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    Searched refs:AccumulateTransform (Results 1 - 5 of 5) sorted by null

  /external/webkit/WebCore/rendering/
TransformState.cpp 49 m_accumulatingTransform = accumulate == AccumulateTransform;
66 } else if (accumulate == AccumulateTransform) {
75 m_accumulatingTransform = accumulate == AccumulateTransform;
138 m_accumulatingTransform = accumulate == AccumulateTransform;
147 m_accumulatingTransform = accumulate == AccumulateTransform;
TransformState.h 44 enum TransformAccumulation { FlattenTransform, AccumulateTransform };
100 enum TransformAccumulation { FlattenTransform, AccumulateTransform };
RenderInline.cpp 762 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
764 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
770 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
794 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
796 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
    [all...]
RenderBox.cpp     [all...]
RenderLayer.cpp     [all...]

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