true, but we can't change that without making
    843     // the logic in _web_attributedStringFromRange match.  We'll get that for free when we switch to use
    844     // TextIterator in _web_attributedStringFromRange.
    845     // See <rdar://problem/5428427> for an example of how this mismatch will cause problems.
    846     if (m_lastTextNode && shouldEmitNewlineAfterNode(m_node)) {
    847         // use extra newline to represent margin bottom, as needed
    848         bool addNewline = shouldEmitExtraNewlineForNode(m_node);
    849 
    850         // FIXME: We need to emit a '\n' as we leave an empty block(s) that
    851         // contain a VisiblePosition when doing selection preservation.
    852         if (m_lastCharacter != '\n') {
    853             // insert a newline with a position following this block's contents.
    854             emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
    855             // remember whether to later add a newline for the current node
    856             ASSERT(!m_needAnotherNewline);
    857             m_needAnotherNewline = addNewline;
    858         } else if (addNewline)
    859             // insert a newline with a position following this block's contents.
    860             emitCharacter('\n', baseNode->parentNode(), baseNode, 1, 1);
    861     }
    862 
    863     // If nothing was emitted, see if we need to emit a space.
    864     if (!m_positionNode && shouldEmitSpaceBeforeAndAfterNode(m_node))
    865         emitCharacter(' ', baseNode->parentNode(), baseNode, 1, 1);
    866 }
    867 
    868 void TextIterator::emitCharacter(UChar c, Node* textNode, Node* offsetBaseNode, int textStartOffset, int textEndOffset)
    869 {
    870     m_haveEmitted = true;
    871 
    872     // remember information with which to construct the TextIterator::range()
    873     // NOTE: textNode is often not a text node, so the range will specify child nodes of positionNode
    874     m_positionNode = textNode;
    875     m_positionOffsetBaseNode = offsetBaseNode;
    876     m_positionStartOffset = textStartOffset;
    877     m_positionEndOffset = textEndOffset;
    878 
    879     // remember information with which to construct the TextIterator::characters() and length()
    880     m_singleCharacterBuffer = c;
    881     m_textCharacters = &m_singleCharacterBuffer;
    882     m_textLength = 1;
    883 
    884     // remember some iteration state
    885     m_lastTextNodeEndedWithCollapsedSpace = false;
    886     m_lastCharacter = c;
    887 }
    888 
    889 void TextIterator::emitText(Node* textNode, int textStartOffset, int textEndOffset)
    890 {
    891     RenderText* renderer = toRenderText(m_node->renderer());
    892     String str = renderer->text();
    893     ASSERT(str.characters());
    894 
    895     m_positionNode = textNode;
    896     m_positionOffsetBaseNode = 0;
    897     m_positionStartOffset = textStartOffset;
    898     m_positionEndOffset = textEndOffset;
    899     m_textCharacters = str.characters() + textStartOffset;
    900     m_textLength = textEndOffset - textStartOffset;
    901     m_lastCharacter = str[textEndOffset - 1];
    902 
    903     m_lastTextNodeEndedWithCollapsedSpace = false;
    904     m_haveEmitted = true;
    905 }
    906 
    907 PassRefPtr<Range> TextIterator::range() const
    908 {
    909     // use the current run information, if we have it
    910     if (m_positionNode) {
    911         if (m_positionOffsetBaseNode) {
    912             int index = m_positionOffsetBaseNode->nodeIndex();
    913             m_positionStartOffset += index;
    914             m_positionEndOffset += index;
    915             m_positionOffsetBaseNode = 0;
    916         }
    917         return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
    918     }
    919 
    920     // otherwise, return the end of the overall range we were given
    921     if (m_endContainer)
    922         return Range::create(m_endContainer->document(), m_endContainer, m_endOffset, m_endContainer, m_endOffset);
    923 
    924     return 0;
    925 }
    926 
    927 Node* TextIterator::node() const
    928 {
    929     RefPtr<Range> textRange = range();
    930     if (!textRange)
    931         return 0;
    932 
    933     Node* node = textRange->startContainer();
    934     if (!node)
    935         return 0;
    936     if (node->offsetInCharacters())
    937         return node;
    938 
    939     return node->childNode(textRange->startOffset());
    940 }
    941 
    942 // --------
    943 
    944 SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator()
    945     : m_positionNode(0)
    946 {
    947 }
    948 
    949 SimplifiedBackwardsTextIterator::SimplifiedBackwardsTextIterator(const Range* r)
    950     : m_positionNode(0)
    951 {
    952     if (!r)
    953         return;
    954 
    955     Node* startNode = r->startContainer();
    956     if (!startNode)
    957         return;
    958     Node* endNode = r->endContainer();
    959     int startOffset = r->startOffset();
    960     int endOffset = r->endOffset();
    961 
    962     if (!startNode->offsetInCharacters()) {
    963         if (startOffset >= 0 && startOffset < static_cast<int>(startNode->childNodeCount())) {
    964             startNode = startNode->childNode(startOffset);
    965             startOffset = 0;
    966         }
    967     }
    968     if (!endNode->offsetInCharacters()) {
    969         if (endOffset > 0 && endOffset <= static_cast<int>(endNode->childNodeCount())) {
    970             endNode = endNode->childNode(endOffset - 1);
    971             endOffset = lastOffsetInNode(endNode);
    972         }
    973     }
    974 
    975     m_node = endNode;
    976     setUpFullyClippedStack(m_fullyClippedStack, m_node);
    977     m_offset = endOffset;
    978     m_handledNode = false;
    979     m_handledChildren = endOffset == 0;
    980 
    981     m_startNode = startNode;
    982     m_startOffset = startOffset;
    983     m_endNode = endNode;
    984     m_endOffset = endOffset;
    985 
    986 #ifndef NDEBUG
    987     // Need this just because of the assert.
    988     m_positionNode = endNode;
    989 #endif
    990 
    991     m_lastTextNode = 0;
    992     m_lastCharacter = '\n';
    993 
    994     m_pastStartNode = previousInPostOrderCrossingShadowBoundaries(startNode, startOffset);
    995 
    996     advance();
    997 }
    998 
    999 void SimplifiedBackwardsTextIterator::advance()
   1000 {
   1001     ASSERT(m_positionNode);
   1002 
   1003     m_positionNode = 0;
   1004     m_textLength = 0;
   1005 
   1006     while (m_node && m_node != m_pastStartNode) {
   1007         // Don't handle node if we start iterating at [node, 0].
   1008         if (!m_handledNode && !(m_node == m_endNode && m_endOffset == 0)) {
   1009             RenderObject* renderer = m_node->renderer();
   1010             if (renderer && renderer->isText() && m_node->nodeType() == Node::TEXT_NODE) {
   1011                 // FIXME: What about CDATA_SECTION_NODE?
   1012                 if (renderer->style()->visibility() == VISIBLE && m_offset > 0)
   1013                     m_handledNode = handleTextNode();
   1014             } else if (renderer && (renderer->isImage() || renderer->isWidget())) {
   1015                 if (renderer->style()->visibility() == VISIBLE && m_offset > 0)
   1016                     m_handledNode = handleReplacedElement();
   1017             } else
   1018                 m_handledNode = handleNonTextNode();
   1019             if (m_positionNode)
   1020                 return;
   1021         }
   1022 
   1023         Node* next = m_handledChildren ? 0 : m_node->lastChild();
   1024         if (!next) {
   1025             // Exit empty containers as we pass over them or containers
   1026             // where [container, 0] is where we started iterating.
   1027             if (!m_handledNode &&
   1028                 canHaveChildrenForEditing(m_node) &&
   1029                 m_node->parentNode() &&
   1030                 (!m_node->lastChild() || (m_node == m_endNode && m_endOffset == 0))) {
   1031                 exitNode();
   1032                 if (m_positionNode) {
   1033                     m_handledNode = true;
   1034                     m_handledChildren = true;
   1035                     return;
   1036                 }
   1037             }
   1038             // Exit all other containers.
   1039             next = m_node->previousSibling();
   1040             while (!next) {
   1041                 Node* parentNode = parentCrossingShadowBoundaries(m_node);
   1042                 if (!parentNode)
   1043                     break;
   1044                 m_node = parentNode;
   1045                 m_fullyClippedStack.pop();
   1046                 exitNode();
   1047                 if (m_positionNode) {
   1048                     m_handledNode = true;
   1049                     m_handledChildren = true;
   1050                     return;
   1051                 }
   1052                 next = m_node->previousSibling();
   1053             }
   1054             m_fullyClippedStack.pop();
   1055         }
   1056 
   1057         m_node = next;
   1058         if (m_node)
   1059             pushFullyClippedState(m_fullyClippedStack, m_node);
   1060         // For the purpose of word boundary detection,
   1061         // we should iterate all visible text and trailing (collapsed) whitespaces.
   1062         m_offset = m_node ? maxOffsetIncludingCollapsedSpaces(m_node) : 0;
   1063         m_handledNode = false;
   1064         m_handledChildren = false;
   1065 
   1066         if (m_positionNode)
   1067             return;
   1068     }
   1069 }
   1070 
   1071 bool SimplifiedBackwardsTextIterator::handleTextNode()
   1072 {
   1073     m_lastTextNode = m_node;
   1074 
   1075     RenderText* renderer = toRenderText(m_node->renderer());
   1076     String str = renderer->text();
   1077 
   1078     if (!renderer->firstTextBox() && str.length() > 0)
   1079         return true;
   1080 
   1081     m_positionEndOffset = m_offset;
   1082 
   1083     m_offset = (m_node == m_startNode) ? m_startOffset : 0;
   1084     m_positionNode = m_node;
   1085     m_positionStartOffset = m_offset;
   1086     m_textLength = m_positionEndOffset - m_positionStartOffset;
   1087     m_textCharacters = str.characters() + m_positionStartOffset;
   1088 
   1089     m_lastCharacter = str[m_positionEndOffset - 1];
   1090 
   1091     return true;
   1092 }
   1093 
   1094 bool SimplifiedBackwardsTextIterator::handleReplacedElement()
   1095 {
   1096     unsigned index = m_node->nodeIndex();
   1097     // We want replaced elements to behave like punctuation for boundary
   1098     // finding, and to simply take up space for the selection preservation
   1099     // code in moveParagraphs, so we use a comma.  Unconditionally emit
   1100     // here because this iterator is only used for boundary finding.
   1101     emitCharacter(',', m_node->parentNode(), index, index + 1);
   1102     return true;
   1103 }
   1104 
   1105 bool SimplifiedBackwardsTextIterator::handleNonTextNode()
   1106 {
   1107     // We can use a linefeed in place of a tab because this simple iterator is only used to
   1108     // find boundaries, not actual content.  A linefeed breaks words, sentences, and paragraphs.
   1109     if (shouldEmitNewlineForNode(m_node) || shouldEmitNewlineAfterNode(m_node) || shouldEmitTabBeforeNode(m_node)) {
   1110         unsigned index = m_node->nodeIndex();
   1111         // The start of this emitted range is wrong. Ensuring correctness would require
   1112         // VisiblePositions and so would be slow. previousBoundary expects this.
   1113         emitCharacter('\n', m_node->parentNode(), index + 1, index + 1);
   1114     }
   1115     return true;
   1116 }
   1117 
   1118 void SimplifiedBackwardsTextIterator::exitNode()
   1119 {
   1120     if (shouldEmitNewlineForNode(m_node) || shouldEmitNewlineBeforeNode(m_node) || shouldEmitTabBeforeNode(m_node)) {
   1121         // The start of this emitted range is wrong. Ensuring correctness would require
   1122         // VisiblePositions and so would be slow. previousBoundary expects this.
   1123         emitCharacter('\n', m_node, 0, 0);
   1124     }
   1125 }
   1126 
   1127 void SimplifiedBackwardsTextIterator::emitCharacter(UChar c, Node* node, int startOffset, int endOffset)
   1128 {
   1129     m_singleCharacterBuffer = c;
   1130     m_positionNode = node;
   1131     m_positionStartOffset = startOffset;
   1132     m_positionEndOffset = endOffset;
   1133     m_textCharacters = &m_singleCharacterBuffer;
   1134     m_textLength = 1;
   1135     m_lastCharacter = c;
   1136 }
   1137 
   1138 PassRefPtr<Range> SimplifiedBackwardsTextIterator::range() const
   1139 {
   1140     if (m_positionNode)
   1141         return Range::create(m_positionNode->document(), m_positionNode, m_positionStartOffset, m_positionNode, m_positionEndOffset);
   1142 
   1143     return Range::create(m_startNode->document(), m_startNode, m_startOffset, m_startNode, m_startOffset);
   1144 }
   1145 
   1146 // --------
   1147 
   1148 CharacterIterator::CharacterIterator()
   1149     : m_offset(0)
   1150     , m_runOffset(0)
   1151     , m_atBreak(true)
   1152 {
   1153 }
   1154 
   1155 CharacterIterator::CharacterIterator(const Range* r, bool emitCharactersBetweenAllVisiblePositions, bool enterTextControls)
   1156     : m_offset(0)
   1157     , m_runOffset(0)
   1158     , m_atBreak(true)
   1159     , m_textIterator(r, emitCharactersBetweenAllVisiblePositions, enterTextControls)
   1160 {
   1161     while (!atEnd() && m_textIterator.length() == 0)
   1162         m_textIterator.advance();
   1163 }
   1164 
   1165 PassRefPtr<Range> CharacterIterator::range() const
   1166 {
   1167     RefPtr<Range> r = m_textIterator.range();
   1168     if (!m_textIterator.atEnd()) {
   1169         if (m_textIterator.length() <= 1) {
   1170             ASSERT(m_runOffset == 0);
   1171         } else {
   1172             Node* n = r->startContainer();
   1173             ASSERT(n == r->endContainer());
   1174             int offset = r->startOffset() + m_runOffset;
   1175             ExceptionCode ec = 0;
   1176             r->setStart(n, offset, ec);
   1177             r->setEnd(n, offset + 1, ec);
   1178             ASSERT(!ec);
   1179         }
   1180     }
   1181     return r.release();
   1182 }
   1183 
   1184 void CharacterIterator::advance(int count)
   1185 {
   1186     if (count <= 0) {
   1187         ASSERT(count == 0);
   1188         return;
   1189     }
   1190 
   1191     m_atBreak = false;
   1192 
   1193     // easy if there is enough left in the current m_textIterator run
   1194     int remaining = m_textIterator.length() - m_runOffset;
   1195     if (count < remaining) {
   1196         m_runOffset += count;
   1197         m_offset += count;
   1198         return;
   1199     }
   1200 
   1201     // exhaust the current m_textIterator run
   1202     count -= remaining;
   1203     m_offset += remaining;
   1204 
   1205     // move to a subsequent m_textIterator run
   1206     for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) {
   1207         int runLength = m_textIterator.length();
   1208         if (runLength == 0)
   1209             m_atBreak = true;
   1210         else {
   1211             // see whether this is m_textIterator to use
   1212             if (count < runLength) {
   1213                 m_runOffset = count;
   1214                 m_offset += count;
   1215                 return;
   1216             }
   1217 
   1218             // exhaust this m_textIterator run
   1219             count -= runLength;
   1220             m_offset += runLength;
   1221         }
   1222     }
   1223 
   1224     // ran to the end of the m_textIterator... no more runs left
   1225     m_atBreak = true;
   1226     m_runOffset = 0;
   1227 }
   1228 
   1229 String CharacterIterator::string(int numChars)
   1230 {
   1231     Vector<UChar> result;
   1232     result.reserveInitialCapacity(numChars);
   1233     while (numChars > 0 && !atEnd()) {
   1234         int runSize = min(numChars, length());
   1235         result.append(characters(), runSize);
   1236         numChars -= runSize;
   1237         advance(runSize);
   1238     }
   1239     return String::adopt(result);
   1240 }
   1241 
   1242 static PassRefPtr<Range> characterSubrange(CharacterIterator& it, int offset, int length)
   1243 {
   1244     it.advance(offset);
   1245     RefPtr<Range> start = it.range();
   1246 
   1247     if (length > 1)
   1248         it.advance(length - 1);
   1249     RefPtr<Range> end = it.range();
   1250 
   1251     return Range::create(start->startContainer()->document(),
   1252         start->startContainer(), start->startOffset(),
   1253         end->endContainer(), end->endOffset());
   1254 }
   1255 
   1256 BackwardsCharacterIterator::BackwardsCharacterIterator()
   1257     : m_offset(0)
   1258     , m_runOffset(0)
   1259     , m_atBreak(true)
   1260 {
   1261 }
   1262 
   1263 BackwardsCharacterIterator::BackwardsCharacterIterator(const Range* range)
   1264     : m_offset(0)
   1265     , m_runOffset(0)
   1266     , m_atBreak(true)
   1267     , m_textIterator(range)
   1268 {
   1269     while (!atEnd() && !m_textIterator.length())
   1270         m_textIterator.advance();
   1271 }
   1272 
   1273 PassRefPtr<Range> BackwardsCharacterIterator::range() const
   1274 {
   1275     RefPtr<Range> r = m_textIterator.range();
   1276     if (!m_textIterator.atEnd()) {
   1277         if (m_textIterator.length() <= 1)
   1278             ASSERT(m_runOffset == 0);
   1279         else {
   1280             Node* n = r->startContainer();
   1281             ASSERT(n == r->endContainer());
   1282             int offset = r->endOffset() - m_runOffset;
   1283             ExceptionCode ec = 0;
   1284             r->setStart(n, offset - 1, ec);
   1285             r->setEnd(n, offset, ec);
   1286             ASSERT(!ec);
   1287         }
   1288     }
   1289     return r.release();
   1290 }
   1291 
   1292 void BackwardsCharacterIterator::advance(int count)
   1293 {
   1294     if (count <= 0) {
   1295         ASSERT(!count);
   1296         return;
   1297     }
   1298 
   1299     m_atBreak = false;
   1300 
   1301     int remaining = m_textIterator.length() - m_runOffset;
   1302     if (count < remaining) {
   1303         m_runOffset += count;
   1304         m_offset += count;
   1305         return;
   1306     }
   1307 
   1308     count -= remaining;
   1309     m_offset += remaining;
   1310 
   1311     for (m_textIterator.advance(); !atEnd(); m_textIterator.advance()) {
   1312         int runLength = m_textIterator.length();
   1313         if (runLength == 0)
   1314             m_atBreak = true;
   1315         else {
   1316             if (count < runLength) {
   1317                 m_runOffset = count;
   1318                 m_offset += count;
   1319                 return;
   1320             }
   1321 
   1322             count -= runLength;
   1323             m_offset += runLength;
   1324         }
   1325     }
   1326 
   1327     m_atBreak = true;
   1328     m_runOffset = 0;
   1329 }
   1330 
   1331 // --------
   1332 
   1333 WordAwareIterator::WordAwareIterator()
   1334     : m_previousText(0)
   1335     , m_didLookAhead(false)
   1336 {
   1337 }
   1338 
   1339 WordAwareIterator::WordAwareIterator(const Range* r)
   1340     : m_previousText(0)
   1341     , m_didLookAhead(true) // so we consider the first chunk from the text iterator
   1342     , m_textIterator(r)
   1343 {
   1344     advance(); // get in position over the first chunk of text
   1345 }
   1346 
   1347 // We're always in one of these modes:
   1348 // - The current chunk in the text iterator is our current chunk
   1349 //      (typically its a piece of whitespace, or text that ended with whitespace)
   1350 // - The previous chunk in the text iterator is our current chunk
   1351 //      (we looked ahead to the next chunk and found a word boundary)
   1352 // - We built up our own chunk of text from many chunks from the text iterator
   1353 
   1354 // FIXME: Performance could be bad for huge spans next to each other that don't fall on word boundaries.
   1355 
   1356 void WordAwareIterator::advance()
   1357 {
   1358     m_previousText = 0;
   1359     m_buffer.clear();      // toss any old buffer we built up
   1360 
   1361     // If last time we did a look-ahead, start with that looked-ahead chunk now
   1362     if (!m_didLookAhead) {
   1363         ASSERT(!m_textIterator.atEnd());
   1364         m_textIterator.advance();
   1365     }
   1366     m_didLookAhead = false;
   1367 
   1368     // Go to next non-empty chunk
   1369     while (!m_textIterator.atEnd() && m_textIterator.length() == 0)
   1370         m_textIterator.advance();
   1371     m_range = m_textIterator.range();
   1372 
   1373     if (m_textIterator.atEnd())
   1374         return;
   1375 
   1376     while (1) {
   1377         // If this chunk ends in whitespace we can just use it as our chunk.
   1378         if (isSpaceOrNewline(m_textIterator.characters()[m_textIterator.length() - 1]))
   1379             return;
   1380 
   1381         // If this is the first chunk that failed, save it in previousText before look ahead
   1382         if (m_buffer.isEmpty()) {
   1383             m_previousText = m_textIterator.characters();
   1384             m_previousLength = m_textIterator.length();
   1385         }
   1386 
   1387         // Look ahead to next chunk.  If it is whitespace or a break, we can use the previous stuff
   1388         m_textIterator.advance();
   1389         if (m_textIterator.atEnd() || m_textIterator.length() == 0 || isSpaceOrNewline(m_textIterator.characters()[0])) {
   1390             m_didLookAhead = true;
   1391             return;
   1392         }
   1393 
   1394         if (m_buffer.isEmpty()) {
   1395             // Start gobbling chunks until we get to a suitable stopping point
   1396             m_buffer.append(m_previousText, m_previousLength);
   1397             m_previousText = 0;
   1398         }
   1399         m_buffer.append(m_textIterator.characters(), m_textIterator.length());
   1400         int exception = 0;
   1401         m_range->setEnd(m_textIterator.range()->endContainer(), m_textIterator.range()->endOffset(), exception);
   1402     }
   1403 }
   1404 
   1405 int WordAwareIterator::length() const
   1406 {
   1407     if (!m_buffer.isEmpty())
   1408         return m_buffer.size();
   1409     if (m_previousText)
   1410         return m_previousLength;
   1411     return m_textIterator.length();
   1412 }
   1413 
   1414 const UChar* WordAwareIterator::characters() const
   1415 {
   1416     if (!m_buffer.isEmpty())
   1417         return m_buffer.data();
   1418     if (m_previousText)
   1419         return m_previousText;
   1420     return m_textIterator.characters();
   1421 }
   1422 
   1423 // --------
   1424 
   1425 static inline UChar foldQuoteMark(UChar c)
   1426 {
   1427     switch (c) {
   1428         case hebrewPunctuationGershayim:
   1429         case leftDoubleQuotationMark:
   1430         case rightDoubleQuotationMark:
   1431             return '"';
   1432         case hebrewPunctuationGeresh:
   1433         case leftSingleQuotationMark:
   1434         case rightSingleQuotationMark:
   1435             return '\'';
   1436         default:
   1437             return c;
   1438     }
   1439 }
   1440 
   1441 static inline void foldQuoteMarks(String& s)
   1442 {
   1443     s.replace(hebrewPunctuationGeresh, '\'');
   1444     s.replace(hebrewPunctuationGershayim, '"');
   1445     s.replace(leftDoubleQuotationMark, '"');
   1446     s.replace(leftSingleQuotationMark, '\'');
   1447     s.replace(rightDoubleQuotationMark, '"');
   1448     s.replace(rightSingleQuotationMark, '\'');
   1449 }
   1450 
   1451 #if USE(ICU_UNICODE) && !UCONFIG_NO_COLLATION
   1452 
   1453 static inline void foldQuoteMarks(UChar* data, size_t length)
   1454 {
   1455     for (size_t i = 0; i < length; ++i)
   1456         data[i] = foldQuoteMark(data[i]);
   1457 }
   1458 
   1459 static const size_t minimumSearchBufferSize = 8192;
   1460 
   1461 #ifndef NDEBUG
   1462 static bool searcherInUse;
   1463 #endif
   1464 
   1465 static UStringSearch* createSearcher()
   1466 {
   1467     // Provide a non-empty pattern and non-empty text so usearch_open will not fail,
   1468     // but it doesn't matter exactly what it is, since we don't perform any searches
   1469     // without setting both the pattern and the text.
   1470     UErrorCode status = U_ZERO_ERROR;
   1471     UStringSearch* searcher = usearch_open(&newlineCharacter, 1, &newlineCharacter, 1, currentSearchLocaleID(), 0, &status);
   1472     ASSERT(status == U_ZERO_ERROR || status == U_USING_FALLBACK_WARNING || status == U_USING_DEFAULT_WARNING);
   1473     return searcher;
   1474 }
   1475 
   1476 static UStringSearch* searcher()
   1477 {
   1478     static UStringSearch* searcher = createSearcher();
   1479     return searcher;
   1480 }
   1481 
   1482 static inline void lockSearcher()
   1483 {
   1484 #ifndef NDEBUG
   1485     ASSERT(!searcherInUse);
   1486     searcherInUse = true;
   1487 #endif
   1488 }
   1489 
   1490 static inline void unlockSearcher()
   1491 {
   1492 #ifndef NDEBUG
   1493     ASSERT(searcherInUse);
   1494     searcherInUse = false;
   1495 #endif
   1496 }
   1497 
   1498 // ICU's search ignores the distinction between small kana letters and ones
   1499 // that are not small, and also characters that differ only in the voicing
   1500 // marks when considering only primary collation strength diffrences.
   1501 // This is not helpful for end users, since these differences make words
   1502 // distinct, so for our purposes we need these to be considered.
   1503 // The Unicode folks do not think the collation algorithm should be
   1504 // changed. To work around this, we would like to tailor the ICU searcher,
   1505 // but we can't get that to work yet. So instead, we check for cases where
   1506 // these differences occur, and skip those matches.
   1507 
   1508 // We refer to the above technique as the "kana workaround". The next few
   1509 // functions are helper functinos for the kana workaround.
   1510 
   1511 static inline bool isKanaLetter(UChar character)
   1512 {
   1513     // Hiragana letters.
   1514     if (character >= 0x3041 && character <= 0x3096)
   1515         return true;
   1516 
   1517     // Katakana letters.
   1518     if (character >= 0x30A1 && character <= 0x30FA)
   1519         return true;
   1520     if (character >= 0x31F0 && character <= 0x31FF)
   1521         return true;
   1522 
   1523     // Halfwidth katakana letters.
   1524     if (character >= 0xFF66 && character <= 0xFF9D && character != 0xFF70)
   1525         return true;
   1526 
   1527     return false;
   1528 }
   1529 
   1530 static inline bool isSmallKanaLetter(UChar character)
   1531 {
   1532     ASSERT(isKanaLetter(character));
   1533 
   1534     switch (character) {
   1535     case 0x3041: // HIRAGANA LETTER SMALL A
   1536     case 0x3043: // HIRAGANA LETTER SMALL I
   1537     case 0x3045: // HIRAGANA LETTER SMALL U
   1538     case 0x3047: // HIRAGANA LETTER SMALL E
   1539     case 0x3049: // HIRAGANA LETTER SMALL O
   1540     case 0x3063: // HIRAGANA LETTER SMALL TU
   1541     case 0x3083: // HIRAGANA LETTER SMALL YA
   1542     case 0x3085: // HIRAGANA LETTER SMALL YU
   1543     case 0x3087: // HIRAGANA LETTER SMALL YO
   1544     case 0x308E: // HIRAGANA LETTER SMALL WA
   1545     case 0x3095: // HIRAGANA LETTER SMALL KA
   1546     case 0x3096: // HIRAGANA LETTER SMALL KE
   1547     case 0x30A1: // KATAKANA LETTER SMALL A
   1548     case 0x30A3: // KATAKANA LETTER SMALL I
   1549     case 0x30A5: // KATAKANA LETTER SMALL U
   1550     case 0x30A7: // KATAKANA LETTER SMALL E
   1551     case 0x30A9: // KATAKANA LETTER SMALL O
   1552     case 0x30C3: // KATAKANA LETTER SMALL TU
   1553     case 0x30E3: // KATAKANA LETTER SMALL YA
   1554     case 0x30E5: // KATAKANA LETTER SMALL YU
   1555     case 0x30E7: // KATAKANA LETTER SMALL YO
   1556     case 0x30EE: // KATAKANA LETTER SMALL WA
   1557     case 0x30F5: // KATAKANA LETTER SMALL KA
   1558     case 0x30F6: // KATAKANA LETTER SMALL KE
   1559     case 0x31F0: // KATAKANA LETTER SMALL KU
   1560     case 0x31F1: // KATAKANA LETTER SMALL SI
   1561     case 0x31F2: // KATAKANA LETTER SMALL SU
   1562     case 0x31F3: // KATAKANA LETTER SMALL TO
   1563     case 0x31F4: // KATAKANA LETTER SMALL NU
   1564     case 0x31F5: // KATAKANA LETTER SMALL HA
   1565     case 0x31F6: // KATAKANA LETTER SMALL HI
   1566     case 0x31F7: // KATAKANA LETTER SMALL HU
   1567     case 0x31F8: // KATAKANA LETTER SMALL HE
   1568     case 0x31F9: // KATAKANA LETTER SMALL HO
   1569     case 0x31FA: // KATAKANA LETTER SMALL MU
   1570     case 0x31FB: // KATAKANA LETTER SMALL RA
   1571     case 0x31FC: // KATAKANA LETTER SMALL RI
   1572     case 0x31FD: // KATAKANA LETTER SMALL RU
   1573     case 0x31FE: // KATAKANA LETTER SMALL RE
   1574     case 0x31FF: // KATAKANA LETTER SMALL RO
   1575     case 0xFF67: // HALFWIDTH KATAKANA LETTER SMALL A
   1576     case 0xFF68: // HALFWIDTH KATAKANA LETTER SMALL I
   1577     case 0xFF69: // HALFWIDTH KATAKANA LETTER SMALL U
   1578     case 0xFF6A: // HALFWIDTH KATAKANA LETTER SMALL E
   1579     case 0xFF6B: // HALFWIDTH KATAKANA LETTER SMALL O
   1580     case 0xFF6C: // HALFWIDTH KATAKANA LETTER SMALL YA
   1581     case 0xFF6D: // HALFWIDTH KATAKANA LETTER SMALL YU
   1582     case 0xFF6E: // HALFWIDTH KATAKANA LETTER SMALL YO
   1583     case 0xFF6F: // HALFWIDTH KATAKANA LETTER SMALL TU
   1584         return true;
   1585     }
   1586     return false;
   1587 }
   1588 
   1589 enum VoicedSoundMarkType { NoVoicedSoundMark, VoicedSoundMark, SemiVoicedSoundMark };
   1590 
   1591 static inline VoicedSoundMarkType composedVoicedSoundMark(UChar character)
   1592 {
   1593     ASSERT(isKanaLetter(character));
   1594 
   1595     switch (character) {
   1596     case 0x304C: // HIRAGANA LETTER GA
   1597     case 0x304E: // HIRAGANA LETTER GI
   1598     case 0x3050: // HIRAGANA LETTER GU
   1599     case 0x3052: // HIRAGANA LETTER GE
   1600     case 0x3054: // HIRAGANA LETTER GO
   1601     case 0x3056: // HIRAGANA LETTER ZA
   1602     case 0x3058: // HIRAGANA LETTER ZI
   1603     case 0x305A: // HIRAGANA LETTER ZU
   1604     case 0x305C: // HIRAGANA LETTER ZE
   1605     case 0x305E: // HIRAGANA LETTER ZO
   1606     case 0x3060: // HIRAGANA LETTER DA
   1607     case 0x3062: // HIRAGANA LETTER DI
   1608     case 0x3065: // HIRAGANA LETTER DU
   1609     case 0x3067: // HIRAGANA LETTER DE
   1610     case 0x3069: // HIRAGANA LETTER DO
   1611     case 0x3070: // HIRAGANA LETTER BA
   1612     case 0x3073: // HIRAGANA LETTER BI
   1613     case 0x3076: // HIRAGANA LETTER BU
   1614     case 0x3079: // HIRAGANA LETTER BE
   1615     case 0x307C: // HIRAGANA LETTER BO
   1616     case 0x3094: // HIRAGANA LETTER VU
   1617     case 0x30AC: // KATAKANA LETTER GA
   1618     case 0x30AE: // KATAKANA LETTER GI
   1619     case 0x30B0: // KATAKANA LETTER GU
   1620     case 0x30B2: // KATAKANA LETTER GE
   1621     case 0x30B4: // KATAKANA LETTER GO
   1622     case 0x30B6: // KATAKANA LETTER ZA
   1623     case 0x30B8: // KATAKANA LETTER ZI
   1624     case 0x30BA: // KATAKANA LETTER ZU
   1625     case 0x30BC: // KATAKANA LETTER ZE
   1626     case 0x30BE: // KATAKANA LETTER ZO
   1627     case 0x30C0: // KATAKANA LETTER DA
   1628     case 0x30C2: // KATAKANA LETTER DI
   1629     case 0x30C5: // KATAKANA LETTER DU
   1630     case 0x30C7: // KATAKANA LETTER DE
   1631     case 0x30C9: // KATAKANA LETTER DO
   1632     case 0x30D0: // KATAKANA LETTER BA
   1633     case 0x30D3: // KATAKANA LETTER BI
   1634     case 0x30D6: // KATAKANA LETTER BU
   1635     case 0x30D9: // KATAKANA LETTER BE
   1636     case 0x30DC: // KATAKANA LETTER BO
   1637     case 0x30F4: // KATAKANA LETTER VU
   1638     case 0x30F7: // KATAKANA LETTER VA
   1639     case 0x30F8: // KATAKANA LETTER VI
   1640     case 0x30F9: // KATAKANA LETTER VE
   1641     case 0x30FA: // KATAKANA LETTER VO
   1642         return VoicedSoundMark;
   1643     case 0x3071: // HIRAGANA LETTER PA
   1644     case 0x3074: // HIRAGANA LETTER PI
   1645     case 0x3077: // HIRAGANA LETTER PU
   1646     case 0x307A: // HIRAGANA LETTER PE
   1647     case 0x307D: // HIRAGANA LETTER PO
   1648     case 0x30D1: // KATAKANA LETTER PA
   1649     case 0x30D4: // KATAKANA LETTER PI
   1650     case 0x30D7: // KATAKANA LETTER PU
   1651     case 0x30DA: // KATAKANA LETTER PE
   1652     case 0x30DD: // KATAKANA LETTER PO
   1653         return SemiVoicedSoundMark;
   1654     }
   1655     return NoVoicedSoundMark;
   1656 }
   1657 
   1658 static inline bool isCombiningVoicedSoundMark(UChar character)
   1659 {
   1660     switch (character) {
   1661     case 0x3099: // COMBINING KATAKANA-HIRAGANA VOICED SOUND MARK
   1662     case 0x309A: // COMBINING KATAKANA-HIRAGANA SEMI-VOICED SOUND MARK
   1663         return true;
   1664     }
   1665     return false;
   1666 }
   1667 
   1668 static inline bool containsKanaLetters(const String& pattern)
   1669 {
   1670     const UChar* characters = pattern.characters();
   1671     unsigned length = pattern.length();
   1672     for (unsigned i = 0; i < length; ++i) {
   1673         if (isKanaLetter(characters[i]))
   1674             return true;
   1675     }
   1676     return false;
   1677 }
   1678 
   1679 static void normalizeCharacters(const UChar* characters, unsigned length, Vector<UChar>& buffer)
   1680 {
   1681     ASSERT(length);
   1682 
   1683     buffer.resize(length);
   1684 
   1685     UErrorCode status = U_ZERO_ERROR;
   1686     size_t bufferSize = unorm_normalize(characters, length, UNORM_NFC, 0, buffer.data(), length, &status);
   1687     ASSERT(status == U_ZERO_ERROR || status == U_STRING_NOT_TERMINATED_WARNING || status == U_BUFFER_OVERFLOW_ERROR);
   1688     ASSERT(bufferSize);
   1689 
   1690     buffer.resize(bufferSize);
   1691 
   1692     if (status == U_ZERO_ERROR || status == U_STRING_NOT_TERMINATED_WARNING)
   1693         return;
   1694 
   1695     status = U_ZERO_ERROR;
   1696     unorm_normalize(characters, length, UNORM_NFC, 0, buffer.data(), bufferSize, &status);
   1697     ASSERT(status == U_STRING_NOT_TERMINATED_WARNING);
   1698 }
   1699 
   1700 inline SearchBuffer::SearchBuffer(const String& target, bool isCaseSensitive)
   1701     : m_target(target)
   1702     , m_atBreak(true)
   1703     , m_targetRequiresKanaWorkaround(containsKanaLetters(m_target))
   1704 {
   1705     ASSERT(!m_target.isEmpty());
   1706 
   1707     // FIXME: We'd like to tailor the searcher to fold quote marks for us instead
   1708     // of doing it in a separate replacement pass here, but ICU doesn't offer a way
   1709     // to add tailoring on top of the locale-specific tailoring as of this writing.
   1710     foldQuoteMarks(m_target);
   1711 
   1712     size_t targetLength = m_target.length();
   1713     m_buffer.reserveInitialCapacity(max(targetLength * 8, minimumSearchBufferSize));
   1714     m_overlap = m_buffer.capacity() / 4;
   1715 
   1716     // Grab the single global searcher.
   1717     // If we ever have a reason to do more than once search buffer at once, we'll have
   1718     // to move to multiple searchers.
   1719     lockSearcher();
   1720 
   1721     UStringSearch* searcher = WebCore::searcher();
   1722     UCollator* collator = usearch_getCollator(searcher);
   1723 
   1724     UCollationStrength strength = isCaseSensitive ? UCOL_TERTIARY : UCOL_PRIMARY;
   1725     if (ucol_getStrength(collator) != strength) {
   1726         ucol_setStrength(collator, strength);
   1727         usearch_reset(searcher);
   1728     }
   1729 
   1730     UErrorCode status = U_ZERO_ERROR;
   1731     usearch_setPattern(searcher, m_target.characters(), targetLength, &status);
   1732     ASSERT(status == U_ZERO_ERROR);
   1733 
   1734     // The kana workaround requires a normalized copy of the target string.
   1735     if (m_targetRequiresKanaWorkaround)
   1736         normalizeCharacters(m_target.characters(), m_target.length(), m_normalizedTarget);
   1737 }
   1738 
   1739 inline SearchBuffer::~SearchBuffer()
   1740 {
   1741     unlockSearcher();
   1742 }
   1743 
   1744 inline size_t SearchBuffer::append(const UChar* characters, size_t length)
   1745 {
   1746     ASSERT(length);
   1747 
   1748     if (m_atBreak) {
   1749         m_buffer.shrink(0);
   1750         m_atBreak = false;
   1751     } else if (m_buffer.size() == m_buffer.capacity()) {
   1752         memcpy(m_buffer.data(), m_buffer.data() + m_buffer.size() - m_overlap, m_overlap * sizeof(UChar));
   1753         m_buffer.shrink(m_overlap);
   1754     }
   1755 
   1756     size_t oldLength = m_buffer.size();
   1757     size_t usableLength = min(m_buffer.capacity() - oldLength, length);
   1758     ASSERT(usableLength);
   1759     m_buffer.append(characters, usableLength);
   1760     foldQuoteMarks(m_buffer.data() + oldLength, usableLength);
   1761     return usableLength;
   1762 }
   1763 
   1764 inline bool SearchBuffer::atBreak() const
   1765 {
   1766     return m_atBreak;
   1767 }
   1768 
   1769 inline void SearchBuffer::reachedBreak()
   1770 {
   1771     m_atBreak = true;
   1772 }
   1773 
   1774 inline bool SearchBuffer::isBadMatch(const UChar* match, size_t matchLength) const
   1775 {
   1776     // This function implements the kana workaround. If usearch treats
   1777     // it as a match, but we do not want to, then it's a "bad match".
   1778     if (!m_targetRequiresKanaWorkaround)
   1779         return false;
   1780 
   1781     // Normalize into a match buffer. We reuse a single buffer rather than
   1782     // creating a new one each time.
   1783     normalizeCharacters(match, matchLength, m_normalizedMatch);
   1784 
   1785     const UChar* a = m_normalizedTarget.begin();
   1786     const UChar* aEnd = m_normalizedTarget.end();
   1787 
   1788     const UChar* b = m_normalizedMatch.begin();
   1789     const UChar* bEnd = m_normalizedMatch.end();
   1790 
   1791     while (true) {
   1792         // Skip runs of non-kana-letter characters. This is necessary so we can
   1793         // correctly handle strings where the target and match have different-length
   1794         // runs of characters that match, while still double checking the correctness
   1795         // of matches of kana letters with other kana letters.
   1796         while (a != aEnd && !isKanaLetter(*a))
   1797             ++a;
   1798         while (b != bEnd && !isKanaLetter(*b))
   1799             ++b;
   1800 
   1801         // If we reached the end of either the target or the match, we should have
   1802         // reached the end of both; both should have the same number of kana letters.
   1803         if (a == aEnd || b == bEnd) {
   1804             ASSERT(a == aEnd);
   1805             ASSERT(b == bEnd);
   1806             return false;
   1807         }
   1808 
   1809         // Check for differences in the kana letter character itself.
   1810         if (isSmallKanaLetter(*a) != isSmallKanaLetter(*b))
   1811             return true;
   1812         if (composedVoicedSoundMark(*a) != composedVoicedSoundMark(*b))
   1813             return true;
   1814         ++a;
   1815         ++b;
   1816 
   1817         // Check for differences in combining voiced sound marks found after the letter.
   1818         while (1) {
   1819             if (!(a != aEnd && isCombiningVoicedSoundMark(*a))) {
   1820                 if (b != bEnd && isCombiningVoicedSoundMark(*b))
   1821                     return true;
   1822                 break;
   1823             }
   1824             if (!(b != bEnd && isCombiningVoicedSoundMark(*b)))
   1825                 return true;
   1826             if (*a != *b)
   1827                 return true;
   1828             ++a;
   1829             ++b;
   1830         }
   1831     }
   1832 }
   1833 
   1834 inline size_t SearchBuffer::search(size_t& start)
   1835 {
   1836     size_t size = m_buffer.size();
   1837     if (m_atBreak) {
   1838         if (!size)
   1839             return 0;
   1840     } else {
   1841         if (size != m_buffer.capacity())
   1842             return 0;
   1843     }
   1844 
   1845     UStringSearch* searcher = WebCore::searcher();
   1846 
   1847     UErrorCode status = U_ZERO_ERROR;
   1848     usearch_setText(searcher, m_buffer.data(), size, &status);
   1849     ASSERT(status == U_ZERO_ERROR);
   1850 
   1851     int matchStart = usearch_first(searcher, &status);
   1852     ASSERT(status == U_ZERO_ERROR);
   1853 
   1854 nextMatch:
   1855     if (!(matchStart >= 0 && static_cast<size_t>(matchStart) < size)) {
   1856         ASSERT(matchStart == USEARCH_DONE);
   1857         return 0;
   1858     }
   1859 
   1860     // Matches that start in the overlap area are only tentative.
   1861     // The same match may appear later, matching more characters,
   1862     // possibly including a combining character that's not yet in the buffer.
   1863     if (!m_atBreak && static_cast<size_t>(matchStart) >= size - m_overlap) {
   1864         memcpy(m_buffer.data(), m_buffer.data() + size - m_overlap, m_overlap * sizeof(UChar));
   1865         m_buffer.shrink(m_overlap);
   1866         return 0;
   1867     }
   1868 
   1869     size_t matchedLength = usearch_getMatchedLength(searcher);
   1870     ASSERT(matchStart + matchedLength <= size);
   1871 
   1872     // If this match is "bad", move on to the next match.
   1873     if (isBadMatch(m_buffer.data() + matchStart, matchedLength)) {
   1874         matchStart = usearch_next(searcher, &status);
   1875         ASSERT(status == U_ZERO_ERROR);
   1876         goto nextMatch;
   1877     }
   1878 
   1879     size_t newSize = size - (matchStart + 1);
   1880     memmove(m_buffer.data(), m_buffer.data() + matchStart + 1, newSize * sizeof(UChar));
   1881     m_buffer.shrink(newSize);
   1882 
   1883     start = size - matchStart;
   1884     return matchedLength;
   1885 }
   1886 
   1887 #else // !ICU_UNICODE
   1888 
   1889 inline SearchBuffer::SearchBuffer(const String& target, bool isCaseSensitive)
   1890     : m_target(isCaseSensitive ? target : target.foldCase())
   1891     , m_isCaseSensitive(isCaseSensitive)
   1892     , m_buffer(m_target.length())
   1893     , m_isCharacterStartBuffer(m_target.length())
   1894     , m_isBufferFull(false)
   1895     , m_cursor(0)
   1896 {
   1897     ASSERT(!m_target.isEmpty());
   1898     m_target.replace(noBreakSpace, ' ');
   1899     foldQuoteMarks(m_target);
   1900 }
   1901 
   1902 inline SearchBuffer::~SearchBuffer()
   1903 {
   1904 }
   1905 
   1906 inline void SearchBuffer::reachedBreak()
   1907 {
   1908     m_cursor = 0;
   1909     m_isBufferFull = false;
   1910 }
   1911 
   1912 inline bool SearchBuffer::atBreak() const
   1913 {
   1914     return !m_cursor && !m_isBufferFull;
   1915 }
   1916 
   1917 inline void SearchBuffer::append(UChar c, bool isStart)
   1918 {
   1919     m_buffer[m_cursor] = c == noBreakSpace ? ' ' : foldQuoteMark(c);
   1920     m_isCharacterStartBuffer[m_cursor] = isStart;
   1921     if (++m_cursor == m_target.length()) {
   1922         m_cursor = 0;
   1923         m_isBufferFull = true;
   1924     }
   1925 }
   1926 
   1927 inline size_t SearchBuffer::append(const UChar* characters, size_t length)
   1928 {
   1929     ASSERT(length);
   1930     if (m_isCaseSensitive) {
   1931         append(characters[0], true);
   1932         return 1;
   1933     }
   1934     const int maxFoldedCharacters = 16; // sensible maximum is 3, this should be more than enough
   1935     UChar foldedCharacters[maxFoldedCharacters];
   1936     bool error;
   1937     int numFoldedCharacters = foldCase(foldedCharacters, maxFoldedCharacters, characters, 1, &error);
   1938     ASSERT(!error);
   1939     ASSERT(numFoldedCharacters);
   1940     ASSERT(numFoldedCharacters <= maxFoldedCharacters);
   1941     if (!error && numFoldedCharacters) {
   1942         numFoldedCharacters = min(numFoldedCharacters, maxFoldedCharacters);
   1943         append(foldedCharacters[0], true);
   1944         for (int i = 1; i < numFoldedCharacters; ++i)
   1945             append(foldedCharacters[i], false);
   1946     }
   1947     return 1;
   1948 }
   1949 
   1950 inline size_t SearchBuffer::search(size_t& start)
   1951 {
   1952     if (!m_isBufferFull)
   1953         return 0;
   1954     if (!m_isCharacterStartBuffer[m_cursor])
   1955         return 0;
   1956 
   1957     size_t tailSpace = m_target.length() - m_cursor;
   1958     if (memcmp(&m_buffer[m_cursor], m_target.characters(), tailSpace * sizeof(UChar)) != 0)
   1959         return 0;
   1960     if (memcmp(&m_buffer[0], m_target.characters() + tailSpace, m_cursor * sizeof(UChar)) != 0)
   1961         return 0;
   1962 
   1963     start = length();
   1964 
   1965     // Now that we've found a match once, we don't want to find it again, because those
   1966     // are the SearchBuffer semantics, allowing for a buffer where you append more than one
   1967     // character at a time. To do this we take advantage of m_isCharacterStartBuffer, but if
   1968     // we want to get rid of that in the future we could track this with a separate boolean
   1969     // or even move the characters to the start of the buffer and set m_isBufferFull to false.
   1970     m_isCharacterStartBuffer[m_cursor] = false;
   1971 
   1972     return start;
   1973 }
   1974 
   1975 // Returns the number of characters that were appended to the buffer (what we are searching in).
   1976 // That's not necessarily the same length as the passed-in target string, because case folding
   1977 // can make two strings match even though they're not the same length.
   1978 size_t SearchBuffer::length() const
   1979 {
   1980     size_t bufferSize = m_target.length();
   1981     size_t length = 0;
   1982     for (size_t i = 0; i < bufferSize; ++i)
   1983         length += m_isCharacterStartBuffer[i];
   1984     return length;
   1985 }
   1986 
   1987 #endif // !ICU_UNICODE
   1988 
   1989 // --------
   1990 
   1991 int TextIterator::rangeLength(const Range* r, bool forSelectionPreservation)
   1992 {
   1993     int length = 0;
   1994     for (TextIterator it(r, forSelectionPreservation); !it.atEnd(); it.advance())
   1995         length += it.length();
   1996 
   1997     return length;
   1998 }
   1999 
   2000 PassRefPtr<Range> TextIterator::subrange(Range* entireRange, int characterOffset, int characterCount)
   2001 {
   2002     CharacterIterator entireRangeIterator(entireRange);
   2003     return characterSubrange(entireRangeIterator, characterOffset, characterCount);
   2004 }
   2005 
   2006 PassRefPtr<Range> TextIterator::rangeFromLocationAndLength(Element* scope, int rangeLocation, int rangeLength, bool forSelectionPreservation)
   2007 {
   2008     RefPtr<Range> resultRange = scope->document()->createRange();
   2009 
   2010     int docTextPosition = 0;
   2011     int rangeEnd = rangeLocation + rangeLength;
   2012     bool startRangeFound = false;
   2013 
   2014     RefPtr<Range> textRunRange;
   2015 
   2016     TextIterator it(rangeOfContents(scope).get(), forSelectionPreservation);
   2017 
   2018     // FIXME: the atEnd() check shouldn't be necessary, workaround for <http://bugs.webkit.org/show_bug.cgi?id=6289>.
   2019     if (rangeLocation == 0 && rangeLength == 0 && it.atEnd()) {
   2020         textRunRange = it.range();
   2021 
   2022         ExceptionCode ec = 0;
   2023         resultRange->setStart(textRunRange->startContainer(), 0, ec);
   2024         ASSERT(!ec);
   2025         resultRange->setEnd(textRunRange->startContainer(), 0, ec);
   2026         ASSERT(!ec);
   2027 
   2028         return resultRange.release();
   2029     }
   2030 
   2031     for (; !it.atEnd(); it.advance()) {
   2032         int len = it.length();
   2033         textRunRange = it.range();
   2034 
   2035         bool foundStart = rangeLocation >= docTextPosition && rangeLocation <= docTextPosition + len;
   2036         bool foundEnd = rangeEnd >= docTextPosition && rangeEnd <= docTextPosition + len;
   2037 
   2038         // Fix textRunRange->endPosition(), but only if foundStart || foundEnd, because it is only
   2039         // in those cases that textRunRange is used.
   2040         if (foundStart || foundEnd) {
   2041             // FIXME: This is a workaround for the fact that the end of a run is often at the wrong
   2042             // position for emitted '\n's.
   2043             if (len == 1 && it.characters()[0] == '\n') {
   2044                 Position runStart = textRunRange->startPosition();
   2045                 Position runEnd = VisiblePosition(runStart).next().deepEquivalent();
   2046                 if (runEnd.isNotNull()) {
   2047                     ExceptionCode ec = 0;
   2048                     textRunRange->setEnd(runEnd.node(), runEnd.deprecatedEditingOffset(), ec);
   2049                     ASSERT(!ec);
   2050                 }
   2051             }
   2052         }
   2053 
   2054         if (foundStart) {
   2055             startRangeFound = true;
   2056             int exception = 0;
   2057             if (textRunRange->startContainer()->isTextNode()) {
   2058                 int offset = rangeLocation - docTextPosition;
   2059                 resultRange->setStart(textRunRange->startContainer(), offset + textRunRange->startOffset(), exception);
   2060             } else {
   2061                 if (rangeLocation == docTextPosition)
   2062                     resultRange->setStart(textRunRange->startContainer(), textRunRange->startOffset(), exception);
   2063                 else
   2064                     resultRange->setStart(textRunRange->endContainer(), textRunRange->endOffset(), exception);
   2065             }
   2066         }
   2067 
   2068         if (foundEnd) {
   2069             int exception = 0;
   2070             if (textRunRange->startContainer()->isTextNode()) {
   2071                 int offset = rangeEnd - docTextPosition;
   2072                 resultRange->setEnd(textRunRange->startContainer(), offset + textRunRange->startOffset(), exception);
   2073             } else {
   2074                 if (rangeEnd == docTextPosition)
   2075                     resultRange->setEnd(textRunRange->startContainer(), textRunRange->startOffset(), exception);
   2076                 else
   2077                     resultRange->setEnd(textRunRange->endContainer(), textRunRange->endOffset(), exception);
   2078             }
   2079             docTextPosition += len;
   2080             break;
   2081         }
   2082         docTextPosition += len;
   2083     }
   2084 
   2085     if (!startRangeFound)
   2086         return 0;
   2087 
   2088     if (rangeLength != 0 && rangeEnd > docTextPosition) { // rangeEnd is out of bounds
   2089         int exception = 0;
   2090         resultRange->setEnd(textRunRange->endContainer(), textRunRange->endOffset(), exception);
   2091     }
   2092 
   2093     return resultRange.release();
   2094 }
   2095 
   2096 // --------
   2097 
   2098 UChar* plainTextToMallocAllocatedBuffer(const Range* r, unsigned& bufferLength, bool isDisplayString)
   2099 {
   2100     UChar* result = 0;
   2101 
   2102     // Do this in pieces to avoid massive reallocations if there is a large amount of text.
   2103     // Use system malloc for buffers since they can consume lots of memory and current TCMalloc is unable return it back to OS.
   2104     static const unsigned cMaxSegmentSize = 1 << 16;
   2105     bufferLength = 0;
   2106     typedef pair<UChar*, unsigned> TextSegment;
   2107     Vector<TextSegment>* textSegments = 0;
   2108     Vector<UChar> textBuffer;
   2109     textBuffer.reserveInitialCapacity(cMaxSegmentSize);
   2110     for (TextIterator it(r); !it.atEnd(); it.advance()) {
   2111         if (textBuffer.size() && textBuffer.size() + it.length() > cMaxSegmentSize) {
   2112             UChar* newSegmentBuffer = static_cast<UChar*>(malloc(textBuffer.size() * sizeof(UChar)));
   2113             if (!newSegmentBuffer)
   2114                 goto exit;
   2115             memcpy(newSegmentBuffer, textBuffer.data(), textBuffer.size() * sizeof(UChar));
   2116             if (!textSegments)
   2117                 textSegments = new Vector<TextSegment>;
   2118             textSegments->append(make_pair(newSegmentBuffer, (unsigned)textBuffer.size()));
   2119             textBuffer.clear();
   2120         }
   2121         textBuffer.append(it.characters(), it.length());
   2122         bufferLength += it.length();
   2123     }
   2124 
   2125     if (!bufferLength)
   2126         return 0;
   2127 
   2128     // Since we know the size now, we can make a single buffer out of the pieces with one big alloc
   2129     result = static_cast<UChar*>(malloc(bufferLength * sizeof(UChar)));
   2130     if (!result)
   2131         goto exit;
   2132 
   2133     {
   2134         UChar* resultPos = result;
   2135         if (textSegments) {
   2136             unsigned size = textSegments->size();
   2137             for (unsigned i = 0; i < size; ++i) {
   2138                 const TextSegment& segment = textSegments->at(i);
   2139                 memcpy(resultPos, segment.first, segment.second * sizeof(UChar));
   2140                 resultPos += segment.second;
   2141             }
   2142         }
   2143         memcpy(resultPos, textBuffer.data(), textBuffer.size() * sizeof(UChar));
   2144     }
   2145 
   2146 exit:
   2147     if (textSegments) {
   2148         unsigned size = textSegments->size();
   2149         for (unsigned i = 0; i < size; ++i)
   2150             free(textSegments->at(i).first);
   2151         delete textSegments;
   2152     }
   2153 
   2154     if (isDisplayString && r->ownerDocument())
   2155         r->ownerDocument()->displayBufferModifiedByEncoding(result, bufferLength);
   2156 
   2157     return result;
   2158 }
   2159 
   2160 String plainText(const Range* r)
   2161 {
   2162     unsigned length;
   2163     UChar* buf = plainTextToMallocAllocatedBuffer(r, length, false);
   2164     if (!buf)
   2165         return "";
   2166     String result(buf, length);
   2167     free(buf);
   2168     return result;
   2169 }
   2170 
   2171 static inline bool isAllCollapsibleWhitespace(const String& string)
   2172 {
   2173     const UChar* characters = string.characters();
   2174     unsigned length = string.length();
   2175     for (unsigned i = 0; i < length; ++i) {
   2176         if (!isCollapsibleWhitespace(characters[i]))
   2177             return false;
   2178     }
   2179     return true;
   2180 }
   2181 
   2182 static PassRefPtr<Range> collapsedToBoundary(const Range* range, bool forward)
   2183 {
   2184     ExceptionCode ec = 0;
   2185     RefPtr<Range> result = range->cloneRange(ec);
   2186     ASSERT(!ec);
   2187     result->collapse(!forward, ec);
   2188     ASSERT(!ec);
   2189     return result.release();
   2190 }
   2191 
   2192 static size_t findPlainText(CharacterIterator& it, const String& target, bool forward, bool caseSensitive, size_t& matchStart)
   2193 {
   2194     matchStart = 0;
   2195     size_t matchLength = 0;
   2196 
   2197     SearchBuffer buffer(target, caseSensitive);
   2198 
   2199     while (!it.atEnd()) {
   2200         it.advance(buffer.append(it.characters(), it.length()));
   2201 tryAgain:
   2202         size_t matchStartOffset;
   2203         if (size_t newMatchLength = buffer.search(matchStartOffset)) {
   2204             // Note that we found a match, and where we found it.
   2205             size_t lastCharacterInBufferOffset = it.characterOffset();
   2206             ASSERT(lastCharacterInBufferOffset >= matchStartOffset);
   2207             matchStart = lastCharacterInBufferOffset - matchStartOffset;
   2208             matchLength = newMatchLength;
   2209             // If searching forward, stop on the first match.
   2210             // If searching backward, don't stop, so we end up with the last match.
   2211             if (forward)
   2212                 break;
   2213             goto tryAgain;
   2214         }
   2215         if (it.atBreak() && !buffer.atBreak()) {
   2216             buffer.reachedBreak();
   2217             goto tryAgain;
   2218         }
   2219     }
   2220 
   2221     return matchLength;
   2222 }
   2223 
   2224 PassRefPtr<Range> findPlainText(const Range* range, const String& target, bool forward, bool caseSensitive)
   2225 {
   2226     // First, find the text.
   2227     size_t matchStart;
   2228     size_t matchLength;
   2229     {
   2230         CharacterIterator findIterator(range, false, true);
   2231         matchLength = findPlainText(findIterator, target, forward, caseSensitive, matchStart);
   2232         if (!matchLength)
   2233             return collapsedToBoundary(range, forward);
   2234     }
   2235 
   2236     // Then, find the document position of the start and the end of the text.
   2237     CharacterIterator computeRangeIterator(range, false, true);
   2238     return characterSubrange(computeRangeIterator, matchStart, matchLength);
   2239 }
   2240 
   2241 }
   2242