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Searched
refs:AccumulateTransform
(Results
1 - 5
of
5
) sorted by null
/external/webkit/WebCore/rendering/
TransformState.cpp
49
m_accumulatingTransform = accumulate ==
AccumulateTransform
;
66
} else if (accumulate ==
AccumulateTransform
) {
75
m_accumulatingTransform = accumulate ==
AccumulateTransform
;
138
m_accumulatingTransform = accumulate ==
AccumulateTransform
;
147
m_accumulatingTransform = accumulate ==
AccumulateTransform
;
TransformState.h
44
enum TransformAccumulation { FlattenTransform,
AccumulateTransform
};
100
enum TransformAccumulation { FlattenTransform,
AccumulateTransform
};
RenderInline.cpp
762
transformState.applyTransform(t, preserve3D ? TransformState::
AccumulateTransform
: TransformState::FlattenTransform);
764
transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::
AccumulateTransform
: TransformState::FlattenTransform);
770
transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::
AccumulateTransform
: TransformState::FlattenTransform);
794
transformState.applyTransform(t, preserve3D ? TransformState::
AccumulateTransform
: TransformState::FlattenTransform);
796
transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::
AccumulateTransform
: TransformState::FlattenTransform);
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...]
RenderBox.cpp
[
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...]
RenderLayer.cpp
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...]
Completed in 66 milliseconds