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Searched
refs:EGL_SUCCESS
(Results
1 - 24
of
24
) sorted by null
/external/webkit/WebCore/platform/graphics/openvg/
EGLUtils.h
67
ASSERT_WITH_MESSAGE(eglErrorCode ==
EGL_SUCCESS
, "Found %s", toEGLErrorConstant(eglErrorCode)); \
EGLDisplayOpenVG.cpp
389
if (eglGetError() ==
EGL_SUCCESS
) {
/frameworks/base/opengl/tests/angeles/
app-linux.cpp
77
case
EGL_SUCCESS
: return "SUCCESS";
99
if(err !=
EGL_SUCCESS
) {
117
if (error && error !=
EGL_SUCCESS
)
/frameworks/base/libs/ui/
EGLUtils.cpp
36
case
EGL_SUCCESS
: return "
EGL_SUCCESS
";
/frameworks/base/opengl/tests/gl2_jni/src/com/android/gl2jni/
GL2JNIView.java
96
while ((error = egl.eglGetError()) != EGL10.
EGL_SUCCESS
) {
267
while (egl.eglGetError() != EGL10.
EGL_SUCCESS
);
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/
GLDualGL2View.java
99
while ((error = egl.eglGetError()) != EGL10.
EGL_SUCCESS
) {
270
while (egl.eglGetError() != EGL10.
EGL_SUCCESS
);
/ndk/samples/hello-gl2/src/com/android/gl2jni/
GL2JNIView.java
128
while ((error = egl.eglGetError()) != EGL10.
EGL_SUCCESS
) {
311
while (egl.eglGetError() != EGL10.
EGL_SUCCESS
);
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
EGL10.java
22
int
EGL_SUCCESS
= 0x3000;
/ndk/samples/san-angeles/jni/
app-linux.c
86
if (error && error !=
EGL_SUCCESS
)
app-win32.c
69
if (error !=
EGL_SUCCESS
)
/frameworks/base/opengl/libs/EGL/
egl.cpp
233
tls_t() : error(
EGL_SUCCESS
), ctx(0), logCallWithNoContext(EGL_TRUE) { }
259
case
EGL_SUCCESS
: return "
EGL_SUCCESS
";
319
return
EGL_SUCCESS
;
321
if (!tls) return
EGL_SUCCESS
;
323
tls->error =
EGL_SUCCESS
;
[
all
...]
/frameworks/base/opengl/tests/gl2_basic/
gl2_basic.cpp
52
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
222
if (returnVal && error ==
EGL_SUCCESS
) {
/frameworks/base/opengl/tests/gl_basic/
gl_basic.cpp
141
if (returnVal && error ==
EGL_SUCCESS
) {
154
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
/frameworks/base/opengl/java/android/opengl/
EGLLogWrapper.java
361
if ((eglError = mEgl10.eglGetError()) !=
EGL_SUCCESS
) {
527
case
EGL_SUCCESS
:
528
return "
EGL_SUCCESS
";
/frameworks/base/libs/surfaceflinger/DisplayHardware/
DisplayHardware.cpp
62
if (error && error !=
EGL_SUCCESS
) {
/frameworks/base/opengl/tests/angeles/include/GLES/
egl.h
99
#define
EGL_SUCCESS
0x3000
/external/quake/standalone/
main.cpp
25
if (error !=
EGL_SUCCESS
) {
/frameworks/base/opengl/include/EGL/
egl.h
77
#define
EGL_SUCCESS
0x3000
/frameworks/base/libs/rs/
rsContext.cpp
49
for (EGLint error = eglGetError(); error !=
EGL_SUCCESS
; error
/frameworks/base/core/java/android/view/
ViewRoot.java
325
if (err != EGL10.
EGL_SUCCESS
) {
416
if (err != EGL10.
EGL_SUCCESS
) {
[
all
...]
/frameworks/base/opengl/libagl/
egl.cpp
84
return
EGL_SUCCESS
;
86
pthread_setspecific(gEGLErrorKey, (void*)
EGL_SUCCESS
);
[
all
...]
/prebuilt/sdk/4/
android.jar
/prebuilt/sdk/5/
android.jar
/prebuilt/sdk/8/
android.jar
Completed in 506 milliseconds