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    Searched defs:slope (Results 1 - 9 of 9) sorted by null

  /external/opencore/codecs_v2/audio/gsm_amr/amr_nb/common/src/
lsp_lsf_tbl.cpp 95 /* slope used to compute y = acos(x) */
97 extern const Word16 slope[64] = variable
  /frameworks/base/media/libstagefright/codecs/amrnb/common/src/
lsp_lsf_tbl.cpp 95 /* slope used to compute y = acos(x) */
97 extern const Word16 slope[64] = variable
  /external/webkit/WebCore/platform/graphics/filters/
FEComponentTransfer.h 45 , slope(0.0f)
55 float slope; member in struct:WebCore::ComponentTransferFunction
  /external/webkit/WebCore/platform/graphics/
Path.cpp 72 float slope = atan2f(change.height(), change.width()); local
76 traversalState.m_current.move(offset * cosf(slope), offset * sinf(slope));
79 traversalState.m_normalAngle = slope * rad2deg;
  /external/quake/quake/src/QW/client/
d_sprite.c 204 float du, dv, vtop, vbottom, slope; local
229 slope = du / dv;
230 u_step = (int)(slope * 0x10000);
232 u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) +
266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; local
309 slope = du / dv;
310 u_step = (int)(slope * 0x10000);
312 u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) +
  /external/quake/quake/src/WinQuake/
d_sprite.cpp 204 float du, dv, vtop, vbottom, slope; local
229 slope = du / dv;
230 u_step = (int)(slope * 0x10000);
232 u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) +
266 float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; local
309 slope = du / dv;
310 u_step = (int)(slope * 0x10000);
312 u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) +
  /external/skia/src/core/
SkEdge.cpp 75 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); local
77 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
78 fDX = slope;
115 SkFixed slope = SkFDot6Div(x1 - x0, y1 - y0); local
117 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
118 fDX = slope;
SkGeometry.cpp 44 SkScalar slope = SkScalarDiv(delta_y, delta_x); local
45 SkScalar b = pts[0].fY - SkScalarMul(slope, pts[0].fX);
47 SkScalar x = SkScalarDiv(pt.fY - b, slope);
    [all...]
  /frameworks/base/core/java/android/gesture/
GestureUtils.java 164 float slope = (segmentEndY - segmentStartY) / local
167 ypos = slope * (xpos - segmentStartX) + segmentStartY;
173 float slope = (segmentEndY - segmentStartY) / local
176 ypos = slope * (xpos - segmentStartX) + segmentStartY;

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