1 /* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "rsDevice.h" 18 #include "rsContext.h" 19 #include "rsThreadIO.h" 20 #include <ui/FramebufferNativeWindow.h> 21 #include <ui/EGLUtils.h> 22 #include <ui/egl/android_natives.h> 23 24 #include <sys/types.h> 25 #include <sys/resource.h> 26 27 #include <cutils/properties.h> 28 29 #include <GLES/gl.h> 30 #include <GLES/glext.h> 31 #include <GLES2/gl2.h> 32 #include <GLES2/gl2ext.h> 33 34 #include <cutils/sched_policy.h> 35 36 using namespace android; 37 using namespace android::renderscript; 38 39 pthread_key_t Context::gThreadTLSKey = 0; 40 uint32_t Context::gThreadTLSKeyCount = 0; 41 uint32_t Context::gGLContextCount = 0; 42 pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 43 44 static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 45 if (returnVal != EGL_TRUE) { 46 fprintf(stderr, "%s() returned %d\n", op, returnVal); 47 } 48 49 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 50 = eglGetError()) { 51 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 52 error); 53 } 54 } 55 56 void Context::initEGL(bool useGL2) 57 { 58 mEGL.mNumConfigs = -1; 59 EGLint configAttribs[128]; 60 EGLint *configAttribsPtr = configAttribs; 61 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 62 63 memset(configAttribs, 0, sizeof(configAttribs)); 64 65 configAttribsPtr[0] = EGL_SURFACE_TYPE; 66 configAttribsPtr[1] = EGL_WINDOW_BIT; 67 configAttribsPtr += 2; 68 69 if (useGL2) { 70 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 71 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 72 configAttribsPtr += 2; 73 } 74 75 if (mUseDepth) { 76 configAttribsPtr[0] = EGL_DEPTH_SIZE; 77 configAttribsPtr[1] = 16; 78 configAttribsPtr += 2; 79 } 80 81 if (mDev->mForceSW) { 82 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 83 configAttribsPtr[1] = EGL_SLOW_CONFIG; 84 configAttribsPtr += 2; 85 } 86 87 configAttribsPtr[0] = EGL_NONE; 88 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 89 90 LOGV("initEGL start"); 91 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 92 checkEglError("eglGetDisplay"); 93 94 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 95 checkEglError("eglInitialize"); 96 97 status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig); 98 if (err) { 99 LOGE("couldn't find an EGLConfig matching the screen format\n"); 100 } 101 //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 102 103 104 if (useGL2) { 105 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 106 } else { 107 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL); 108 } 109 checkEglError("eglCreateContext"); 110 if (mEGL.mContext == EGL_NO_CONTEXT) { 111 LOGE("eglCreateContext returned EGL_NO_CONTEXT"); 112 } 113 gGLContextCount++; 114 } 115 116 void Context::deinitEGL() 117 { 118 LOGV("deinitEGL"); 119 setSurface(0, 0, NULL); 120 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 121 checkEglError("eglDestroyContext"); 122 123 gGLContextCount--; 124 if (!gGLContextCount) { 125 eglTerminate(mEGL.mDisplay); 126 } 127 } 128 129 130 uint32_t Context::runScript(Script *s, uint32_t launchID) 131 { 132 ObjectBaseRef<ProgramFragment> frag(mFragment); 133 ObjectBaseRef<ProgramVertex> vtx(mVertex); 134 ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore); 135 ObjectBaseRef<ProgramRaster> raster(mRaster); 136 137 uint32_t ret = s->run(this, launchID); 138 139 mFragment.set(frag); 140 mVertex.set(vtx); 141 mFragmentStore.set(store); 142 mRaster.set(raster); 143 return ret; 144 } 145 146 void Context::checkError(const char *msg) const 147 { 148 GLenum err = glGetError(); 149 if (err != GL_NO_ERROR) { 150 LOGE("GL Error, 0x%x, from %s", err, msg); 151 } 152 } 153 154 uint32_t Context::runRootScript() 155 { 156 timerSet(RS_TIMER_CLEAR_SWAP); 157 rsAssert(mRootScript->mEnviroment.mIsRoot); 158 159 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); 160 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); 161 glViewport(0, 0, mEGL.mWidth, mEGL.mHeight); 162 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 163 164 glClearColor(mRootScript->mEnviroment.mClearColor[0], 165 mRootScript->mEnviroment.mClearColor[1], 166 mRootScript->mEnviroment.mClearColor[2], 167 mRootScript->mEnviroment.mClearColor[3]); 168 if (mUseDepth) { 169 glDepthMask(GL_TRUE); 170 glClearDepthf(mRootScript->mEnviroment.mClearDepth); 171 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 172 } else { 173 glClear(GL_COLOR_BUFFER_BIT); 174 } 175 176 timerSet(RS_TIMER_SCRIPT); 177 mStateFragmentStore.mLast.clear(); 178 uint32_t ret = runScript(mRootScript.get(), 0); 179 180 checkError("runRootScript"); 181 if (mError != RS_ERROR_NONE) { 182 // If we have an error condition we stop rendering until 183 // somthing changes that might fix it. 184 ret = 0; 185 } 186 return ret; 187 } 188 189 uint64_t Context::getTime() const 190 { 191 struct timespec t; 192 clock_gettime(CLOCK_MONOTONIC, &t); 193 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 194 } 195 196 void Context::timerReset() 197 { 198 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 199 mTimers[ct] = 0; 200 } 201 } 202 203 void Context::timerInit() 204 { 205 mTimeLast = getTime(); 206 mTimeFrame = mTimeLast; 207 mTimeLastFrame = mTimeLast; 208 mTimerActive = RS_TIMER_INTERNAL; 209 timerReset(); 210 } 211 212 void Context::timerFrame() 213 { 214 mTimeLastFrame = mTimeFrame; 215 mTimeFrame = getTime(); 216 } 217 218 void Context::timerSet(Timers tm) 219 { 220 uint64_t last = mTimeLast; 221 mTimeLast = getTime(); 222 mTimers[mTimerActive] += mTimeLast - last; 223 mTimerActive = tm; 224 } 225 226 void Context::timerPrint() 227 { 228 double total = 0; 229 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 230 total += mTimers[ct]; 231 } 232 uint64_t frame = mTimeFrame - mTimeLastFrame; 233 mTimeMSLastFrame = frame / 1000000; 234 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 235 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 236 237 238 if (props.mLogTimes) { 239 LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli)", 240 mTimeMSLastFrame, 241 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 242 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 243 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 244 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000); 245 } 246 } 247 248 bool Context::setupCheck() 249 { 250 if (checkVersion2_0()) { 251 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 252 LOGE("Context::setupCheck() 1 fail"); 253 return false; 254 } 255 256 mFragmentStore->setupGL2(this, &mStateFragmentStore); 257 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 258 mRaster->setupGL2(this, &mStateRaster); 259 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 260 261 } else { 262 mFragmentStore->setupGL(this, &mStateFragmentStore); 263 mFragment->setupGL(this, &mStateFragment); 264 mRaster->setupGL(this, &mStateRaster); 265 mVertex->setupGL(this, &mStateVertex); 266 } 267 return true; 268 } 269 270 static bool getProp(const char *str) 271 { 272 char buf[PROPERTY_VALUE_MAX]; 273 property_get(str, buf, "0"); 274 return 0 != strcmp(buf, "0"); 275 } 276 277 void * Context::threadProc(void *vrsc) 278 { 279 Context *rsc = static_cast<Context *>(vrsc); 280 rsc->mNativeThreadId = gettid(); 281 282 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 283 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 284 285 rsc->props.mLogTimes = getProp("debug.rs.profile"); 286 rsc->props.mLogScripts = getProp("debug.rs.script"); 287 rsc->props.mLogObjects = getProp("debug.rs.object"); 288 rsc->props.mLogShaders = getProp("debug.rs.shader"); 289 290 ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; 291 if (!tlsStruct) { 292 LOGE("Error allocating tls storage"); 293 return NULL; 294 } 295 tlsStruct->mContext = rsc; 296 tlsStruct->mScript = NULL; 297 int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct); 298 if (status) { 299 LOGE("pthread_setspecific %i", status); 300 } 301 302 if (rsc->mIsGraphicsContext) { 303 rsc->mStateRaster.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 304 rsc->setRaster(NULL); 305 rsc->mStateVertex.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 306 rsc->setVertex(NULL); 307 rsc->mStateFragment.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 308 rsc->setFragment(NULL); 309 rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 310 rsc->setFragmentStore(NULL); 311 rsc->mStateVertexArray.init(rsc); 312 } 313 314 rsc->mRunning = true; 315 bool mDraw = true; 316 while (!rsc->mExit) { 317 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 318 mDraw &= (rsc->mRootScript.get() != NULL); 319 mDraw &= (rsc->mWndSurface != NULL); 320 321 uint32_t targetTime = 0; 322 if (mDraw && rsc->mIsGraphicsContext) { 323 targetTime = rsc->runRootScript(); 324 mDraw = targetTime && !rsc->mPaused; 325 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 326 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 327 rsc->timerFrame(); 328 rsc->timerSet(RS_TIMER_INTERNAL); 329 rsc->timerPrint(); 330 rsc->timerReset(); 331 } 332 if (rsc->mObjDestroy.mNeedToEmpty) { 333 rsc->objDestroyOOBRun(); 334 } 335 if (rsc->mThreadPriority > 0 && targetTime) { 336 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 337 if (t > 0) { 338 usleep(t); 339 } 340 } 341 } 342 343 LOGV("RS Thread exiting"); 344 if (rsc->mIsGraphicsContext) { 345 rsc->mRaster.clear(); 346 rsc->mFragment.clear(); 347 rsc->mVertex.clear(); 348 rsc->mFragmentStore.clear(); 349 rsc->mRootScript.clear(); 350 rsc->mStateRaster.deinit(rsc); 351 rsc->mStateVertex.deinit(rsc); 352 rsc->mStateFragment.deinit(rsc); 353 rsc->mStateFragmentStore.deinit(rsc); 354 } 355 ObjectBase::zeroAllUserRef(rsc); 356 357 rsc->mObjDestroy.mNeedToEmpty = true; 358 rsc->objDestroyOOBRun(); 359 360 if (rsc->mIsGraphicsContext) { 361 pthread_mutex_lock(&gInitMutex); 362 rsc->deinitEGL(); 363 pthread_mutex_unlock(&gInitMutex); 364 } 365 366 LOGV("RS Thread exited"); 367 return NULL; 368 } 369 370 void Context::setPriority(int32_t p) 371 { 372 // Note: If we put this in the proper "background" policy 373 // the wallpapers can become completly unresponsive at times. 374 // This is probably not what we want for something the user is actively 375 // looking at. 376 mThreadPriority = p; 377 #if 0 378 SchedPolicy pol = SP_FOREGROUND; 379 if (p > 0) { 380 pol = SP_BACKGROUND; 381 } 382 if (!set_sched_policy(mNativeThreadId, pol)) { 383 // success; reset the priority as well 384 } 385 #else 386 setpriority(PRIO_PROCESS, mNativeThreadId, p); 387 #endif 388 } 389 390 Context::Context(Device *dev, bool isGraphics, bool useDepth) 391 { 392 pthread_mutex_lock(&gInitMutex); 393 394 dev->addContext(this); 395 mDev = dev; 396 mRunning = false; 397 mExit = false; 398 mUseDepth = useDepth; 399 mPaused = false; 400 mObjHead = NULL; 401 mError = RS_ERROR_NONE; 402 mErrorMsg = NULL; 403 404 memset(&mEGL, 0, sizeof(mEGL)); 405 memset(&mGL, 0, sizeof(mGL)); 406 mIsGraphicsContext = isGraphics; 407 408 int status; 409 pthread_attr_t threadAttr; 410 411 if (!gThreadTLSKeyCount) { 412 status = pthread_key_create(&gThreadTLSKey, NULL); 413 if (status) { 414 LOGE("Failed to init thread tls key."); 415 pthread_mutex_unlock(&gInitMutex); 416 return; 417 } 418 } 419 gThreadTLSKeyCount++; 420 pthread_mutex_unlock(&gInitMutex); 421 422 // Global init done at this point. 423 424 status = pthread_attr_init(&threadAttr); 425 if (status) { 426 LOGE("Failed to init thread attribute."); 427 return; 428 } 429 430 mWndSurface = NULL; 431 432 objDestroyOOBInit(); 433 timerInit(); 434 timerSet(RS_TIMER_INTERNAL); 435 436 LOGV("RS Launching thread"); 437 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 438 if (status) { 439 LOGE("Failed to start rs context thread."); 440 } 441 442 while(!mRunning) { 443 usleep(100); 444 } 445 446 pthread_attr_destroy(&threadAttr); 447 } 448 449 Context::~Context() 450 { 451 LOGV("Context::~Context"); 452 mExit = true; 453 mPaused = false; 454 void *res; 455 456 mIO.shutdown(); 457 int status = pthread_join(mThreadId, &res); 458 mObjDestroy.mNeedToEmpty = true; 459 objDestroyOOBRun(); 460 461 // Global structure cleanup. 462 pthread_mutex_lock(&gInitMutex); 463 if (mDev) { 464 mDev->removeContext(this); 465 --gThreadTLSKeyCount; 466 if (!gThreadTLSKeyCount) { 467 pthread_key_delete(gThreadTLSKey); 468 } 469 mDev = NULL; 470 } 471 pthread_mutex_unlock(&gInitMutex); 472 473 objDestroyOOBDestroy(); 474 } 475 476 void Context::setSurface(uint32_t w, uint32_t h, android_native_window_t *sur) 477 { 478 rsAssert(mIsGraphicsContext); 479 480 EGLBoolean ret; 481 if (mEGL.mSurface != NULL) { 482 ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 483 checkEglError("eglMakeCurrent", ret); 484 485 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 486 checkEglError("eglDestroySurface", ret); 487 488 mEGL.mSurface = NULL; 489 mEGL.mWidth = 0; 490 mEGL.mHeight = 0; 491 mWidth = 0; 492 mHeight = 0; 493 } 494 495 mWndSurface = sur; 496 if (mWndSurface != NULL) { 497 bool first = false; 498 if (!mEGL.mContext) { 499 first = true; 500 pthread_mutex_lock(&gInitMutex); 501 initEGL(true); 502 pthread_mutex_unlock(&gInitMutex); 503 } 504 505 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 506 checkEglError("eglCreateWindowSurface"); 507 if (mEGL.mSurface == EGL_NO_SURFACE) { 508 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 509 } 510 511 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 512 checkEglError("eglMakeCurrent", ret); 513 514 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); 515 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); 516 mWidth = w; 517 mHeight = h; 518 mStateVertex.updateSize(this, w, h); 519 520 if ((int)mWidth != mEGL.mWidth || (int)mHeight != mEGL.mHeight) { 521 LOGE("EGL/Surface mismatch EGL (%i x %i) SF (%i x %i)", mEGL.mWidth, mEGL.mHeight, mWidth, mHeight); 522 } 523 524 if (first) { 525 mGL.mVersion = glGetString(GL_VERSION); 526 mGL.mVendor = glGetString(GL_VENDOR); 527 mGL.mRenderer = glGetString(GL_RENDERER); 528 mGL.mExtensions = glGetString(GL_EXTENSIONS); 529 530 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 531 LOGV("GL Version %s", mGL.mVersion); 532 //LOGV("GL Vendor %s", mGL.mVendor); 533 LOGV("GL Renderer %s", mGL.mRenderer); 534 //LOGV("GL Extensions %s", mGL.mExtensions); 535 536 const char *verptr = NULL; 537 if (strlen((const char *)mGL.mVersion) > 9) { 538 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 539 verptr = (const char *)mGL.mVersion + 12; 540 } 541 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 542 verptr = (const char *)mGL.mVersion + 9; 543 } 544 } 545 546 if (!verptr) { 547 LOGE("Error, OpenGL ES Lite not supported"); 548 } else { 549 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 550 } 551 552 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 553 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 554 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 555 556 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 557 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 558 559 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 560 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 561 562 mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); 563 } 564 565 } 566 } 567 568 void Context::pause() 569 { 570 rsAssert(mIsGraphicsContext); 571 mPaused = true; 572 } 573 574 void Context::resume() 575 { 576 rsAssert(mIsGraphicsContext); 577 mPaused = false; 578 } 579 580 void Context::setRootScript(Script *s) 581 { 582 rsAssert(mIsGraphicsContext); 583 mRootScript.set(s); 584 } 585 586 void Context::setFragmentStore(ProgramFragmentStore *pfs) 587 { 588 rsAssert(mIsGraphicsContext); 589 if (pfs == NULL) { 590 mFragmentStore.set(mStateFragmentStore.mDefault); 591 } else { 592 mFragmentStore.set(pfs); 593 } 594 } 595 596 void Context::setFragment(ProgramFragment *pf) 597 { 598 rsAssert(mIsGraphicsContext); 599 if (pf == NULL) { 600 mFragment.set(mStateFragment.mDefault); 601 } else { 602 mFragment.set(pf); 603 } 604 } 605 606 void Context::setRaster(ProgramRaster *pr) 607 { 608 rsAssert(mIsGraphicsContext); 609 if (pr == NULL) { 610 mRaster.set(mStateRaster.mDefault); 611 } else { 612 mRaster.set(pr); 613 } 614 } 615 616 void Context::setVertex(ProgramVertex *pv) 617 { 618 rsAssert(mIsGraphicsContext); 619 if (pv == NULL) { 620 mVertex.set(mStateVertex.mDefault); 621 } else { 622 mVertex.set(pv); 623 } 624 } 625 626 void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) 627 { 628 rsAssert(!obj->getName()); 629 obj->setName(name, len); 630 mNames.add(obj); 631 } 632 633 void Context::removeName(ObjectBase *obj) 634 { 635 for(size_t ct=0; ct < mNames.size(); ct++) { 636 if (obj == mNames[ct]) { 637 mNames.removeAt(ct); 638 return; 639 } 640 } 641 } 642 643 ObjectBase * Context::lookupName(const char *name) const 644 { 645 for(size_t ct=0; ct < mNames.size(); ct++) { 646 if (!strcmp(name, mNames[ct]->getName())) { 647 return mNames[ct]; 648 } 649 } 650 return NULL; 651 } 652 653 void Context::appendNameDefines(String8 *str) const 654 { 655 char buf[256]; 656 for (size_t ct=0; ct < mNames.size(); ct++) { 657 str->append("#define NAMED_"); 658 str->append(mNames[ct]->getName()); 659 str->append(" "); 660 sprintf(buf, "%i\n", (int)mNames[ct]); 661 str->append(buf); 662 } 663 } 664 665 bool Context::objDestroyOOBInit() 666 { 667 int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL); 668 if (status) { 669 LOGE("Context::ObjDestroyOOBInit mutex init failure"); 670 return false; 671 } 672 return true; 673 } 674 675 void Context::objDestroyOOBRun() 676 { 677 if (mObjDestroy.mNeedToEmpty) { 678 int status = pthread_mutex_lock(&mObjDestroy.mMutex); 679 if (status) { 680 LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); 681 return; 682 } 683 684 for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) { 685 mObjDestroy.mDestroyList[ct]->decUserRef(); 686 } 687 mObjDestroy.mDestroyList.clear(); 688 mObjDestroy.mNeedToEmpty = false; 689 690 status = pthread_mutex_unlock(&mObjDestroy.mMutex); 691 if (status) { 692 LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); 693 } 694 } 695 } 696 697 void Context::objDestroyOOBDestroy() 698 { 699 rsAssert(!mObjDestroy.mNeedToEmpty); 700 pthread_mutex_destroy(&mObjDestroy.mMutex); 701 } 702 703 void Context::objDestroyAdd(ObjectBase *obj) 704 { 705 int status = pthread_mutex_lock(&mObjDestroy.mMutex); 706 if (status) { 707 LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); 708 return; 709 } 710 711 mObjDestroy.mNeedToEmpty = true; 712 mObjDestroy.mDestroyList.add(obj); 713 714 status = pthread_mutex_unlock(&mObjDestroy.mMutex); 715 if (status) { 716 LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); 717 } 718 } 719 720 uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait) 721 { 722 //LOGE("getMessageToClient %i %i", bufferLen, wait); 723 if (!wait) { 724 if (mIO.mToClient.isEmpty()) { 725 // No message to get and not going to wait for one. 726 receiveLen = 0; 727 return 0; 728 } 729 } 730 731 //LOGE("getMessageToClient 2 con=%p", this); 732 uint32_t bytesData = 0; 733 uint32_t commandID = 0; 734 const void *d = mIO.mToClient.get(&commandID, &bytesData); 735 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 736 737 *receiveLen = bytesData; 738 if (bufferLen >= bytesData) { 739 memcpy(data, d, bytesData); 740 mIO.mToClient.next(); 741 return commandID; 742 } 743 return 0; 744 } 745 746 bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace) 747 { 748 //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace); 749 if (cmdID == 0) { 750 LOGE("Attempting to send invalid command 0 to client."); 751 return false; 752 } 753 if (!waitForSpace) { 754 if (mIO.mToClient.getFreeSpace() < len) { 755 // Not enough room, and not waiting. 756 return false; 757 } 758 } 759 //LOGE("sendMessageToClient 2"); 760 void *p = mIO.mToClient.reserve(len); 761 memcpy(p, data, len); 762 mIO.mToClient.commit(cmdID, len); 763 //LOGE("sendMessageToClient 3"); 764 return true; 765 } 766 767 void Context::initToClient() 768 { 769 while(!mRunning) { 770 usleep(100); 771 } 772 } 773 774 void Context::deinitToClient() 775 { 776 mIO.mToClient.shutdown(); 777 } 778 779 const char * Context::getError(RsError *err) 780 { 781 *err = mError; 782 mError = RS_ERROR_NONE; 783 if (*err != RS_ERROR_NONE) { 784 return mErrorMsg; 785 } 786 return NULL; 787 } 788 789 void Context::setError(RsError e, const char *msg) 790 { 791 mError = e; 792 mErrorMsg = msg; 793 } 794 795 796 void Context::dumpDebug() const 797 { 798 LOGE("RS Context debug %p", this); 799 LOGE("RS Context debug"); 800 801 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 802 LOGE(" EGL context %p surface %p, w=%i h=%i Display=%p", mEGL.mContext, 803 mEGL.mSurface, mEGL.mWidth, mEGL.mHeight, mEGL.mDisplay); 804 LOGE(" GL vendor: %s", mGL.mVendor); 805 LOGE(" GL renderer: %s", mGL.mRenderer); 806 LOGE(" GL Version: %s", mGL.mVersion); 807 LOGE(" GL Extensions: %s", mGL.mExtensions); 808 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 809 LOGE(" RS width %i, height %i", mWidth, mHeight); 810 LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused); 811 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 812 813 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 814 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 815 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 816 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 817 } 818 819 /////////////////////////////////////////////////////////////////////////////////////////// 820 // 821 822 namespace android { 823 namespace renderscript { 824 825 826 void rsi_ContextBindRootScript(Context *rsc, RsScript vs) 827 { 828 Script *s = static_cast<Script *>(vs); 829 rsc->setRootScript(s); 830 } 831 832 void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) 833 { 834 Sampler *s = static_cast<Sampler *>(vs); 835 836 if (slot > RS_MAX_SAMPLER_SLOT) { 837 LOGE("Invalid sampler slot"); 838 return; 839 } 840 841 s->bindToContext(&rsc->mStateSampler, slot); 842 } 843 844 void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs) 845 { 846 ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs); 847 rsc->setFragmentStore(pfs); 848 } 849 850 void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) 851 { 852 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 853 rsc->setFragment(pf); 854 } 855 856 void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) 857 { 858 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 859 rsc->setRaster(pr); 860 } 861 862 void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) 863 { 864 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 865 rsc->setVertex(pv); 866 } 867 868 void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) 869 { 870 ObjectBase *ob = static_cast<ObjectBase *>(obj); 871 rsc->assignName(ob, name, len); 872 } 873 874 void rsi_ObjDestroy(Context *rsc, void *obj) 875 { 876 ObjectBase *ob = static_cast<ObjectBase *>(obj); 877 rsc->removeName(ob); 878 ob->decUserRef(); 879 } 880 881 void rsi_ContextPause(Context *rsc) 882 { 883 rsc->pause(); 884 } 885 886 void rsi_ContextResume(Context *rsc) 887 { 888 rsc->resume(); 889 } 890 891 void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, android_native_window_t *sur) 892 { 893 rsc->setSurface(w, h, sur); 894 } 895 896 void rsi_ContextSetPriority(Context *rsc, int32_t p) 897 { 898 rsc->setPriority(p); 899 } 900 901 void rsi_ContextDump(Context *rsc, int32_t bits) 902 { 903 ObjectBase::dumpAll(rsc); 904 } 905 906 const char * rsi_ContextGetError(Context *rsc, RsError *e) 907 { 908 const char *msg = rsc->getError(e); 909 if (*e != RS_ERROR_NONE) { 910 LOGE("RS Error %i %s", *e, msg); 911 } 912 return msg; 913 } 914 915 } 916 } 917 918 919 RsContext rsContextCreate(RsDevice vdev, uint32_t version) 920 { 921 LOGV("rsContextCreate %p", vdev); 922 Device * dev = static_cast<Device *>(vdev); 923 Context *rsc = new Context(dev, false, false); 924 return rsc; 925 } 926 927 RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, bool useDepth) 928 { 929 LOGV("rsContextCreateGL %p, %i", vdev, useDepth); 930 Device * dev = static_cast<Device *>(vdev); 931 Context *rsc = new Context(dev, true, useDepth); 932 return rsc; 933 } 934 935 void rsContextDestroy(RsContext vrsc) 936 { 937 Context * rsc = static_cast<Context *>(vrsc); 938 delete rsc; 939 } 940 941 void rsObjDestroyOOB(RsContext vrsc, void *obj) 942 { 943 Context * rsc = static_cast<Context *>(vrsc); 944 rsc->objDestroyAdd(static_cast<ObjectBase *>(obj)); 945 } 946 947 uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait) 948 { 949 Context * rsc = static_cast<Context *>(vrsc); 950 return rsc->getMessageToClient(data, receiveLen, bufferLen, wait); 951 } 952 953 void rsContextInitToClient(RsContext vrsc) 954 { 955 Context * rsc = static_cast<Context *>(vrsc); 956 rsc->initToClient(); 957 } 958 959 void rsContextDeinitToClient(RsContext vrsc) 960 { 961 Context * rsc = static_cast<Context *>(vrsc); 962 rsc->deinitToClient(); 963 } 964 965