/external/qemu/distrib/sdl-1.2.12/src/video/vgl/ |
SDL_vglevents.c | 75 int c, pressed, scancode; local 80 pressed = SDL_RELEASED; 82 pressed = SDL_PRESSED; 85 posted += SDL_PrivateKeyboard(pressed,
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/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/ |
SDL_fbevents.c | 989 int pressed; local 997 pressed = SDL_RELEASED; 999 pressed = SDL_PRESSED; 1018 if ( pressed ) { 1025 posted += SDL_PrivateKeyboard(pressed, &keysym);
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/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/ |
SDL_gsevents.c | 764 int pressed; local 772 pressed = SDL_RELEASED; 774 pressed = SDL_PRESSED; 777 posted += SDL_PrivateKeyboard(pressed, &keysym);
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/external/bluetooth/bluez/audio/ |
control.c | 338 static void send_key(int fd, uint16_t key, int pressed) 343 send_event(fd, EV_KEY, key, pressed); 352 int pressed, i; local 359 pressed = 0; 361 status = "pressed"; 362 pressed = 1; 368 send_key(control->uinput, key_map[i].uinput, pressed);
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/frameworks/base/core/java/android/inputmethodservice/ |
Keyboard.java | 251 /** The current pressed state of this key */ 252 public boolean pressed; field in class:Keyboard.Key 255 /** Text to output when pressed. This can be multiple characters, like ".com" */ 386 * Informs the key that it has been pressed, in case it needs to change its appearance or 391 pressed = !pressed; 395 * Changes the pressed state of the key. If it is a sticky key, it will also change the 401 pressed = !pressed; 473 if (pressed) { [all...] |
/external/qemu/android/skin/ |
window.c | 597 Button* pressed; member in struct:__anon4166 604 button->pressed = NULL; [all...] |
/external/webkit/WebCore/rendering/ |
RenderThemeSafari.cpp | 1007 bool pressed = toRenderSlider(o->parent())->inDragMode(); local [all...] |
/prebuilt/sdk/4/ |
android.jar | |
/prebuilt/sdk/5/ |
android.jar | |
/prebuilt/sdk/6/ |
android.jar | |
/prebuilt/sdk/7/ |
android.jar | |
/prebuilt/sdk/8/ |
android.jar | |