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    Searched defs:pressed (Results 1 - 12 of 12) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/vgl/
SDL_vglevents.c 75 int c, pressed, scancode; local
80 pressed = SDL_RELEASED;
82 pressed = SDL_PRESSED;
85 posted += SDL_PrivateKeyboard(pressed,
  /external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fbevents.c 989 int pressed; local
997 pressed = SDL_RELEASED;
999 pressed = SDL_PRESSED;
1018 if ( pressed ) {
1025 posted += SDL_PrivateKeyboard(pressed, &keysym);
  /external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
SDL_gsevents.c 764 int pressed; local
772 pressed = SDL_RELEASED;
774 pressed = SDL_PRESSED;
777 posted += SDL_PrivateKeyboard(pressed, &keysym);
  /external/bluetooth/bluez/audio/
control.c 338 static void send_key(int fd, uint16_t key, int pressed)
343 send_event(fd, EV_KEY, key, pressed);
352 int pressed, i; local
359 pressed = 0;
361 status = "pressed";
362 pressed = 1;
368 send_key(control->uinput, key_map[i].uinput, pressed);
  /frameworks/base/core/java/android/inputmethodservice/
Keyboard.java 251 /** The current pressed state of this key */
252 public boolean pressed; field in class:Keyboard.Key
255 /** Text to output when pressed. This can be multiple characters, like ".com" */
386 * Informs the key that it has been pressed, in case it needs to change its appearance or
391 pressed = !pressed;
395 * Changes the pressed state of the key. If it is a sticky key, it will also change the
401 pressed = !pressed;
473 if (pressed) {
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  /external/qemu/android/skin/
window.c 597 Button* pressed; member in struct:__anon4166
604 button->pressed = NULL;
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  /external/webkit/WebCore/rendering/
RenderThemeSafari.cpp 1007 bool pressed = toRenderSlider(o->parent())->inDragMode(); local
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  /prebuilt/sdk/4/
android.jar 
  /prebuilt/sdk/5/
android.jar 
  /prebuilt/sdk/6/
android.jar 
  /prebuilt/sdk/7/
android.jar 
  /prebuilt/sdk/8/
android.jar 

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